diff options
author | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
---|---|---|
committer | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
commit | 9427e27e24a7135880ee2881c3c44988e174b41a (patch) | |
tree | 83f0062a35be144f6b162eaa823c5b3c7620146e /src/yuzu/bootmanager.cpp | |
parent | b35ae725d20960411e8588b11c12a2d55f86c9d0 (diff) |
chore: update project branding to citron
Diffstat (limited to 'src/yuzu/bootmanager.cpp')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 1140 |
1 files changed, 0 insertions, 1140 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp deleted file mode 100644 index ed5750155..000000000 --- a/src/yuzu/bootmanager.cpp +++ /dev/null @@ -1,1140 +0,0 @@ -// SPDX-FileCopyrightText: 2014 Citra Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include <algorithm> -#include <array> -#include <cmath> -#include <cstring> -#include <string> -#include <tuple> -#include <type_traits> -#include <glad/glad.h> - -#include <QtCore/qglobal.h> -#include "common/settings_enums.h" -#include "uisettings.h" -#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA -#include <QCamera> -#include <QCameraImageCapture> -#include <QCameraInfo> -#endif -#include <QCursor> -#include <QEvent> -#include <QGuiApplication> -#include <QHBoxLayout> -#include <QKeyEvent> -#include <QLayout> -#include <QList> -#include <QMessageBox> -#include <QScreen> -#include <QSize> -#include <QStringLiteral> -#include <QSurfaceFormat> -#include <QWindow> -#include <QtCore/qobjectdefs.h> - -#ifdef HAS_OPENGL -#include <QOffscreenSurface> -#include <QOpenGLContext> -#endif - -#include "common/microprofile.h" -#include "common/polyfill_thread.h" -#include "common/scm_rev.h" -#include "common/settings.h" -#include "common/settings_input.h" -#include "common/thread.h" -#include "core/core.h" -#include "core/cpu_manager.h" -#include "core/frontend/framebuffer_layout.h" -#include "core/frontend/graphics_context.h" -#include "input_common/drivers/camera.h" -#include "input_common/drivers/keyboard.h" -#include "input_common/drivers/mouse.h" -#include "input_common/drivers/tas_input.h" -#include "input_common/drivers/touch_screen.h" -#include "input_common/main.h" -#include "video_core/gpu.h" -#include "video_core/rasterizer_interface.h" -#include "video_core/renderer_base.h" -#include "yuzu/bootmanager.h" -#include "yuzu/main.h" -#include "yuzu/qt_common.h" - -class QObject; -class QPaintEngine; -class QSurface; - -constexpr int default_mouse_constrain_timeout = 10; - -EmuThread::EmuThread(Core::System& system) : m_system{system} {} - -EmuThread::~EmuThread() = default; - -void EmuThread::run() { - const char* name = "EmuControlThread"; - MicroProfileOnThreadCreate(name); - Common::SetCurrentThreadName(name); - - auto& gpu = m_system.GPU(); - auto stop_token = m_stop_source.get_token(); - - m_system.RegisterHostThread(); - - // Main process has been loaded. Make the context current to this thread and begin GPU and CPU - // execution. - gpu.ObtainContext(); - - emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); - if (Settings::values.use_disk_shader_cache.GetValue()) { - m_system.Renderer().ReadRasterizer()->LoadDiskResources( - m_system.GetApplicationProcessProgramID(), stop_token, - [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { - emit LoadProgress(stage, value, total); - }); - } - emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); - - gpu.ReleaseContext(); - gpu.Start(); - - m_system.GetCpuManager().OnGpuReady(); - - if (m_system.DebuggerEnabled()) { - m_system.InitializeDebugger(); - } - - while (!stop_token.stop_requested()) { - std::unique_lock lk{m_should_run_mutex}; - if (m_should_run) { - m_system.Run(); - m_stopped.Reset(); - - Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return !m_should_run; }); - } else { - m_system.Pause(); - m_stopped.Set(); - - EmulationPaused(lk); - Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; }); - EmulationResumed(lk); - } - } - - // Shutdown the main emulated process - m_system.DetachDebugger(); - m_system.ShutdownMainProcess(); - -#if MICROPROFILE_ENABLED - MicroProfileOnThreadExit(); -#endif -} - -// Unlock while emitting signals so that the main thread can -// continue pumping events. - -void EmuThread::EmulationPaused(std::unique_lock<std::mutex>& lk) { - lk.unlock(); - emit DebugModeEntered(); - lk.lock(); -} - -void EmuThread::EmulationResumed(std::unique_lock<std::mutex>& lk) { - lk.unlock(); - emit DebugModeLeft(); - lk.lock(); -} - -#ifdef HAS_OPENGL -class OpenGLSharedContext : public Core::Frontend::GraphicsContext { -public: - /// Create the original context that should be shared from - explicit OpenGLSharedContext(QSurface* surface_) : surface{surface_} { - QSurfaceFormat format; - format.setVersion(4, 6); - format.setProfile(QSurfaceFormat::CompatibilityProfile); - format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); - if (Settings::values.renderer_debug) { - format.setOption(QSurfaceFormat::FormatOption::DebugContext); - } - // TODO: expose a setting for buffer value (ie default/single/double/triple) - format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); - format.setSwapInterval(0); - - context = std::make_unique<QOpenGLContext>(); - context->setFormat(format); - if (!context->create()) { - LOG_ERROR(Frontend, "Unable to create main openGL context"); - } - } - - /// Create the shared contexts for rendering and presentation - explicit OpenGLSharedContext(QOpenGLContext* share_context, QSurface* main_surface = nullptr) { - - // disable vsync for any shared contexts - auto format = share_context->format(); - const int swap_interval = - Settings::values.vsync_mode.GetValue() == Settings::VSyncMode::Immediate ? 0 : 1; - - format.setSwapInterval(main_surface ? swap_interval : 0); - - context = std::make_unique<QOpenGLContext>(); - context->setShareContext(share_context); - context->setFormat(format); - if (!context->create()) { - LOG_ERROR(Frontend, "Unable to create shared openGL context"); - } - - if (!main_surface) { - offscreen_surface = std::make_unique<QOffscreenSurface>(nullptr); - offscreen_surface->setFormat(format); - offscreen_surface->create(); - surface = offscreen_surface.get(); - } else { - surface = main_surface; - } - } - - ~OpenGLSharedContext() { - DoneCurrent(); - } - - void SwapBuffers() override { - context->swapBuffers(surface); - } - - void MakeCurrent() override { - // We can't track the current state of the underlying context in this wrapper class because - // Qt may make the underlying context not current for one reason or another. In particular, - // the WebBrowser uses GL, so it seems to conflict if we aren't careful. - // Instead of always just making the context current (which does not have any caching to - // check if the underlying context is already current) we can check for the current context - // in the thread local data by calling `currentContext()` and checking if its ours. - if (QOpenGLContext::currentContext() != context.get()) { - context->makeCurrent(surface); - } - } - - void DoneCurrent() override { - context->doneCurrent(); - } - - QOpenGLContext* GetShareContext() { - return context.get(); - } - - const QOpenGLContext* GetShareContext() const { - return context.get(); - } - -private: - // Avoid using Qt parent system here since we might move the QObjects to new threads - // As a note, this means we should avoid using slots/signals with the objects too - std::unique_ptr<QOpenGLContext> context; - std::unique_ptr<QOffscreenSurface> offscreen_surface{}; - QSurface* surface; -}; -#endif - -class DummyContext : public Core::Frontend::GraphicsContext {}; - -class RenderWidget : public QWidget { -public: - explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) { - setAttribute(Qt::WA_NativeWindow); - setAttribute(Qt::WA_PaintOnScreen); - if (QtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) { - setAttribute(Qt::WA_DontCreateNativeAncestors); - } - } - - virtual ~RenderWidget() = default; - - QPaintEngine* paintEngine() const override { - return nullptr; - } - -private: - GRenderWindow* render_window; -}; - -struct OpenGLRenderWidget : public RenderWidget { - explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { - windowHandle()->setSurfaceType(QWindow::OpenGLSurface); - } - - void SetContext(std::unique_ptr<Core::Frontend::GraphicsContext>&& context_) { - context = std::move(context_); - } - -private: - std::unique_ptr<Core::Frontend::GraphicsContext> context; -}; - -struct VulkanRenderWidget : public RenderWidget { - explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) { - windowHandle()->setSurfaceType(QWindow::VulkanSurface); - } -}; - -struct NullRenderWidget : public RenderWidget { - explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {} -}; - -GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, - std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_, - Core::System& system_) - : QWidget(parent), - emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} { - setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") - .arg(QString::fromUtf8(Common::g_build_name), - QString::fromUtf8(Common::g_scm_branch), - QString::fromUtf8(Common::g_scm_desc))); - setAttribute(Qt::WA_AcceptTouchEvents); - auto* layout = new QHBoxLayout(this); - layout->setContentsMargins(0, 0, 0, 0); - setLayout(layout); - input_subsystem->Initialize(); - this->setMouseTracking(true); - - strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland") || - QGuiApplication::platformName() == QStringLiteral("wayland-egl"); - - connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); - connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram, - Qt::QueuedConnection); - connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection); - connect(this, &GRenderWindow::TasPlaybackStateChanged, parent, &GMainWindow::OnTasStateChanged); - - mouse_constrain_timer.setInterval(default_mouse_constrain_timeout); - connect(&mouse_constrain_timer, &QTimer::timeout, this, &GRenderWindow::ConstrainMouse); -} - -void