diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-05-03 20:42:33 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 10:56:07 -0400 |
commit | 5cffa342884df531d911555f7b3db9d2f6d1d1f0 (patch) | |
tree | 7f1d36c9f291a528edf9ccf7e85f34d2d108b332 /src/yuzu/configuration/config.cpp | |
parent | c0202da9ac8301f86086ea898e6789dae981b13f (diff) |
settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 195d3556c..786c1222f 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -764,10 +764,8 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation); ReadGlobalSetting(Settings::values.nvdec_emulation); ReadGlobalSetting(Settings::values.accelerate_astc); - ReadGlobalSetting(Settings::values.async_astc); ReadGlobalSetting(Settings::values.astc_recompression); ReadGlobalSetting(Settings::values.use_reactive_flushing); - ReadGlobalSetting(Settings::values.shader_backend); ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache); @@ -1428,13 +1426,19 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)), static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()), Settings::values.nvdec_emulation.UsingGlobal()); - WriteGlobalSetting(Settings::values.accelerate_astc); - WriteGlobalSetting(Settings::values.async_astc); + WriteSetting(QString::fromStdString(Settings::values.accelerate_astc.GetLabel()), + static_cast<u32>(Settings::values.accelerate_astc.GetValue(global)), + static_cast<u32>(Settings::values.accelerate_astc.GetDefault()), + Settings::values.accelerate_astc.UsingGlobal()); WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()), static_cast<u32>(Settings::values.astc_recompression.GetValue(global)), static_cast<u32>(Settings::values.astc_recompression.GetDefault()), Settings::values.astc_recompression.UsingGlobal()); WriteGlobalSetting(Settings::values.use_reactive_flushing); + WriteSetting(QString::fromStdString(Settings::values.accelerate_astc.GetLabel()), + static_cast<u32>(Settings::values.accelerate_astc.GetValue(global)), + static_cast<u32>(Settings::values.accelerate_astc.GetDefault()), + Settings::values.shader_backend.UsingGlobal()); WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), static_cast<u32>(Settings::values.shader_backend.GetValue(global)), static_cast<u32>(Settings::values.shader_backend.GetDefault()), |