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author | Tobias <thm.frey@gmail.com> | 2018-09-11 03:29:59 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-09-10 21:29:59 -0400 |
commit | 804115b2a46d25408b34e3e08e83d3f926fd9968 (patch) | |
tree | e34636fd7928333756ef2d1282a2e2ef9c908069 /src/yuzu/bootmanager.cpp | |
parent | d6e8e16a664c7a8761f98ee690a2621e4ace6edc (diff) |
Port #4141 from citra: Joystick hotplug support (#1275)
* Joystick hotplug support (#4141)
* use SDL_PollEvent instead of SDL_JoystickUpdate
Register hot plugged controller by GUID if they were configured in a previous session
* Move SDL_PollEvent into its own thread
* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call
* Fix that joystick_list gets cleared after SDL_Quit
* Add VirtualJoystick for InputDevices thats never nullptr
* fixup! Add VirtualJoystick for InputDevices thats never nullptr
* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr
* Remove SDL_GameController, make SDL_Joystick* unique_ptr
* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr
* Adressed feedback; fixed handling of same guid reconnects
* fixup! Adressed feedback; fixed handling of same guid reconnects
* merge the two joystick_lists into one
* make SDLJoystick a member of VirtualJoystick
* fixup! make SDLJoystick a member of VirtualJoystick
* fixup! make SDLJoystick a member of VirtualJoystick
* fixup! fixup! make SDLJoystick a member of VirtualJoystick
* SDLJoystick: Addressed review comments
* Address one missed review comment
Diffstat (limited to 'src/yuzu/bootmanager.cpp')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 4a60f450a..4e4c108ab 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -112,6 +112,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) setWindowTitle(QString::fromStdString(window_title)); InputCommon::Init(); + InputCommon::StartJoystickEventHandler(); } GRenderWindow::~GRenderWindow() { |