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author | Lioncash <mathew1800@gmail.com> | 2018-08-10 18:12:26 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-08-10 18:19:40 -0400 |
commit | aaf671a309a65f120190a72af88e3b016025d348 (patch) | |
tree | 0d4df55584d5af13b07dcc44af6a3a7100b7c2fc /src/video_core/gpu.h | |
parent | be53097577708ad51509877b8ce8a63fa942645f (diff) |
gt/game_list: Use std::array in GameListItemPath's data() function
We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds.
Diffstat (limited to 'src/video_core/gpu.h')
0 files changed, 0 insertions, 0 deletions