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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-10-17 09:38:12 -0400 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-11-15 23:33:20 -0500 |
commit | 38110dd485e329fa39e2e4c02b91a89dfebcbc88 (patch) | |
tree | 096a87673779267eaf711e4ae77ba7a995845327 /src/yuzu/applets/controller.h | |
parent | d6a41cfc21a75349ca79e73da5ca1dcecd1af901 (diff) |
configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.
Co-authored-by: Its-Rei <kupfel@gmail.com>
Diffstat (limited to 'src/yuzu/applets/controller.h')
-rw-r--r-- | src/yuzu/applets/controller.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h index 8fefecf05..a2ce03c8f 100644 --- a/src/yuzu/applets/controller.h +++ b/src/yuzu/applets/controller.h @@ -42,6 +42,9 @@ private: // Loads the current input configuration into the frontend applet. void LoadConfiguration(); + // Initializes the "Configure Vibration" Dialog. + void CallConfigureVibrationDialog(); + // Initializes the "Configure Input" Dialog. void CallConfigureInputDialog(); |