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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-10-08 20:47:14 -0400
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:30 +0100
commit1c93476a803f8cb93de341a43a013d5cc302b05b (patch)
tree45fd07e541fedf180851279dac9a01a9e97cf1a9 /src/yuzu/configuration/configure_graphics.cpp
parent3233fa5dc8780975497dc8ce70d10d0186e50b62 (diff)
video_core,yuzu: Move UpdateRescalingInfo call to video_core
This only needs to happen once per game boot, so we can just call it during CreateGPU and be done with it, avoiding the need to call it in the frontends.
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index e01efaeda..02498fad7 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -247,7 +247,6 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
}
- Settings::UpdateRescalingInfo();
}
void ConfigureGraphics::changeEvent(QEvent* event) {