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authorbunnei <bunneidev@gmail.com>2018-06-29 14:10:16 -0400
committerbunnei <bunneidev@gmail.com>2018-07-14 02:50:35 -0400
commit05cb10530fbd34635b06f75dea488a8896a763ac (patch)
tree990f0a010352eb3f72db4e80d6894954941a4e75 /src/yuzu/bootmanager.cpp
parent9fc0d1d701dbf4f775b25ee3f5b02a850eb5ffee (diff)
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
Diffstat (limited to 'src/yuzu/bootmanager.cpp')
-rw-r--r--src/yuzu/bootmanager.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 833085559..159b2c32b 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -20,7 +20,10 @@
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
void EmuThread::run() {
- render_window->MakeCurrent();
+ if (!Settings::values.use_multi_core) {
+ // Single core mode must acquire OpenGL context for entire emulation session
+ render_window->MakeCurrent();
+ }
MicroProfileOnThreadCreate("EmuThread");