diff options
| author | Subv <subv2112@gmail.com> | 2017-06-28 12:37:14 -0500 | 
|---|---|---|
| committer | wwylele <wwylele@gmail.com> | 2017-07-11 19:39:15 +0300 | 
| commit | 7526af5e52ac1e24512faa1cd8f1a169407689fb (patch) | |
| tree | ed30b99b01bbb5dd13cb0314d8855c7353520e95 /src/video_core/swrasterizer | |
| parent | b8229a768434ab9b47123359669761c05ecdd6b0 (diff) | |
SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
Diffstat (limited to 'src/video_core/swrasterizer')
| -rw-r--r-- | src/video_core/swrasterizer/rasterizer.cpp | 13 | 
1 files changed, 6 insertions, 7 deletions
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp index d2d77e8b0..b2d2b6ef2 100644 --- a/src/video_core/swrasterizer/rasterizer.cpp +++ b/src/video_core/swrasterizer/rasterizer.cpp @@ -132,9 +132,6 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(      const Pica::LightingRegs& lighting, const Math::Quaternion<float>& normquat,      const Math::Vec3<float>& view) { -    if (lighting.disable) -        return {Math::MakeVec<u8>(0, 0, 0, 0), Math::MakeVec<u8>(0, 0, 0, 0)}; -      // TODO(Subv): Bump mapping      Math::Vec3<float> surface_normal = {0.0f, 0.0f, 1.0f}; @@ -728,11 +725,13 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve                  regs.texturing.tev_combiner_buffer_color.a,              }; -            Math::Vec4<u8> primary_fragment_color; -            Math::Vec4<u8> secondary_fragment_color; +            Math::Vec4<u8> primary_fragment_color = {0, 0, 0, 0}; +            Math::Vec4<u8> secondary_fragment_color = {0, 0, 0, 0}; -            std::tie(primary_fragment_color, secondary_fragment_color) = -                ComputeFragmentsColors(g_state.regs.lighting, normquat, fragment_position); +            if (!g_state.regs.lighting.disable) { +                std::tie(primary_fragment_color, secondary_fragment_color) = +                    ComputeFragmentsColors(g_state.regs.lighting, normquat, fragment_position); +            }              for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size();                   ++tev_stage_index) {  | 
