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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-23 10:18:07 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-23 10:18:07 -0400
commitd8b00fd863c8aa9fca02a479ce958899f1aadf24 (patch)
tree670b7f4947b9fd917f9675f8e302cd97f897b7bc /src/yuzu/configuration/configure_graphics_advanced.cpp
parentb11c81cc1337b55f42a1653771517add1fb47d0c (diff)
configuration: Use combobox apply template where possible
We don't need to manually apply this setting now that a template can do this for us.
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.cpp')
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp20
1 files changed, 1 insertions, 19 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index a9e611125..e952777ab 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -50,11 +50,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
}
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
- // Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots)
- const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(
- ui->gpu_accuracy->currentIndex() -
- ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
-
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
@@ -67,20 +63,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_caches_gc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
-
- if (Settings::IsConfiguringGlobal()) {
- // Must guard in case of a during-game configuration when set to be game-specific.
- if (Settings::values.gpu_accuracy.UsingGlobal()) {
- Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
- }
- } else {
- if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- Settings::values.gpu_accuracy.SetGlobal(true);
- } else {
- Settings::values.gpu_accuracy.SetGlobal(false);
- Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
- }
- }
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {