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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-29 04:21:57 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-31 21:34:34 -0300 |
commit | 0ee310ebdc3f9abf78aaa88bdbf1eeaa3a8f0ebd (patch) | |
tree | 50f03ef1c5a990c92f74a65937a9ee87f1a3f93b /src/yuzu/configuration/configure_debug.cpp | |
parent | 1bb3122c1f139420113ac2eb01bcf73890f52814 (diff) |
gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC
This avoids using Nvidia's ASTC decoder on OpenGL.
The last time it was profiled, it was slower than yuzu's decoder.
While we are at it, fix a bug in the texture cache when native ASTC is
not supported.
Diffstat (limited to 'src/yuzu/configuration/configure_debug.cpp')
0 files changed, 0 insertions, 0 deletions