summaryrefslogtreecommitdiff
path: root/src/yuzu/configuration/configure_graphics.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2020-03-07 22:28:35 -0500
committerGitHub <noreply@github.com>2020-03-07 22:28:35 -0500
commit84e9f9f39599b7af69c02ea17a95aa7216489fc5 (patch)
tree3a5d70ee520db322151d722874288451a4350a22 /src/yuzu/configuration/configure_graphics.cpp
parent662feb8c1c5760167413e707af812b59fb43ca8b (diff)
parent7ee606517875f0d12d4c75c5c807f4b6a8ffcf58 (diff)
Merge pull request #3452 from Morph1984/anisotropic-filtering
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index fe64c7d81..a821c7b3c 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -100,13 +100,8 @@ void ConfigureGraphics::SetConfiguration() {
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
- ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
- ui->use_vsync->setEnabled(runtime_lock);
- ui->use_vsync->setChecked(Settings::values.use_vsync);
- ui->force_30fps_mode->setEnabled(runtime_lock);
- ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue));
UpdateDeviceComboBox();
@@ -119,11 +114,8 @@ void ConfigureGraphics::ApplyConfiguration() {
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
- Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
ui->use_asynchronous_gpu_emulation->isChecked();
- Settings::values.use_vsync = ui->use_vsync->isChecked();
- Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());