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author | Lioncash <mathew1800@gmail.com> | 2019-05-19 03:46:51 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 03:46:54 -0400 |
commit | 3356ea5bc2de7ff34aa0de05dc2b29b4170d7a13 (patch) | |
tree | cb47fcacfb32914d5de54b45542471303ec1845a /src/yuzu/configuration/configure_graphics.cpp | |
parent | fb85d5670d54e526035d83f66f7689eebda73be2 (diff) |
gl_shader_gen: std::move objects where applicable
Avoids performing copies into the pair being returned. Instead, we can
just move the resources into the pair, avoiding the need to make copies
of both the std::string and ShaderEntries struct.
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
0 files changed, 0 insertions, 0 deletions