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author | bunnei <bunneidev@gmail.com> | 2020-03-05 11:42:46 -0500 |
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committer | GitHub <noreply@github.com> | 2020-03-05 11:42:46 -0500 |
commit | 0361aa1915468ec55ea0e70778c041f13c0d6746 (patch) | |
tree | 3b16308a82001e6bd9ff5576c3958b3fb1cb433a /src/video_core/shader | |
parent | fa1d625eed5803e3b93ed5d848e8a241cbf37202 (diff) | |
parent | 1e9213632a709716e20d2b8690f8fe31654496ba (diff) |
Merge pull request #3451 from ReinUsesLisp/indexed-textures
vk_shader_decompiler: Implement indexed textures
Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/node.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index a0a7b9111..a1828546e 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -299,7 +299,7 @@ private: u32 index{}; ///< Emulated index given for the this sampler. u32 offset{}; ///< Offset in the const buffer from where the sampler is being read. u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers). - u32 size{}; ///< Size of the sampler if indexed. + u32 size{1}; ///< Size of the sampler. Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc) bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. |