diff options
| author | bunnei <bunneidev@gmail.com> | 2023-05-02 17:52:41 -0700 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2023-06-03 00:05:58 -0700 |
| commit | ca4bf3844eb317c816f4b316967c7ae6697473d6 (patch) | |
| tree | ac5ff04295d4babc574a70485ba1b5c4187189c0 /src/video_core | |
| parent | e5bdb7011be06b05d166e9375a9b94c971e125ba (diff) | |
video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise.
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/vulkan_common/vulkan_device.h | 5 |
2 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 48820b890..9482e91b0 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -298,11 +298,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device profile = Shader::Profile{ .supported_spirv = device.SupportedSpirvVersion(), .unified_descriptor_binding = true, -#ifdef ANDROID - .support_descriptor_aliasing = false, -#else - .support_descriptor_aliasing = true, -#endif + .support_descriptor_aliasing = device.IsDescriptorAliasingSupported(), .support_int8 = device.IsInt8Supported(), .support_int16 = device.IsShaderInt16Supported(), .support_int64 = device.IsShaderInt64Supported(), diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index f9d8c47ba..3c9d11617 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -295,6 +295,11 @@ public: return features.features.textureCompressionASTC_LDR; } + /// Returns true if descriptor aliasing is natively supported. + bool IsDescriptorAliasingSupported() const { + return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY; + } + /// Returns true if the device supports float16 natively. bool IsFloat16Supported() const { return features.shader_float16_int8.shaderFloat16; |