GRenderWindow::ExecuteProgram(std::size_t program_index) { - emit ExecuteProgramSignal(program_index); -} - -void GRenderWindow::Exit() { - emit ExitSignal(); -} - -GRenderWindow::~GRenderWindow() { - input_subsystem->Shutdown(); -} - -void GRenderWindow::OnFrameDisplayed() { - input_subsystem->GetTas()->UpdateThread(); - const InputCommon::TasInput::TasState new_tas_state = - std::get<0>(input_subsystem->GetTas()->GetStatus()); - - if (!first_frame) { - last_tas_state = new_tas_state; - first_frame = true; - emit FirstFrameDisplayed(); - } - - if (new_tas_state != last_tas_state) { - last_tas_state = new_tas_state; - emit TasPlaybackStateChanged(); - } -} - -bool GRenderWindow::IsShown() const { - return !isMinimized(); -} - -// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels). -// -// Older versions get the window size (density independent pixels), -// and hence, do not support DPI scaling ("retina" displays). -// The result will be a viewport that is smaller than the extent of the window. -void GRenderWindow::OnFramebufferSizeChanged() { - // Screen changes potentially incur a change in screen DPI, hence we should update the - // framebuffer size - const qreal pixel_ratio = windowPixelRatio(); - const u32 width = this->width() * pixel_ratio; - const u32 height = this->height() * pixel_ratio; - UpdateCurrentFramebufferLayout(width, height); -} - -void GRenderWindow::BackupGeometry() { - geometry = QWidget::saveGeometry(); -} - -void GRenderWindow::RestoreGeometry() { - // We don't want to back up the geometry here (obviously) - QWidget::restoreGeometry(geometry); -} - -void GRenderWindow::restoreGeometry(const QByteArray& geometry_) { - // Make sure users of this class don't need to deal with backing up the geometry themselves - QWidget::restoreGeometry(geometry_); - BackupGeometry(); -} - -QByteArray GRenderWindow::saveGeometry() { - // If we are a top-level widget, store the current geometry - // otherwise, store the last backup - if (parent() == nullptr) { - return QWidget::saveGeometry(); - } - - return geometry; -} - -qreal GRenderWindow::windowPixelRatio() const { - return devicePixelRatioF(); -} - -std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const { - const qreal pixel_ratio = windowPixelRatio(); - return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})), - static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))}; -} - -void GRenderWindow::closeEvent(QCloseEvent* event) { - emit Closed(); - QWidget::closeEvent(event); -} - -void GRenderWindow::leaveEvent(QEvent* event) { - if (Settings::values.mouse_panning) { - const QRect& rect = QWidget::geometry(); - QPoint position = QCursor::pos(); - - qint32 x = qBound(rect.left(), position.x(), rect.right()); - qint32 y = qBound(rect.top(), position.y(), rect.bottom()); - // Only start the timer if the mouse has left the window bound. - // The leave event is also triggered when the window looses focus. - if (x != position.x() || y != position.y()) { - mouse_constrain_timer.start(); - } - event->accept(); - } -} - -int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) { - static constexpr std::array<std::pair<Qt::Key, Settings::NativeKeyboard::Keys>, 106> key_map = { - std::pair<Qt::Key, Settings::NativeKeyboard::Keys>{Qt::Key_A, Settings::NativeKeyboard::A}, - {Qt::Key_A, Settings::NativeKeyboard::A}, - {Qt::Key_B, Settings::NativeKeyboard::B}, - {Qt::Key_C, Settings::NativeKeyboard::C}, - {Qt::Key_D, Settings::NativeKeyboard::D}, - {Qt::Key_E, Settings::NativeKeyboard::E}, - {Qt::Key_F, Settings::NativeKeyboard::F}, - {Qt::Key_G, Settings::NativeKeyboard::G}, - {Qt::Key_H, Settings::NativeKeyboard::H}, - {Qt::Key_I, Settings::NativeKeyboard::I}, - {Qt::Key_J, Settings::NativeKeyboard::J}, - {Qt::Key_K, Settings::NativeKeyboard::K}, - {Qt::Key_L, Settings::NativeKeyboard::L}, - {Qt::Key_M, Settings::NativeKeyboard::M}, - {Qt::Key_N, Settings::NativeKeyboard::N}, - {Qt::Key_O, Settings::NativeKeyboard::O}, - {Qt::Key_P, Settings::NativeKeyboard::P}, - {Qt::Key_Q, Settings::NativeKeyboard::Q}, - {Qt::Key_R, Settings::NativeKeyboard::R}, - {Qt::Key_S, Settings::NativeKeyboard::S}, - {Qt::Key_T, Settings::NativeKeyboard::T}, - {Qt::Key_U, Settings::NativeKeyboard::U}, - {Qt::Key_V, Settings::NativeKeyboard::V}, - {Qt::Key_W, Settings::NativeKeyboard::W}, - {Qt::Key_X, Settings::NativeKeyboard::X}, - {Qt::Key_Y, Settings::NativeKeyboard::Y}, - {Qt::Key_Z, Settings::NativeKeyboard::Z}, - {Qt::Key_1, Settings::NativeKeyboard::N1}, - {Qt::Key_2, Settings::NativeKeyboard::N2}, - {Qt::Key_3, Settings::NativeKeyboard::N3}, - {Qt::Key_4, Settings::NativeKeyboard::N4}, - {Qt::Key_5, Settings::NativeKeyboard::N5}, - {Qt::Key_6, Settings::NativeKeyboard::N6}, - {Qt::Key_7, Settings::NativeKeyboard::N7}, - {Qt::Key_8, Settings::NativeKeyboard::N8}, - {Qt::Key_9, Settings::NativeKeyboard::N9}, - {Qt::Key_0, Settings::NativeKeyboard::N0}, - {Qt::Key_Return, Settings::NativeKeyboard::Return}, - {Qt::Key_Escape, Settings::NativeKeyboard::Escape}, - {Qt::Key_Backspace, Settings::NativeKeyboard::Backspace}, - {Qt::Key_Tab, Settings::NativeKeyboard::Tab}, - {Qt::Key_Space, Settings::NativeKeyboard::Space}, - {Qt::Key_Minus, Settings::NativeKeyboard::Minus}, - {Qt::Key_Plus, Settings::NativeKeyboard::Plus}, - {Qt::Key_questiondown, Settings::NativeKeyboard::Plus}, - {Qt::Key_BracketLeft, Settings::NativeKeyboard::OpenBracket}, - {Qt::Key_BraceLeft, Settings::NativeKeyboard::OpenBracket}, - {Qt::Key_BracketRight, Settings::NativeKeyboard::CloseBracket}, - {Qt::Key_BraceRight, Settings::NativeKeyboard::CloseBracket}, - {Qt::Key_Bar, Settings::NativeKeyboard::Pipe}, - {Qt::Key_Dead_Tilde, Settings::NativeKeyboard::Tilde}, - {Qt::Key_Ntilde, Settings::NativeKeyboard::Semicolon}, - {Qt::Key_Semicolon, Settings::NativeKeyboard::Semicolon}, - {Qt::Key_Apostrophe, Settings::NativeKeyboard::Quote}, - {Qt::Key_Dead_Grave, Settings::NativeKeyboard::Backquote}, - {Qt::Key_Comma, Settings::NativeKeyboard::Comma}, - {Qt::Key_Period, Settings::NativeKeyboard::Period}, - {Qt::Key_Slash, Settings::NativeKeyboard::Slash}, - {Qt::Key_CapsLock, Settings::NativeKeyboard::CapsLockKey}, - {Qt::Key_F1, Settings::NativeKeyboard::F1}, - {Qt::Key_F2, Settings::NativeKeyboard::F2}, - {Qt::Key_F3, Settings::NativeKeyboard::F3}, - {Qt::Key_F4, Settings::NativeKeyboard::F4}, - {Qt::Key_F5, Settings::NativeKeyboard::F5}, - {Qt::Key_F6, Settings::NativeKeyboard::F6}, - {Qt::Key_F7, Settings::NativeKeyboard::F7}, - {Qt::Key_F8, Settings::NativeKeyboard::F8}, - {Qt::Key_F9, Settings::NativeKeyboard::F9}, - {Qt::Key_F10, Settings::NativeKeyboard::F10}, - {Qt::Key_F11, Settings::NativeKeyboard::F11}, - {Qt::Key_F12, Settings::NativeKeyboard::F12}, - {Qt::Key_Print, Settings::NativeKeyboard::PrintScreen}, - {Qt::Key_ScrollLock, Settings::NativeKeyboard::ScrollLockKey}, - {Qt::Key_Pause, Settings::NativeKeyboard::Pause}, - {Qt::Key_Insert, Settings::NativeKeyboard::Insert}, - {Qt::Key_Home, Settings::NativeKeyboard::Home}, - {Qt::Key_PageUp, Settings::NativeKeyboard::PageUp}, - {Qt::Key_Delete, Settings::NativeKeyboard::Delete}, - {Qt::Key_End, Settings::NativeKeyboard::End}, - {Qt::Key_PageDown, Settings::NativeKeyboard::PageDown}, - {Qt::Key_Right, Settings::NativeKeyboard::Right}, - {Qt::Key_Left, Settings::NativeKeyboard::Left}, - {Qt::Key_Down, Settings::NativeKeyboard::Down}, - {Qt::Key_Up, Settings::NativeKeyboard::Up}, - {Qt::Key_NumLock, Settings::NativeKeyboard::NumLockKey}, - // Numpad keys are missing here - {Qt::Key_F13, Settings::NativeKeyboard::F13}, - {Qt::Key_F14, Settings::NativeKeyboard::F14}, - {Qt::Key_F15, Settings::NativeKeyboard::F15}, - {Qt::Key_F16, Settings::NativeKeyboard::F16}, - {Qt::Key_F17, Settings::NativeKeyboard::F17}, - {Qt::Key_F18, Settings::NativeKeyboard::F18}, - {Qt::Key_F19, Settings::NativeKeyboard::F19}, - {Qt::Key_F20, Settings::NativeKeyboard::F20}, - {Qt::Key_F21, Settings::NativeKeyboard::F21}, - {Qt::Key_F22, Settings::NativeKeyboard::F22}, - {Qt::Key_F23, Settings::NativeKeyboard::F23}, - {Qt::Key_F24, Settings::NativeKeyboard::F24}, - // {Qt::..., Settings::NativeKeyboard::KPComma}, - // {Qt::..., Settings::NativeKeyboard::Ro}, - {Qt::Key_Hiragana_Katakana, Settings::NativeKeyboard::KatakanaHiragana}, - {Qt::Key_yen, Settings::NativeKeyboard::Yen}, - {Qt::Key_Henkan, Settings::NativeKeyboard::Henkan}, - {Qt::Key_Muhenkan, Settings::NativeKeyboard::Muhenkan}, - // {Qt::..., Settings::NativeKeyboard::NumPadCommaPc98}, - {Qt::Key_Hangul, Settings::NativeKeyboard::HangulEnglish}, - {Qt::Key_Hangul_Hanja, Settings::NativeKeyboard::Hanja}, - {Qt::Key_Katakana, Settings::NativeKeyboard::KatakanaKey}, - {Qt::Key_Hiragana, Settings::NativeKeyboard::HiraganaKey}, - {Qt::Key_Zenkaku_Hankaku, Settings::NativeKeyboard::ZenkakuHankaku}, - // Modifier keys are handled by the modifier property - }; - - for (const auto& [qkey, nkey] : key_map) { - if (qt_key == qkey) { - return nkey; - } - } - - return Settings::NativeKeyboard::None; -} - -int GRenderWindow::QtModifierToSwitchModifier(Qt::KeyboardModifiers qt_modifiers) { - int modifier = 0; - - if ((qt_modifiers & Qt::KeyboardModifier::ShiftModifier) != 0) { - modifier |= 1 << Settings::NativeKeyboard::LeftShift; - } - if ((qt_modifiers & Qt::KeyboardModifier::ControlModifier) != 0) { - modifier |= 1 << Settings::NativeKeyboard::LeftControl; - } - if ((qt_modifiers & Qt::KeyboardModifier::AltModifier) != 0) { - modifier |= 1 << Settings::NativeKeyboard::LeftAlt; - } - if ((qt_modifiers & Qt::KeyboardModifier::MetaModifier) != 0) { - modifier |= 1 << Settings::NativeKeyboard::LeftMeta; - } - - // TODO: These keys can't be obtained with Qt::KeyboardModifier - - // if ((qt_modifiers & 0x10) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::RightShift; - // } - // if ((qt_modifiers & 0x20) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::RightControl; - // } - // if ((qt_modifiers & 0x40) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::RightAlt; - // } - // if ((qt_modifiers & 0x80) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::RightMeta; - // } - // if ((qt_modifiers & 0x100) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::CapsLock; - // } - // if ((qt_modifiers & 0x200) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::NumLock; - // } - // if ((qt_modifiers & ???) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::ScrollLock; - // } - // if ((qt_modifiers & ???) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::Katakana; - // } - // if ((qt_modifiers & ???) != 0) { - // modifier |= 1 << Settings::NativeKeyboard::Hiragana; - // } - return modifier; -} - -void GRenderWindow::keyPressEvent(QKeyEvent* event) { - /** - * This feature can be enhanced with the following functions, but they do not provide - * cross-platform behavior. - * - * event->nativeVirtualKey() can distinguish between keys on the numpad. - * event->nativeModifiers() can distinguish between left and right keys and numlock, - * capslock, scroll lock. - */ - if (!event->isAutoRepeat()) { - const auto modifier = QtModifierToSwitchModifier(event->modifiers()); - const auto key = QtKeyToSwitchKey(Qt::Key(event->key())); - input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier); - input_subsystem->GetKeyboard()->PressKeyboardKey(key); - // This is used for gamepads that can have any key mapped - input_subsystem->GetKeyboard()->PressKey(event->key()); - } -} - -void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - /** - * This feature can be enhanced with the following functions, but they do not provide - * cross-platform behavior. - * - * event->nativeVirtualKey() can distinguish between keys on the numpad. - * event->nativeModifiers() can distinguish between left and right buttons and numlock, - * capslock, scroll lock. - */ - if (!event->isAutoRepeat()) { - const auto modifier = QtModifierToSwitchModifier(event->modifiers()); - const auto key = QtKeyToSwitchKey(Qt::Key(event->key())); - input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier); - input_subsystem->GetKeyboard()->ReleaseKeyboardKey(key); - // This is used for gamepads that can have any key mapped - input_subsystem->GetKeyboard()->ReleaseKey(event->key()); - } -} - -InputCommon::MouseButton GRenderWindow::QtButtonToMouseButton(Qt::MouseButton button) { - switch (button) { - case Qt::LeftButton: - return InputCommon::MouseButton::Left; - case Qt::RightButton: - return InputCommon::MouseButton::Right; - case Qt::MiddleButton: - return InputCommon::MouseButton::Wheel; - case Qt::BackButton: - return InputCommon::MouseButton::Backward; - case Qt::ForwardButton: - return InputCommon::MouseButton::Forward; - case Qt::TaskButton: - return InputCommon::MouseButton::Task; - default: - return InputCommon::MouseButton::Extra; - } -} - -void GRenderWindow::mousePressEvent(QMouseEvent* event) { - // Touch input is handled in TouchBeginEvent - if (event->source() == Qt::MouseEventSynthesizedBySystem) { - return; - } - // Qt sometimes returns the parent coordinates. To avoid this we read the global mouse - // coordinates and map them to the current render area - const auto pos = mapFromGlobal(QCursor::pos()); - const auto [x, y] = ScaleTouch(pos); - const auto [touch_x, touch_y] = MapToTouchScreen(x, y); - const auto button = QtButtonToMouseButton(event->button()); - - input_subsystem->GetMouse()->PressMouseButton(button); - input_subsystem->GetMouse()->PressButton(pos.x(), pos.y(), button); - input_subsystem->GetMouse()->PressTouchButton(touch_x, touch_y, button); - - emit MouseActivity(); -} - -void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { - // Touch input is handled in TouchUpdateEvent - if (event->source() == Qt::MouseEventSynthesizedBySystem) { - return; - } - // Qt sometimes returns the parent coordinates. To avoid this we read the global mouse - // coordinates and map them to the current render area - const auto pos = mapFromGlobal(QCursor::pos()); - const auto [x, y] = ScaleTouch(pos); - const auto [touch_x, touch_y] = MapToTouchScreen(x, y); - const int center_x = width() / 2; - const int center_y = height() / 2; - - input_subsystem->GetMouse()->MouseMove(touch_x, touch_y); - input_subsystem->GetMouse()->TouchMove(touch_x, touch_y); - input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y); - - // Center mouse