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authorFearlessTobi <thm.frey@gmail.com>2020-01-24 00:15:51 +0100
committerFearlessTobi <thm.frey@gmail.com>2020-01-24 00:15:51 +0100
commitd0e4f1c6f43f51df8fdc8a056801a297c2706d56 (patch)
treeef6ada4ab6f44ce4e1203b9b5450bd71d82cbf04 /src/yuzu/configuration/configure_gamelist.cpp
parenta167da4278df6d864a8990f846cf3ede1158f3db (diff)
yuzu/configuration: create UI tab and move gamelist settings there
Diffstat (limited to 'src/yuzu/configuration/configure_gamelist.cpp')
-rw-r--r--src/yuzu/configuration/configure_gamelist.cpp146
1 files changed, 0 insertions, 146 deletions
diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp
deleted file mode 100644
index e43e84d39..000000000
--- a/src/yuzu/configuration/configure_gamelist.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-#include <utility>
-
-#include "common/common_types.h"
-#include "core/settings.h"
-#include "ui_configure_gamelist.h"
-#include "yuzu/configuration/configure_gamelist.h"
-#include "yuzu/uisettings.h"
-
-namespace {
-constexpr std::array default_icon_sizes{
- std::make_pair(0, QT_TR_NOOP("None")),
- std::make_pair(32, QT_TR_NOOP("Small (32x32)")),
- std::make_pair(64, QT_TR_NOOP("Standard (64x64)")),
- std::make_pair(128, QT_TR_NOOP("Large (128x128)")),
- std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")),
-};
-
-constexpr std::array row_text_names{
- QT_TR_NOOP("Filename"), QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title ID"),
- QT_TR_NOOP("Title Name"), QT_TR_NOOP("None"),
-};
-} // Anonymous namespace
-
-ConfigureGameList::ConfigureGameList(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureGameList) {
- ui->setupUi(this);
-
- InitializeIconSizeComboBox();
- InitializeRowComboBoxes();
-
- SetConfiguration();
-
- // Force game list reload if any of the relevant settings are changed.
- connect(ui->show_unknown, &QCheckBox::stateChanged, this,
- &ConfigureGameList::RequestGameListUpdate);
- connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureGameList::RequestGameListUpdate);
- connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureGameList::RequestGameListUpdate);
- connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureGameList::RequestGameListUpdate);
-
- // Update text ComboBoxes after user interaction.
- connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
- [=]() { ConfigureGameList::UpdateSecondRowComboBox(); });
- connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
- [=]() { ConfigureGameList::UpdateFirstRowComboBox(); });
-}
-
-ConfigureGameList::~ConfigureGameList() = default;
-
-void ConfigureGameList::ApplyConfiguration() {
- UISettings::values.show_unknown = ui->show_unknown->isChecked();
- UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
- UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
- UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
- UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
- Settings::Apply();
-}
-
-void ConfigureGameList::RequestGameListUpdate() {
- UISettings::values.is_game_list_reload_pending.exchange(true);
-}
-
-void ConfigureGameList::SetConfiguration() {
- ui->show_unknown->setChecked(UISettings::values.show_unknown);
- ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
- ui->icon_size_combobox->setCurrentIndex(
- ui->icon_size_combobox->findData(UISettings::values.icon_size));
-}
-
-void ConfigureGameList::changeEvent(QEvent* event) {
- if (event->type() == QEvent::LanguageChange) {
- RetranslateUI();
- }
-
- QWidget::changeEvent(event);
-}
-
-void ConfigureGameList::RetranslateUI() {
- ui->retranslateUi(this);
-
- for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
- ui->icon_size_combobox->setItemText(i, tr(default_icon_sizes[i].second));
- }
-
- for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
- const QString name = tr(row_text_names[i]);
-
- ui->row_1_text_combobox->setItemText(i, name);
- ui->row_2_text_combobox->setItemText(i, name);
- }
-}
-
-void ConfigureGameList::InitializeIconSizeComboBox() {
- for (const auto& size : default_icon_sizes) {
- ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first);
- }
-}
-
-void ConfigureGameList::InitializeRowComboBoxes() {
- UpdateFirstRowComboBox(true);
- UpdateSecondRowComboBox(true);
-}
-
-void ConfigureGameList::UpdateFirstRowComboBox(bool init) {
- const int currentIndex =
- init ? UISettings::values.row_1_text_id
- : ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
-
- ui->row_1_text_combobox->clear();
-
- for (std::size_t i = 0; i < row_text_names.size(); i++) {
- const QString row_text_name = QString::fromUtf8(row_text_names[i]);
- ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
- }
-
- ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex));
-
- ui->row_1_text_combobox->removeItem(4); // None
- ui->row_1_text_combobox->removeItem(
- ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData()));
-}
-
-void ConfigureGameList::UpdateSecondRowComboBox(bool init) {
- const int currentIndex =
- init ? UISettings::values.row_2_text_id
- : ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
-
- ui->row_2_text_combobox->clear();
-
- for (std::size_t i = 0; i < row_text_names.size(); ++i) {
- const QString row_text_name = QString::fromUtf8(row_text_names[i]);
- ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
- }
-
- ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex));
-
- ui->row_2_text_combobox->removeItem(
- ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData()));
-}