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authorLiam <byteslice@airmail.cc>2024-01-22 12:40:50 -0500
committerLiam <byteslice@airmail.cc>2024-01-31 11:27:21 -0500
commita595e9e8a7a6a742481b1cd05455d3c639095413 (patch)
tree03f8dfaec328171c42b090988e93c51e8d726eda /src/video_core/gpu.h
parent10cf0585180bcf2eab38ebf65dc593fecc4ddf92 (diff)
nvnflinger/gpu: implement layer stack composition
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index b3c1d15bd..c4602ca37 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -212,8 +212,8 @@ public:
void RendererFrameEndNotify();
- void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
- std::array<Service::Nvidia::NvFence, 4>& fences, size_t num_fences);
+ void RequestComposite(std::vector<Tegra::FramebufferConfig>&& layers,
+ std::vector<Service::Nvidia::NvFence>&& fences);
/// Performs any additional setup necessary in order to begin GPU emulation.
/// This can be used to launch any necessary threads and register any necessary