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authorKyle K <190571+Docteh@users.noreply.github.com>2022-04-13 13:29:59 -0700
committerKyle K <190571+Docteh@users.noreply.github.com>2022-04-16 16:30:45 -0700
commit42b8148acaf9a47c2edafe89594a6dc54b22f59f (patch)
treed5da7f7258c461182a9d88e6be1b347d1e5f9874 /src/yuzu/configuration/configure_dialog.cpp
parentca2accfb259b948431ec174ead432778f3c86f67 (diff)
ui: Fix Game Compatibility list translations
Reported by GillianMC on Discord. Looks to be a small quirk in the QT API. setText(QObject::tr(status.text)); bringing up QObject breaks the link with the GameListItemCompat
Diffstat (limited to 'src/yuzu/configuration/configure_dialog.cpp')
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 69458a3ff..b415a1cc4 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -25,6 +25,7 @@
#include "yuzu/configuration/configure_ui.h"
#include "yuzu/configuration/configure_web.h"
#include "yuzu/hotkeys.h"
+#include "yuzu/uisettings.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
InputCommon::InputSubsystem* input_subsystem,
@@ -169,6 +170,8 @@ void ConfigureDialog::PopulateSelectionList() {
void ConfigureDialog::OnLanguageChanged(const QString& locale) {
emit LanguageChanged(locale);
+ // Reloading the game list is needed to force retranslation.
+ UISettings::values.is_game_list_reload_pending = true;
// first apply the configuration, and then restore the display
ApplyConfiguration();
RetranslateUI();