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authorDavid Marcec <dmarcecguzman@gmail.com>2018-08-11 10:35:47 +1000
committerDavid Marcec <dmarcecguzman@gmail.com>2018-08-11 10:35:47 +1000
commitb76ddb7647cbb390cce4143d91a1db171b0fa503 (patch)
treea6e2e334e82b035923c41458150604dd5fb31d65 /src/video_core/textures
parent2a3b335b156552515e28f62df2617d06c241a29a (diff)
parent0a003efde4b86c235355d11c93f5d315bdb4728d (diff)
Merge remote-tracking branch 'origin/master' into better-account
Diffstat (limited to 'src/video_core/textures')
-rw-r--r--src/video_core/textures/decoders.cpp86
-rw-r--r--src/video_core/textures/decoders.h4
2 files changed, 8 insertions, 82 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 65db84ad3..70746a34e 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -54,6 +54,7 @@ u32 BytesPerPixel(TextureFormat format) {
return 8;
case TextureFormat::DXT23:
case TextureFormat::DXT45:
+ case TextureFormat::DXN2:
case TextureFormat::BC7U:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 16;
@@ -85,87 +86,11 @@ u32 BytesPerPixel(TextureFormat format) {
}
}
-static u32 DepthBytesPerPixel(DepthFormat format) {
- switch (format) {
- case DepthFormat::Z16_UNORM:
- return 2;
- case DepthFormat::S8_Z24_UNORM:
- case DepthFormat::Z24_S8_UNORM:
- case DepthFormat::Z32_FLOAT:
- return 4;
- case DepthFormat::Z32_S8_X24_FLOAT:
- return 8;
- default:
- UNIMPLEMENTED_MSG("Format not implemented");
- break;
- }
-}
-
-std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height,
- u32 block_height) {
- u8* data = Memory::GetPointer(address);
- u32 bytes_per_pixel = BytesPerPixel(format);
-
+std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 block_height) {
std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
-
- switch (format) {
- case TextureFormat::DXT1:
- case TextureFormat::DXT23:
- case TextureFormat::DXT45:
- case TextureFormat::DXN1:
- case TextureFormat::BC7U:
- // In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel
- // values.
- CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
- unswizzled_data.data(), true, block_height);
- break;
- case TextureFormat::A8R8G8B8:
- case TextureFormat::A2B10G10R10:
- case TextureFormat::A1B5G5R5:
- case TextureFormat::B5G6R5:
- case TextureFormat::R8:
- case TextureFormat::G8R8:
- case TextureFormat::R16_G16_B16_A16:
- case TextureFormat::R32_G32_B32_A32:
- case TextureFormat::R32_G32:
- case TextureFormat::R32:
- case TextureFormat::R16:
- case TextureFormat::R16_G16:
- case TextureFormat::BF10GF11RF11:
- case TextureFormat::ASTC_2D_4X4:
- case TextureFormat::R32_G32_B32:
- CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
- unswizzled_data.data(), true, block_height);
- break;
- default:
- UNIMPLEMENTED_MSG("Format not implemented");
- break;
- }
-
- return unswizzled_data;
-}
-
-std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 width, u32 height,
- u32 block_height) {
- u8* data = Memory::GetPointer(address);
- u32 bytes_per_pixel = DepthBytesPerPixel(format);
-
- std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
-
- switch (format) {
- case DepthFormat::Z16_UNORM:
- case DepthFormat::S8_Z24_UNORM:
- case DepthFormat::Z24_S8_UNORM:
- case DepthFormat::Z32_FLOAT:
- case DepthFormat::Z32_S8_X24_FLOAT:
- CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
- unswizzled_data.data(), true, block_height);
- break;
- default:
- UNIMPLEMENTED_MSG("Format not implemented");
- break;
- }
-
+ CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
+ Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
return unswizzled_data;
}
@@ -179,6 +104,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::DXT23:
case TextureFormat::DXT45:
case TextureFormat::DXN1:
+ case TextureFormat::DXN2:
case TextureFormat::BC7U:
case TextureFormat::ASTC_2D_4X4:
case TextureFormat::A8R8G8B8:
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 73a4924d1..1f7b731be 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -13,8 +13,8 @@ namespace Tegra::Texture {
/**
* Unswizzles a swizzled texture without changing its format.
*/
-std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height,
- u32 block_height = TICEntry::DefaultBlockHeight);
+std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 block_height = TICEntry::DefaultBlockHeight);
/**
* Unswizzles a swizzled depth texture without changing its format.