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authorlat9nq <lat9nq@virginia.edu>2020-07-13 23:25:14 -0400
committerlat9nq <lat9nq@virginia.edu>2020-07-19 13:26:55 -0400
commitc94a8a3a439bd28c64e51753a5171fc4c3dc5903 (patch)
tree09d02d7ce29645a425e1fa24bdbb02583f5c6aec /src/yuzu/configuration/configure_graphics.cpp
parenta350ae6be688f5fbc98dcb8657287e7116d084c3 (diff)
configure_per_game: Improve style consistency
The way the configurations are set up, it is not trivial to do this. I'll leave it as is, but the API selection, and the background color and volume slider selectors are kind of not following the style.
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index c79b256f9..74ee8adfb 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -87,7 +87,7 @@ void ConfigureGraphics::SetConfiguration() {
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->aspect_ratio_layout, "aspect_ratio_layout",
+ ConfigurationShared::SetHighlight(ui->ar_label, "ar_label",
!Settings::values.aspect_ratio.UsingGlobal());
ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout",
!Settings::values.bg_red.UsingGlobal());
@@ -263,8 +263,8 @@ void ConfigureGraphics::SetupPerGameUI() {
Settings::values.use_asynchronous_gpu_emulation,
ConfigurationShared::trackers.use_asynchronous_gpu_emulation);
- ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->aspect_ratio_layout,
- "aspect_ratio_layout",
+ ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
+ "ar_label",
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));