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authorxcfrg <30675315+xcfrg@users.noreply.github.com>2023-06-04 14:00:53 -0400
committerxcfrg <30675315+xcfrg@users.noreply.github.com>2023-06-04 17:24:30 -0400
commita64ad8315f7cc5cf8b855bd892317142c1c7d9a2 (patch)
tree50e299a8019d5db266ea5b769c5bb09d9b0fbd68 /src/yuzu/configuration/config.h
parent125a0e5a0700e1a656faf7d65b76b0d95e8812a5 (diff)
yuzu: add opengl shader backend info in status bar
Diffstat (limited to 'src/yuzu/configuration/config.h')
-rw-r--r--src/yuzu/configuration/config.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index ad590ea9e..0fd4baf6b 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -54,6 +54,7 @@ public:
static const std::map<bool, QString> use_docked_mode_texts_map;
static const std::map<Settings::GPUAccuracy, QString> gpu_accuracy_texts_map;
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
+ static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;
static constexpr UISettings::Theme default_theme{
#ifdef _WIN32