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author | bunnei <bunneidev@gmail.com> | 2021-01-01 13:10:34 -0800 |
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committer | GitHub <noreply@github.com> | 2021-01-01 13:10:34 -0800 |
commit | 1ff341f3dc66622478d699d4e4ba21b210608783 (patch) | |
tree | 14e6868fc3de8c1f1874bd9b69688ee3f802f5f0 /src/yuzu/applets/controller.cpp | |
parent | 9e109849ff3f61c0f1e586ebc9c16c413eb7f175 (diff) | |
parent | 904ac1daec186a98c33f2e8ac140d919ca8fe0a7 (diff) |
Merge pull request #5209 from Morph1984/refactor-controller-connect
configure_input: Modify controller connection delay
Diffstat (limited to 'src/yuzu/applets/controller.cpp')
-rw-r--r-- | src/yuzu/applets/controller.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index a15e8ca2a..c680fd2c2 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -535,7 +535,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) // This emulates a delay between disconnecting and reconnecting controllers as some games // do not respond to a change in controller type if it was instantaneous. using namespace std::chrono_literals; - std::this_thread::sleep_for(20ms); + std::this_thread::sleep_for(60ms); UpdateController(controller_type, player_index, player_connected); } |