diff options
author | bunnei <bunneidev@gmail.com> | 2019-04-13 22:14:04 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-04-13 22:14:04 -0400 |
commit | 6088898b02fc4141f81bfda0006adc2e8219dff1 (patch) | |
tree | a1e406fd17f7105363d92803f77e6c7891b88579 /src/yuzu/configuration/configure_graphics.cpp | |
parent | a788c861bdd2b9622a73c511c5b626ee65f613a4 (diff) | |
parent | be6466d5c0358216999ba1eb5f7f5d20649766be (diff) |
Merge pull request #2357 from zarroboogs/force-30fps-mode
Add a toggle to force 30FPS mode
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index dd1d67488..0a9883d37 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -77,6 +77,8 @@ void ConfigureGraphics::setConfiguration() { ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); + ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue)); } @@ -90,6 +92,7 @@ void ConfigureGraphics::applyConfiguration() { Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = ui->use_asynchronous_gpu_emulation->isChecked(); + Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked(); Settings::values.bg_red = static_cast<float>(bg_color.redF()); Settings::values.bg_green = static_cast<float>(bg_color.greenF()); Settings::values.bg_blue = static_cast<float>(bg_color.blueF()); |