diff options
author | german77 <juangerman-13@hotmail.com> | 2023-03-11 20:04:36 -0600 |
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committer | german77 <juangerman-13@hotmail.com> | 2023-03-11 20:04:36 -0600 |
commit | e090a1c6bdcfc7515c66fc49b0028b161dbe80eb (patch) | |
tree | f6ded70b81330bb1b11ece568f03fde6bf0e0b8a /src/yuzu/configuration/configure_audio.cpp | |
parent | e8af3f29d28943fd0c87ee8e7b1e80402a6a9d8f (diff) |
yuzu: Move audio settings to audio section
Diffstat (limited to 'src/yuzu/configuration/configure_audio.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 70cc6f84b..4bec51260 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -10,6 +10,7 @@ #include "ui_configure_audio.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_audio.h" +#include "yuzu/uisettings.h" ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} { @@ -47,17 +48,22 @@ void ConfigureAudio::SetConfiguration() { const auto volume_value = static_cast<int>(Settings::values.volume.GetValue()); ui->volume_slider->setValue(volume_value); + ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue()); if (!Settings::IsConfiguringGlobal()) { if (Settings::values.volume.UsingGlobal()) { ui->volume_combo_box->setCurrentIndex(0); ui->volume_slider->setEnabled(false); + ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue()); } else { ui->volume_combo_box->setCurrentIndex(1); ui->volume_slider->setEnabled(true); + ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); } ConfigurationShared::SetHighlight(ui->volume_layout, !Settings::values.volume.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->mode_label, + !Settings::values.sound_index.UsingGlobal()); } SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); } @@ -109,6 +115,8 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) { } void ConfigureAudio::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); + if (Settings::IsConfiguringGlobal()) { Settings::values.sink_id = ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString(); @@ -116,6 +124,7 @@ void ConfigureAudio::ApplyConfiguration() { ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString()); Settings::values.audio_input_device_id.SetValue( ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString()); + UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked(); // Guard if during game and set to game-specific value if (Settings::values.volume.UsingGlobal()) { @@ -174,10 +183,14 @@ void ConfigureAudio::RetranslateUI() { void ConfigureAudio::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal()); + // ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal()); return; } + // ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, + // Settings::values.sound_index.GetValue(true)); + connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) { ui->volume_slider->setEnabled(index == 1); ConfigurationShared::SetHighlight(ui->volume_layout, index == 1); |