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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-10-17 09:38:12 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-11-15 23:33:20 -0500
commit38110dd485e329fa39e2e4c02b91a89dfebcbc88 (patch)
tree096a87673779267eaf711e4ae77ba7a995845327 /src/yuzu/applets/controller.h
parentd6a41cfc21a75349ca79e73da5ca1dcecd1af901 (diff)
configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
Diffstat (limited to 'src/yuzu/applets/controller.h')
-rw-r--r--src/yuzu/applets/controller.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h
index 8fefecf05..a2ce03c8f 100644
--- a/src/yuzu/applets/controller.h
+++ b/src/yuzu/applets/controller.h
@@ -42,6 +42,9 @@ private:
// Loads the current input configuration into the frontend applet.
void LoadConfiguration();
+ // Initializes the "Configure Vibration" Dialog.
+ void CallConfigureVibrationDialog();
+
// Initializes the "Configure Input" Dialog.
void CallConfigureInputDialog();