for mouse panning - if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) { - QCursor::setPos(mapToGlobal(QPoint{center_x, center_y})); - } - - // Constrain mouse for mouse emulation with mouse panning - if (Settings::values.mouse_panning && Settings::values.mouse_enabled) { - const auto [clamped_mouse_x, clamped_mouse_y] = ClipToTouchScreen(x, y); - QCursor::setPos(mapToGlobal( - QPoint{static_cast<int>(clamped_mouse_x), static_cast<int>(clamped_mouse_y)})); - } - - mouse_constrain_timer.stop(); - emit MouseActivity(); -} - -void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { - // Touch input is handled in TouchEndEvent - if (event->source() == Qt::MouseEventSynthesizedBySystem) { - return; - } - - const auto button = QtButtonToMouseButton(event->button()); - input_subsystem->GetMouse()->ReleaseButton(button); -} - -void GRenderWindow::ConstrainMouse() { - if (emu_thread == nullptr || !Settings::values.mouse_panning) { - mouse_constrain_timer.stop(); - return; - } - if (!this->isActiveWindow()) { - mouse_constrain_timer.stop(); - return; - } - - if (Settings::values.mouse_enabled) { - const auto pos = mapFromGlobal(QCursor::pos()); - const int new_pos_x = std::clamp(pos.x(), 0, width()); - const int new_pos_y = std::clamp(pos.y(), 0, height()); - - QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y})); - return; - } - - const int center_x = width() / 2; - const int center_y = height() / 2; - - QCursor::setPos(mapToGlobal(QPoint{center_x, center_y})); -} - -void GRenderWindow::wheelEvent(QWheelEvent* event) { - const int x = event->angleDelta().x(); - const int y = event->angleDelta().y(); - input_subsystem->GetMouse()->MouseWheelChange(x, y); -} - -void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { - QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints(); - for (const auto& touch_point : touch_points) { - const auto [x, y] = ScaleTouch(touch_point.pos()); - const auto [touch_x, touch_y] = MapToTouchScreen(x, y); - input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id()); - } -} - -void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { - QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints(); - input_subsystem->GetTouchScreen()->ClearActiveFlag(); - for (const auto& touch_point : touch_points) { - const auto [x, y] = ScaleTouch(touch_point.pos()); - const auto [touch_x, touch_y] = MapToTouchScreen(x, y); - input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id()); - } - input_subsystem->GetTouchScreen()->ReleaseInactiveTouch(); -} - -void GRenderWindow::TouchEndEvent() { - input_subsystem->GetTouchScreen()->ReleaseAllTouch(); -} - -void GRenderWindow::InitializeCamera() { -#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA - constexpr auto camera_update_ms = std::chrono::milliseconds{50}; // (50ms, 20Hz) - if (!Settings::values.enable_ir_sensor) { - return; - } - - bool camera_found = false; - const QList<QCameraInfo> cameras = QCameraInfo::availableCameras(); - for (const QCameraInfo& cameraInfo : cameras) { - if (Settings::values.ir_sensor_device.GetValue() == cameraInfo.deviceName().toStdString() || - Settings::values.ir_sensor_device.GetValue() == "Auto") { - camera = std::make_unique<QCamera>(cameraInfo); - if (!camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureViewfinder) && - !camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureStillImage)) { - LOG_ERROR(Frontend, - "Camera doesn't support CaptureViewfinder or CaptureStillImage"); - continue; - } - camera_found = true; - break; - } - } - - if (!camera_found) { - return; - } - - camera_capture = std::make_unique<QCameraImageCapture>(camera.get()); - - if (!camera_capture->isCaptureDestinationSupported( - QCameraImageCapture::CaptureDestination::CaptureToBuffer)) { - LOG_ERROR(Frontend, "Camera doesn't support saving to buffer"); - return; - } - - const auto camera_width = input_subsystem->GetCamera()->getImageWidth(); - const auto camera_height = input_subsystem->GetCamera()->getImageHeight(); - camera_data.resize(camera_width * camera_height); - camera_capture->setCaptureDestination(QCameraImageCapture::CaptureDestination::CaptureToBuffer); - connect(camera_capture.get(), &QCameraImageCapture::imageCaptured, this, - &GRenderWindow::OnCameraCapture); - camera->unload(); - if (camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureViewfinder)) { - camera->setCaptureMode(QCamera::CaptureViewfinder); - } else if (camera->isCaptureModeSupported(QCamera::CaptureMode::CaptureStillImage)) { - camera->setCaptureMode(QCamera::CaptureStillImage); - } - camera->load(); - camera->start(); - - pending_camera_snapshots = 0; - is_virtual_camera = false; - - camera_timer = std::make_unique<QTimer>(); - connect(camera_timer.get(), &QTimer::timeout, [this] { RequestCameraCapture(); }); - // This timer should be dependent of camera resolution 5ms for every 100 