diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-02-18 16:51:42 -0400 |
---|---|---|
committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-22 11:36:04 -0400 |
commit | 084ceb925acad470b69467d64e4dfbb3bd7ef3f1 (patch) | |
tree | 3e4dcc3a3671b85cb3ac5f812159974c006e3c47 /src/yuzu/configuration/configure_graphics_advanced.cpp | |
parent | d64290884a3f07971e5432f24a984d997bf8aba0 (diff) |
UI: Replasce accurate GPU option for GPU Accuracy Level
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index b9f429f84..0a3f47339 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -19,7 +19,7 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); - ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); + ui->gpu_accuracy->setCurrentIndex(static_cast<int>(Settings::values.gpu_accuracy)); ui->use_vsync->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync); ui->force_30fps_mode->setEnabled(runtime_lock); @@ -29,7 +29,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { } void ConfigureGraphicsAdvanced::ApplyConfiguration() { - Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); + auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(ui->gpu_accuracy->currentIndex()); + Settings::values.gpu_accuracy = gpu_accuracy; Settings::values.use_vsync = ui->use_vsync->isChecked(); Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked(); Settings::values.max_anisotropy = ui->anisotropic_filtering_combobox->currentIndex(); |