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authorbunnei <bunneidev@gmail.com>2021-05-20 20:10:56 -0700
committerGitHub <noreply@github.com>2021-05-20 20:10:56 -0700
commit7626ca3343fda069d935bf3c95b637c929b6b7ac (patch)
tree5ac286df8c6a406386b5fa3e64651c8e26ef61f3 /src/yuzu/configuration/configuration_shared.h
parentb5d21cc1b1733c7f03e1179dbddc932cbf716490 (diff)
parent5153d5387aa8946af0e885596c42d05001422d42 (diff)
Merge pull request #6321 from lat9nq/per-game-cpu
configuration: Add CPU tab to game properties and slight per-game settings rework
Diffstat (limited to 'src/yuzu/configuration/configuration_shared.h')
-rw-r--r--src/yuzu/configuration/configuration_shared.h34
1 files changed, 21 insertions, 13 deletions
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 5b344cdbd..1e0ef01ca 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -15,37 +15,45 @@ constexpr int USE_GLOBAL_INDEX = 0;
constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1;
constexpr int USE_GLOBAL_OFFSET = 2;
+// CheckBoxes require a tracker for their state since we emulate a tristate CheckBox
enum class CheckState {
- Off,
- On,
- Global,
- Count,
+ Off, // Checkbox overrides to off/false
+ On, // Checkbox overrides to on/true
+ Global, // Checkbox defers to the global state
+ Count, // Simply the number of states, not a valid checkbox state
};
// Global-aware apply and set functions
+// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
-void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
- const QComboBox* combobox);
-void ApplyPerGameSetting(Settings::Setting<Settings::GPUAccuracy>* setting,
- const QComboBox* combobox);
+// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
-void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
-void SetPerGameSetting(QComboBox* combobox,
- const Settings::Setting<Settings::RendererBackend>* setting);
-void SetPerGameSetting(QComboBox* combobox,
- const Settings::Setting<Settings::GPUAccuracy>* setting);
+template <typename Type>
+void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) {
+ combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
+ : static_cast<int>(setting->GetValue()) +
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
+// (Un)highlights a Qt UI element
void SetHighlight(QWidget* widget, bool highlighted);
+
+// Sets up a QCheckBox like a tristate one, given a Setting
void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
CheckState& tracker);
void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
CheckState& tracker);
+
+// Sets up coloring of a QWidget `target` based on the state of a QComboBox, and calls
+// InsertGlobalItem
void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global);
+// Adds the "Use Global Configuration" selection and separator to the beginning of a QComboBox
void InsertGlobalItem(QComboBox* combobox, int global_index);
} // namespace ConfigurationShared