diff options
author | FearlessTobi <thm.frey@gmail.com> | 2019-09-05 02:11:37 +0200 |
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committer | FearlessTobi <thm.frey@gmail.com> | 2019-09-05 02:11:37 +0200 |
commit | ea8244301d2a968766bd5b171da4f29954282276 (patch) | |
tree | d34f39ef5d72d3fc86975d5e7ad3c0c5c052f6a2 /src/yuzu/configuration/configure_graphics.cpp | |
parent | a956d0b0eb77b92278f1ed0e421f4dd0d702033d (diff) |
yuzu/configure: move speed limiter to general
The speed limiter being a frame limiter is an implmentation detail and can be changed in the future. What user care about is that it limit the emulation speed in genenral (not just graphics but also audio+input)
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 2b17b250c..2c9e322c9 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -55,7 +55,6 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) SetConfiguration(); - connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled); connect(ui->bg_button, &QPushButton::clicked, this, [this] { const QColor new_bg_color = QColorDialog::getColor(bg_color); if (!new_bg_color.isValid()) { @@ -72,9 +71,6 @@ void ConfigureGraphics::SetConfiguration() { ui->resolution_factor_combobox->setCurrentIndex( static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); - ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); - ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); - ui->frame_limit->setValue(Settings::values.frame_limit); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); @@ -89,8 +85,6 @@ void ConfigureGraphics::SetConfiguration() { void ConfigureGraphics::ApplyConfiguration() { Settings::values.resolution_factor = ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); - Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); - Settings::values.frame_limit = ui->frame_limit->value(); Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = |