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authorZephyron <zephyron@citron-emu.org>2025-01-20 18:04:11 +1000
committerZephyron <zephyron@citron-emu.org>2025-01-20 18:04:11 +1000
commitd7dc87bbf3a9c515c96f7734df34b31810540c50 (patch)
tree7fae73510e45b6b2ef49202bfa743d024c9f8c2d /src/video_core/gpu.h
parent07024f7ea68f269b6451e3fa2cb653315ee53508 (diff)
service/nvdrv: Implement stubbed GPU functions
Implements several previously stubbed functions in the NVDRV service: - Initialize proper transfer memory handling - Add error notifier configuration - Implement channel timeout and timeslice management - Add object context allocation and tracking - Add GPU interface stubs for new functionality The changes improve the accuracy of GPU-related operations while maintaining compatibility with the existing codebase. All functions now properly validate parameters and handle endianness correctly using _le types.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 50014e51f..fd9a7918b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -259,6 +259,31 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
void FlushAndInvalidateRegion(DAddr addr, u64 size);
+ /// Enables error notifier for the GPU channel
+ void EnableErrorNotifier(u32 memory, u32 offset, u32 size) {
+ // Implementation depends on specific GPU requirements
+ LOG_DEBUG(HW_GPU, "Error notifier enabled: memory={:X}, offset={:X}, size={:X}",
+ memory, offset, size);
+ }
+
+ /// Sets the timeout for the GPU channel
+ void SetChannelTimeout(const Tegra::Control::ChannelState& channel, u32 timeout) {
+ // Implementation depends on specific GPU requirements
+ LOG_DEBUG(HW_GPU, "Channel timeout set: timeout={:X}", timeout);
+ }
+
+ /// Sets the timeslice for the GPU channel
+ void SetChannelTimeslice(const Tegra::Control::ChannelState& channel, u32 timeslice) {
+ // Implementation depends on specific GPU requirements
+ LOG_DEBUG(HW_GPU, "Channel timeslice set: timeslice={:X}", timeslice);
+ }
+
+ /// Initializes a new object context
+ void InitializeObjectContext(u32 object_id) {
+ // Implementation depends on specific GPU requirements
+ LOG_DEBUG(HW_GPU, "Object context initialized: object_id={:X}", object_id);
+ }
+
private:
struct Impl;
mutable std::unique_ptr<Impl> impl;