diff options
author | bunnei <bunneidev@gmail.com> | 2021-07-15 18:03:11 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-15 18:03:11 -0400 |
commit | 3cd3230295a4752c57df1364bc14b17ffdcde762 (patch) | |
tree | d94ce6ea5cf9d5d7ff384454ffe7203bd31774c8 /src/yuzu/configuration/configure_audio.cpp | |
parent | 96703b82bc37ad923bcc76741ded7b0942bcc02d (diff) | |
parent | 0ed107776321b67cfbc1d3866eacc4f661433171 (diff) |
Merge pull request #6579 from ameerj/float-settings
settings: Eliminate usage of float-point setting values
Diffstat (limited to 'src/yuzu/configuration/configure_audio.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 5aba1a3b2..d8ba939d2 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -47,7 +47,8 @@ void ConfigureAudio::SetConfiguration() { SetAudioDeviceFromDeviceID(); - ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum()); + const auto volume_value = Settings::values.volume.GetValue() * ui->volume_slider->maximum(); + ui->volume_slider->setValue(volume_value / 100); ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue()); @@ -112,18 +113,16 @@ void ConfigureAudio::ApplyConfiguration() { // Guard if during game and set to game-specific value if (Settings::values.volume.UsingGlobal()) { - Settings::values.volume.SetValue( - static_cast<float>(ui->volume_slider->sliderPosition()) / - ui->volume_slider->maximum()); + const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum(); + Settings::values.volume.SetValue(static_cast<u8>(100 * volume)); } } else { if (ui->volume_combo_box->currentIndex() == 0) { Settings::values.volume.SetGlobal(true); } else { Settings::values.volume.SetGlobal(false); - Settings::values.volume.SetValue( - static_cast<float>(ui->volume_slider->sliderPosition()) / - ui->volume_slider->maximum()); + const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum(); + Settings::values.volume.SetValue(static_cast<u8>(100 * volume)); } } } |