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authorSubv <subv2112@gmail.com>2018-07-24 20:41:40 -0500
committerSubv <subv2112@gmail.com>2018-07-24 20:41:40 -0500
commitdaf2504d310558e0a74e6eb321ab0811ba6e5e55 (patch)
tree0e223d93915874c207c6e6eafb88ac31156048ed /src/video_core/gpu.h
parent340771ccd7b113313f5031df6b84d33a0c058c19 (diff)
GPU: Implemented the Z32_S8_X24 depth buffer format.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 58501ca8b..a0e5e3365 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -33,6 +33,7 @@ enum class DepthFormat : u32 {
Z24_X8_UNORM = 0x15,
Z24_S8_UNORM = 0x16,
Z24_C8_UNORM = 0x18,
+ Z32_S8_X24_FLOAT = 0x19,
};
/// Returns the number of bytes per pixel of each rendertarget format.