pixels - camera_timer->start(camera_update_ms); -#endif -} - -void GRenderWindow::FinalizeCamera() { -#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA - if (camera_timer) { - camera_timer->stop(); - } - if (camera) { - camera->unload(); - } -#endif -} - -void GRenderWindow::RequestCameraCapture() { -#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA - if (!Settings::values.enable_ir_sensor) { - return; - } - - // If the camera doesn't capture, test for virtual cameras - if (pending_camera_snapshots > 5) { - is_virtual_camera = true; - } - // Virtual cameras like obs need to reset the camera every capture - if (is_virtual_camera) { - camera->stop(); - camera->start(); - } - - pending_camera_snapshots++; - camera_capture->capture(); -#endif -} - -void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) { -#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA - // TODO: Capture directly in the format and resolution needed - const auto camera_width = input_subsystem->GetCamera()->getImageWidth(); - const auto camera_height = input_subsystem->GetCamera()->getImageHeight(); - const auto converted = - img.scaled(static_cast<int>(camera_width), static_cast<int>(camera_height), - Qt::AspectRatioMode::IgnoreAspectRatio, - Qt::TransformationMode::SmoothTransformation) - .mirrored(false, true); - if (camera_data.size() != camera_width * camera_height) { - camera_data.resize(camera_width * camera_height); - } - std::memcpy(camera_data.data(), converted.bits(), camera_width * camera_height * sizeof(u32)); - input_subsystem->GetCamera()->SetCameraData(camera_width, camera_height, camera_data); - pending_camera_snapshots = 0; -#endif -} - -bool GRenderWindow::event(QEvent* event) { - if (event->type() == QEvent::TouchBegin) { - TouchBeginEvent(static_cast<QTouchEvent*>(event)); - return true; - } else if (event->type() == QEvent::TouchUpdate) { - TouchUpdateEvent(static_cast<QTouchEvent*>(event)); - return true; - } else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) { - TouchEndEvent(); - return true; - } - - return QWidget::event(event); -} - -void GRenderWindow::focusOutEvent(QFocusEvent* event) { - QWidget::focusOutEvent(event); - input_subsystem->GetKeyboard()->ReleaseAllKeys(); - input_subsystem->GetMouse()->ReleaseAllButtons(); - input_subsystem->GetTouchScreen()->ReleaseAllTouch(); -} - -void GRenderWindow::resizeEvent(QResizeEvent* event) { - QWidget::resizeEvent(event); - OnFramebufferSizeChanged(); -} - -std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const { -#ifdef HAS_OPENGL - if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) { - auto c = static_cast<OpenGLSharedContext*>(main_context.get()); - // Bind the shared contexts to the main surface in case the backend wants to take over - // presentation - return std::make_unique<OpenGLSharedContext>(c->GetShareContext(), - child_widget->windowHandle()); - } -#endif - return std::make_unique<DummyContext>(); -} - -bool GRenderWindow::InitRenderTarget() { - ReleaseRenderTarget(); - - { - // Create a dummy render widget so that Qt - // places the render window at the correct position. - const RenderWidget dummy_widget{this}; - } - - first_frame = false; - - switch (Settings::values.renderer_backend.GetValue()) { - case Settings::RendererBackend::OpenGL: - if (!InitializeOpenGL()) { - return false; - } - break; - case Settings::RendererBackend::Vulkan: - if (!InitializeVulkan()) { - return false; - } - break; - case Settings::RendererBackend::Null: - InitializeNull(); - break; - } - - // Update the Window System information with the new render target - window_info = QtCommon::GetWindowSystemInfo(child_widget->windowHandle()); - - child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); - layout()->addWidget(child_widget); - // Reset minimum required size to avoid resizing issues on the main window after restarting. - setMinimumSize(1, 1); - - resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); - - OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); - OnFramebufferSizeChanged(); - BackupGeometry(); - - if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) { - if (!LoadOpenGL()) { - return false; - } - } - - return true; -} - -void GRenderWindow::ReleaseRenderTarget() { - if (child_widget) { - layout()->removeWidget(child_widget); - child_widget->deleteLater(); - child_widget = nullptr; - } - main_context.reset(); -} - -void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) { - auto& renderer = system.Renderer(); - - if (renderer.IsScreenshotPending()) { - LOG_WARNING(Render, - "A screenshot is already requested or in progress, ignoring the request"); - return; - } - - const Layout::FramebufferLayout layout{[]() { - u32 height = UISettings::values.screenshot_height.GetValue(); - if (height == 0) { - height = Settings::IsDockedMode() ? Layout::ScreenDocked::Height - : Layout::ScreenUndocked::Height; - height *= Settings::values.resolution_info.up_factor; - } - const u32 width = - UISettings::CalculateWidth(height, Settings::values.aspect_ratio.GetValue()); - return Layout::DefaultFrameLayout(width, height); - }()}; - - screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32); - renderer.RequestScreenshot( - screenshot_image.bits(), - [=, this](bool invert_y) { - const std::string std_screenshot_path = screenshot_path.toStdString(); - if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) { - LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path); - } else { - LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path); - } - }, - layout); -} - -bool GRenderWindow::IsLoadingComplete() const { - return first_frame; -} - -void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) { - setMinimumSize(minimal_size.first, minimal_size.second); -} - -bool GRenderWindow::InitializeOpenGL() { -#ifdef HAS_OPENGL - if (!QOpenGLContext::supportsThreadedOpenGL()) { - QMessageBox::warning(this, tr("OpenGL not available!"), - tr("OpenGL shared contexts are not supported.")); - return false; - } - - // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, - // WA_DontShowOnScreen, WA_DeleteOnClose - auto child = new OpenGLRenderWidget(this); - child_widget = child; - child_widget->windowHandle()->create(); - auto context = std::make_shared<OpenGLSharedContext>(child->windowHandle()); - main_context = context; - child->SetContext( - std::make_unique<OpenGLSharedContext>(context->GetShareContext(), child->windowHandle())); - - return true; -#else - QMessageBox::warning(this, tr("OpenGL not available!"), - tr("yuzu has not been compiled with OpenGL support.")); - return false; -#endif -} - -bool GRenderWindow::InitializeVulkan() { - auto child = new VulkanRenderWidget(this); - child_widget = child; - child_widget->windowHandle()->create(); - main_context = std::make_unique<DummyContext>(); - - return true; -} - -void GRenderWindow::InitializeNull() { - child_widget = new NullRenderWidget(this); - main_context = std::make_unique<DummyContext>(); -} - -bool GRenderWindow::LoadOpenGL() { - auto context = CreateSharedContext(); - auto scope = context->Acquire(); - if (!gladLoadGL()) { - QMessageBox::warning( - this, tr("Error while initializing OpenGL!"), - tr("Your GPU may not support OpenGL, or you do not have the latest graphics driver.")); - return false; - } - - const QString renderer = - QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER))); - - if (!GLAD_GL_VERSION_4_6) { - LOG_ERROR(Frontend, "GPU does not support OpenGL 4.6: {}", renderer.toStdString()); - QMessageBox::warning(this, tr("Error while initializing OpenGL 4.6!"), - tr("Your GPU may not support OpenGL 4.6, or you do not have the " - "latest graphics driver.<br><br>GL Renderer:<br>%1") - .arg(renderer)); - return false; - } - - QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions(); - if (!unsupported_gl_extensions.empty()) { - QMessageBox::warning( - this, tr("Error while initializing OpenGL!"), - tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you " - "have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported " - "extensions:<br>%2") - .arg(renderer) - .arg(unsupported_gl_extensions.join(QStringLiteral("<br>")))); - return false; - } - return true; -} - -QStringList GRenderWindow::GetUnsupportedGLExtensions() const { - QStringList unsupported_ext; - - // Extensions required to support some texture formats. - if (!GLAD_GL_EXT_texture_compression_s3tc) { - unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc")); - } - if (!GLAD_GL_ARB_texture_compression_rgtc) { - unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc")); - } - - if (!unsupported_ext.empty()) { - const std::string gl_renderer{reinterpret_cast<const char*>(glGetString(GL_RENDERER))}; - LOG_ERROR(Frontend, "GPU does not support all required extensions: {}", gl_renderer); - } - for (const QString& ext : unsupported_ext) { - LOG_ERROR(Frontend, "Unsupported GL extension: {}", ext.toStdString()); - } - - return unsupported_ext; -} - -void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread_) { - emu_thread = emu_thread_; -} - -void GRenderWindow::OnEmulationStopping() { - emu_thread = nullptr; -} - -void GRenderWindow::showEvent(QShowEvent* event) { - QWidget::showEvent(event); - - // windowHandle() is not initialized until the Window is shown, so we connect it here. - connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged, - Qt::UniqueConnection); -} - -bool GRenderWindow::eventFilter(QObject* object, QEvent* event) { - if (event->type() == QEvent::HoverMove) { - if (Settings::values.mouse_panning || Settings::values.mouse_enabled) { - auto* hover_event = static_cast<QMouseEvent*>(event); - mouseMoveEvent(hover_event); - return false; - } - emit MouseActivity(); - } - return false; -} |