diff options
author | EBADBEEF <errno@ebadf.com> | 2023-01-22 23:36:40 -0800 |
---|---|---|
committer | EBADBEEF <errno@ebadf.com> | 2023-01-22 23:36:40 -0800 |
commit | a84ad180e8e16ed04de5551b2f72349e2ec4d215 (patch) | |
tree | 0f40a9489a5370c12066af8ce24b1df386cffd37 /src/yuzu/configuration/configure_general.cpp | |
parent | f99f618d45ad862c4bc23fc28c91d1c48218a3cb (diff) |
qt: add option to disable controller applet
- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
Diffstat (limited to 'src/yuzu/configuration/configure_general.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 7ade01ba6..7783f362a 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -44,6 +44,8 @@ void ConfigureGeneral::SetConfiguration() { ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue()); ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); + ui->toggle_controller_applet_disabled->setEnabled(runtime_lock); + ui->toggle_controller_applet_disabled->setChecked(UISettings::values.controller_applet_disabled.GetValue()); ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); ui->speed_limit->setValue(Settings::values.speed_limit.GetValue()); @@ -90,6 +92,7 @@ void ConfigureGeneral::ApplyConfiguration() { UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked(); UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); + UISettings::values.controller_applet_disabled = ui->toggle_controller_applet_disabled->isChecked(); // Guard if during game and set to game-specific value if (Settings::values.use_speed_limit.UsingGlobal()) { @@ -136,6 +139,7 @@ void ConfigureGeneral::SetupPerGameUI() { ui->toggle_user_on_boot->setVisible(false); ui->toggle_background_pause->setVisible(false); ui->toggle_hide_mouse->setVisible(false); + ui->toggle_controller_applet_disabled->setVisible(false); ui->button_reset_defaults->setVisible(false); |