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author | liamwhite <liamwhite@users.noreply.github.com> | 2022-12-12 22:16:17 -0500 |
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committer | GitHub <noreply@github.com> | 2022-12-12 22:16:17 -0500 |
commit | a4696285af946588dc33b19e49a3baa0f8b2b60d (patch) | |
tree | e11ad68920ce576d011be4bfc300b44221a70aa9 /src/yuzu/configuration/config.cpp | |
parent | 339a37f8cb19dffbf64015b5d9a362a1ef5560c2 (diff) | |
parent | 0ed80c98182dac1bd3e6b1390af64c9d6959598c (diff) |
Merge pull request #9425 from german77/german_unlimited
yuzu: Make unlimited frame rate non persistent between game boots
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 722fc708e..90fb4b0a4 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -697,7 +697,6 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.fsr_sharpening_slider); ReadGlobalSetting(Settings::values.anti_aliasing); ReadGlobalSetting(Settings::values.max_anisotropy); - ReadGlobalSetting(Settings::values.use_speed_limit); ReadGlobalSetting(Settings::values.speed_limit); ReadGlobalSetting(Settings::values.use_disk_shader_cache); ReadGlobalSetting(Settings::values.gpu_accuracy); @@ -1328,7 +1327,6 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.anti_aliasing.GetDefault()), Settings::values.anti_aliasing.UsingGlobal()); WriteGlobalSetting(Settings::values.max_anisotropy); - WriteGlobalSetting(Settings::values.use_speed_limit); WriteGlobalSetting(Settings::values.speed_limit); WriteGlobalSetting(Settings::values.use_disk_shader_cache); WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()), |