diff options
author | Wollnashorn <Wollnashorn@users.noreply.github.com> | 2022-12-30 14:50:07 +0100 |
---|---|---|
committer | Wollnashorn <Wollnashorn@users.noreply.github.com> | 2023-01-05 21:02:44 +0100 |
commit | 16809c1fa7e2b4fb798749030645deaec79a2381 (patch) | |
tree | e43ef31843da210165c529494652014a660268e6 /src/yuzu/configuration/config.cpp | |
parent | e82e3e06be0b419a4d30342a44a04d79fbbfc6cb (diff) |
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index e9425b5bd..fbfa3ba35 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -709,6 +709,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); ReadGlobalSetting(Settings::values.use_pessimistic_flushes); + ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); ReadGlobalSetting(Settings::values.bg_red); ReadGlobalSetting(Settings::values.bg_green); ReadGlobalSetting(Settings::values.bg_blue); @@ -1348,6 +1349,7 @@ void Config::SaveRendererValues() { WriteGlobalSetting(Settings::values.use_asynchronous_shaders); WriteGlobalSetting(Settings::values.use_fast_gpu_time); WriteGlobalSetting(Settings::values.use_pessimistic_flushes); + WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); WriteGlobalSetting(Settings::values.bg_red); WriteGlobalSetting(Settings::values.bg_green); WriteGlobalSetting(Settings::values.bg_blue); |