diff options
author | bunnei <bunneidev@gmail.com> | 2021-05-20 20:10:56 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-20 20:10:56 -0700 |
commit | 7626ca3343fda069d935bf3c95b637c929b6b7ac (patch) | |
tree | 5ac286df8c6a406386b5fa3e64651c8e26ef61f3 /src/yuzu/configuration/configure_graphics.cpp | |
parent | b5d21cc1b1733c7f03e1179dbddc932cbf716490 (diff) | |
parent | 5153d5387aa8946af0e885596c42d05001422d42 (diff) |
Merge pull request #6321 from lat9nq/per-game-cpu
configuration: Add CPU tab to game properties and slight per-game settings rework
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 42 |
1 files changed, 13 insertions, 29 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 0a7536617..fb9ec093c 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -106,6 +106,19 @@ void ConfigureGraphics::SetConfiguration() { } void ConfigureGraphics::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, + ui->fullscreen_mode_combobox); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, + ui->aspect_ratio_combobox); + + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, + ui->use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, + ui->use_asynchronous_gpu_emulation, + use_asynchronous_gpu_emulation); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, + ui->use_nvdec_emulation, use_nvdec_emulation); + if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value if (Settings::values.renderer_backend.UsingGlobal()) { @@ -114,22 +127,6 @@ void ConfigureGraphics::ApplyConfiguration() { if (Settings::values.vulkan_device.UsingGlobal()) { Settings::values.vulkan_device.SetValue(vulkan_device); } - if (Settings::values.fullscreen_mode.UsingGlobal()) { - Settings::values.fullscreen_mode.SetValue(ui->fullscreen_mode_combobox->currentIndex()); - } - if (Settings::values.aspect_ratio.UsingGlobal()) { - Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex()); - } - if (Settings::values.use_disk_shader_cache.UsingGlobal()) { - Settings::values.use_disk_shader_cache.SetValue(ui->use_disk_shader_cache->isChecked()); - } - if (Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()) { - Settings::values.use_asynchronous_gpu_emulation.SetValue( - ui->use_asynchronous_gpu_emulation->isChecked()); - } - if (Settings::values.use_nvdec_emulation.UsingGlobal()) { - Settings::values.use_nvdec_emulation.SetValue(ui->use_nvdec_emulation->isChecked()); - } if (Settings::values.bg_red.UsingGlobal()) { Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF())); Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF())); @@ -150,19 +147,6 @@ void ConfigureGraphics::ApplyConfiguration() { } } - ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, - ui->fullscreen_mode_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, - ui->aspect_ratio_combobox); - - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, - ui->use_disk_shader_cache, use_disk_shader_cache); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, - ui->use_asynchronous_gpu_emulation, - use_asynchronous_gpu_emulation); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, - ui->use_nvdec_emulation, use_nvdec_emulation); - if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.bg_red.SetGlobal(true); Settings::values.bg_green.SetGlobal(true); |