diff options
author | bunnei <bunneidev@gmail.com> | 2019-04-13 22:06:51 -0400 |
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committer | GitHub <noreply@github.com> | 2019-04-13 22:06:51 -0400 |
commit | ee3f57649565f8495a7bc1156b485bb9079cc237 (patch) | |
tree | 111bd78fb9c4e82cec94794f502494d440f7de35 /src/yuzu/configuration/config.cpp | |
parent | b42595fa6be5087ccfb581cb15518836b5740cef (diff) | |
parent | 382722b9c4b64475121a796171ba11bc38c7e9f7 (diff) |
Merge pull request #2389 from FreddyFunk/rename-gamedir
ui_settings: Rename game directory variables
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 802db3945..ca60bc0c9 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -523,8 +523,8 @@ void Config::ReadValues() { qt_config->beginGroup("Paths"); UISettings::values.roms_path = ReadSetting("romsPath").toString(); UISettings::values.symbols_path = ReadSetting("symbolsPath").toString(); - UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString(); - UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool(); + UISettings::values.game_directory_path = ReadSetting("gameListRootDir", ".").toString(); + UISettings::values.game_directory_deepscan = ReadSetting("gameListDeepScan", false).toBool(); UISettings::values.recent_files = ReadSetting("recentFiles").toStringList(); qt_config->endGroup(); @@ -768,8 +768,8 @@ void Config::SaveValues() { WriteSetting("romsPath", UISettings::values.roms_path); WriteSetting("symbolsPath", UISettings::values.symbols_path); WriteSetting("screenshotPath", UISettings::values.screenshot_path); - WriteSetting("gameListRootDir", UISettings::values.gamedir, "."); - WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false); + WriteSetting("gameListRootDir", UISettings::values.game_directory_path, "."); + WriteSetting("gameListDeepScan", UISettings::values.game_directory_deepscan, false); WriteSetting("recentFiles", UISettings::values.recent_files); qt_config->endGroup(); |