diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-05-07 09:48:26 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 10:56:07 -0400 |
commit | a007ac6b9ccc23861f5a5c6967d535220ed794b0 (patch) | |
tree | 934c66c124dd77a17fae07ae919335efb1107255 /src/yuzu/configuration/configure_graphics_advanced.h | |
parent | b11b4be7cb764bc0c1aa6c563ccf41a3d1b335dd (diff) |
configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.h')
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.h | 20 |
1 files changed, 6 insertions, 14 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 585b9cb50..3ac6b4bce 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -20,7 +20,7 @@ public: explicit ConfigureGraphicsAdvanced( const Core::System& system_, std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group, - QWidget* parent = nullptr); + const ConfigurationShared::TranslationMap& translations_, QWidget* parent = nullptr); ~ConfigureGraphicsAdvanced() override; void ApplyConfiguration() override; @@ -32,21 +32,13 @@ private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void SetupPerGameUI(); - std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; - ConfigurationShared::CheckState async_present; - ConfigurationShared::CheckState renderer_force_max_clock; - ConfigurationShared::CheckState use_vsync; - ConfigurationShared::CheckState async_astc; - ConfigurationShared::CheckState use_reactive_flushing; - ConfigurationShared::CheckState use_asynchronous_shaders; - ConfigurationShared::CheckState use_fast_gpu_time; - ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache; - ConfigurationShared::CheckState enable_compute_pipelines; - ConfigurationShared::CheckState use_video_framerate; - ConfigurationShared::CheckState barrier_feedback_loops; + std::list<ConfigurationShared::CheckState> trackers{}; const Core::System& system; + const ConfigurationShared::TranslationMap& translations; + std::forward_list<std::function<void(bool)>> apply_funcs; + + QWidget* checkbox_enable_compute_pipelines{}; }; |