diff options
author | german77 <juangerman-13@hotmail.com> | 2023-06-27 15:55:23 -0600 |
---|---|---|
committer | german77 <juangerman-13@hotmail.com> | 2023-06-27 15:55:23 -0600 |
commit | 30544fbfa53fb5866d104c3a0000419eada51558 (patch) | |
tree | 6caf481aca32bc9e01bbd2543bf00a881e05eff0 /src/yuzu/configuration/configure_general.cpp | |
parent | 112b660456e8ab8d1f2fd0076f158e972e9559cf (diff) |
yuzu: Fix clang format
Diffstat (limited to 'src/yuzu/configuration/configure_general.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index d74e663d4..2f55159f5 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -41,7 +41,8 @@ void ConfigureGeneral::SetConfiguration() { ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); ui->toggle_controller_applet_disabled->setEnabled(runtime_lock); - ui->toggle_controller_applet_disabled->setChecked(UISettings::values.controller_applet_disabled.GetValue()); + ui->toggle_controller_applet_disabled->setChecked( + UISettings::values.controller_applet_disabled.GetValue()); ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); ui->speed_limit->setValue(Settings::values.speed_limit.GetValue()); @@ -84,7 +85,8 @@ void ConfigureGeneral::ApplyConfiguration() { UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); - UISettings::values.controller_applet_disabled = ui->toggle_controller_applet_disabled->isChecked(); + UISettings::values.controller_applet_disabled = + ui->toggle_controller_applet_disabled->isChecked(); // Guard if during game and set to game-specific value if (Settings::values.use_speed_limit.UsingGlobal()) { |