diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-18 18:35:21 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-22 21:28:48 -0300 |
| commit | c8a48aacc0a2bfe87de74e0aa7842f5d1aec1558 (patch) | |
| tree | 472a1edcad13f148cf2dc7c25de0cd7b6206e83f /src/video_core/shader | |
| parent | 0f23359a44d9258efa0c0cd50243cd0efaf80235 (diff) | |
video_core: Unify ProgramType and ShaderStage into ShaderType
Diffstat (limited to 'src/video_core/shader')
| -rw-r--r-- | src/video_core/shader/const_buffer_locker.cpp | 1 | ||||
| -rw-r--r-- | src/video_core/shader/const_buffer_locker.h | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp index fe467608e..b65399f91 100644 --- a/src/video_core/shader/const_buffer_locker.cpp +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -9,6 +9,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/shader/const_buffer_locker.h" namespace VideoCommon::Shader { diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h index 600e2f3c3..50a8ce42a 100644 --- a/src/video_core/shader/const_buffer_locker.h +++ b/src/video_core/shader/const_buffer_locker.h @@ -8,6 +8,7 @@ #include "common/common_types.h" #include "common/hash.h" #include "video_core/engines/const_buffer_engine_interface.h" +#include "video_core/engines/shader_type.h" namespace VideoCommon::Shader { @@ -20,7 +21,7 @@ using BindlessSamplerMap = * The ConstBufferLocker is a class use to interface the 3D and compute engines with the shader * compiler. with it, the shader can obtain required data from GPU state and store it for disk * shader compilation. - **/ + */ class ConstBufferLocker { public: explicit ConstBufferLocker(Tegra::Engines::ShaderType shader_stage); |
