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authorbunnei <bunneidev@gmail.com>2021-07-25 11:39:04 -0700
committerGitHub <noreply@github.com>2021-07-25 11:39:04 -0700
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/yuzu/configuration/config.cpp
parentc2aaf5137003868b2375b96ee84e2cb42d5f355e (diff)
parent7f13104c1778cfdfd54350e92603164070781124 (diff)
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r--src/yuzu/configuration/config.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index a5e032959..52b3ed02e 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -814,7 +814,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.use_vsync);
- ReadGlobalSetting(Settings::values.use_assembly_shaders);
+ ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_caches_gc);
@@ -824,6 +824,8 @@ void Config::ReadRendererValues() {
if (global) {
ReadBasicSetting(Settings::values.renderer_debug);
+ ReadBasicSetting(Settings::values.enable_nsight_aftermath);
+ ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
qt_config->endGroup();
@@ -1343,7 +1345,10 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.use_nvdec_emulation);
WriteGlobalSetting(Settings::values.accelerate_astc);
WriteGlobalSetting(Settings::values.use_vsync);
- WriteGlobalSetting(Settings::values.use_assembly_shaders);
+ WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
+ static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
+ static_cast<u32>(Settings::values.shader_backend.GetDefault()),
+ Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_caches_gc);
@@ -1353,6 +1358,8 @@ void Config::SaveRendererValues() {
if (global) {
WriteBasicSetting(Settings::values.renderer_debug);
+ WriteBasicSetting(Settings::values.enable_nsight_aftermath);
+ WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
qt_config->endGroup();