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authorEBADBEEF <errno@ebadf.com>2023-01-22 23:36:40 -0800
committerEBADBEEF <errno@ebadf.com>2023-01-22 23:36:40 -0800
commita84ad180e8e16ed04de5551b2f72349e2ec4d215 (patch)
tree0f40a9489a5370c12066af8ce24b1df386cffd37 /src/yuzu/configuration/configure_general.cpp
parentf99f618d45ad862c4bc23fc28c91d1c48218a3cb (diff)
qt: add option to disable controller applet
- add checkbox to disable the controller applet UI - when controller applet is disabled, use the yuzu-cmd fallback controller applet that applies controller config based on rules - See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
Diffstat (limited to 'src/yuzu/configuration/configure_general.cpp')
-rw-r--r--src/yuzu/configuration/configure_general.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 7ade01ba6..7783f362a 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -44,6 +44,8 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
+ ui->toggle_controller_applet_disabled->setEnabled(runtime_lock);
+ ui->toggle_controller_applet_disabled->setChecked(UISettings::values.controller_applet_disabled.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
@@ -90,6 +92,7 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
+ UISettings::values.controller_applet_disabled = ui->toggle_controller_applet_disabled->isChecked();
// Guard if during game and set to game-specific value
if (Settings::values.use_speed_limit.UsingGlobal()) {
@@ -136,6 +139,7 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->toggle_user_on_boot->setVisible(false);
ui->toggle_background_pause->setVisible(false);
ui->toggle_hide_mouse->setVisible(false);
+ ui->toggle_controller_applet_disabled->setVisible(false);
ui->button_reset_defaults->setVisible(false);