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author | Zach Hilman <DarkLordZach@users.noreply.github.com> | 2019-06-07 17:23:25 -0400 |
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committer | GitHub <noreply@github.com> | 2019-06-07 17:23:25 -0400 |
commit | de33ad25f52960449a97caa2b25e37e6a35f0710 (patch) | |
tree | 5f70bb84aafac68b6c34c95fec033528bff26d4e /src/yuzu/configuration/configure_graphics.cpp | |
parent | cd2d9628c99db1944b44b5699bfc40bee582301d (diff) | |
parent | 6ac44907516a0fd4973a80b793b336c4cef2377a (diff) |
Merge pull request #2514 from ReinUsesLisp/opengl-compat
video_core: Drop OpenGL core in favor of OpenGL compatibility
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 02e91701a..902ef5cd4 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -75,8 +75,6 @@ void ConfigureGraphics::SetConfiguration() { ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); ui->frame_limit->setValue(Settings::values.frame_limit); - ui->use_compatibility_profile->setEnabled(runtime_lock); - ui->use_compatibility_profile->setChecked(Settings::values.use_compatibility_profile); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); @@ -93,7 +91,6 @@ void ConfigureGraphics::ApplyConfiguration() { ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); Settings::values.frame_limit = ui->frame_limit->value(); - Settings::values.use_compatibility_profile = ui->use_compatibility_profile->isChecked(); Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = |