summaryrefslogtreecommitdiff
path: root/src/yuzu/configuration/configure_graphics_advanced.h
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2020-07-24 19:19:27 -0700
committerGitHub <noreply@github.com>2020-07-24 19:19:27 -0700
commit2ed8f3f549f5832edcc4de7af96d3755e683a060 (patch)
tree3918ceb9e822e2765528cadc5ef1493c437088b7 /src/yuzu/configuration/configure_graphics_advanced.h
parentd488cb843e65e10babc51edb6b741b2b3f38aeae (diff)
parent2120740ee62afbf3bc657d9ac7b9d07da0816a87 (diff)
Merge pull request #4334 from lat9nq/clear-per-game-settings
configure_per_game: Clearer per-game settings
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.h')
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index c043588ff..3c4f6f7bb 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace ConfigurationShared {
+enum class CheckState;
+}
+
namespace Ui {
class ConfigureGraphicsAdvanced;
}
@@ -29,4 +33,10 @@ private:
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
+
+ ConfigurationShared::CheckState use_vsync;
+ ConfigurationShared::CheckState use_assembly_shaders;
+ ConfigurationShared::CheckState use_asynchronous_shaders;
+ ConfigurationShared::CheckState use_fast_gpu_time;
+ ConfigurationShared::CheckState force_30fps_mode;
};