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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-15 20:34:20 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-05-15 20:34:20 -0400
commit5bef54618a2850e42f7bab45120dab9166468a25 (patch)
treeadc5dbbe050488eb0d85b7a38a5c8310dca9ef92 /src/video_core
parent904584e4ba0b87e3f1555e29e9bf31109b65e301 (diff)
perf_stats: Rework FPS counter to be more accurate
The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case. This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics. The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values. The status bar update frequency was also changed from 2 seconds to 500ms.
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/gpu.cpp5
-rw-r--r--src/video_core/gpu.h2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp1
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp1
4 files changed, 9 insertions, 0 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index a38024242..37f7b24e1 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -13,6 +13,7 @@
#include "core/frontend/emu_window.h"
#include "core/hardware_interrupt_manager.h"
#include "core/memory.h"
+#include "core/perf_stats.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/kepler_memory.h"
@@ -191,6 +192,10 @@ u64 GPU::GetTicks() const {
return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
}
+void GPU::RendererFrameEndNotify() {
+ system.GetPerfStats().EndGameFrame();
+}
+
void GPU::FlushCommands() {
rasterizer->FlushCommands();
}
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 8669e9940..29a867863 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -247,6 +247,8 @@ public:
return use_nvdec;
}
+ void RendererFrameEndNotify();
+
enum class FenceOperation : u32 {
Acquire = 0,
Increment = 1,
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index cc2e499f9..a718bff7a 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -155,6 +155,7 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
++m_current_frame;
+ gpu.RendererFrameEndNotify();
rasterizer.TickFrame();
context->SwapBuffers();
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 2e0cf4232..3986eb172 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -154,6 +154,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (swapchain.Present(render_semaphore)) {
blit_screen.Recreate();
}
+ gpu.RendererFrameEndNotify();
rasterizer.TickFrame();
}