diff options
author | Wollnashorn <Wollnashorn@users.noreply.github.com> | 2023-06-17 11:19:39 +0200 |
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committer | Wollnashorn <Wollnashorn@users.noreply.github.com> | 2023-06-17 11:19:39 +0200 |
commit | c309a1c69b933bd196412cae854acb4837243806 (patch) | |
tree | 4670dc235397f3b7a68f4ed00bb8f4a078146fe1 /src/yuzu/configuration/configure_graphics_advanced.ui | |
parent | 2dc0ff79ece34286c7078922668fd9f0a19b47b7 (diff) |
video_core: Removed AF for all mip modes option as it's default now
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.ui')
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 06771c080..e7f0ef6be 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -260,19 +260,6 @@ Compute pipelines are always enabled on all other drivers.</string> </layout> </widget> </item> - <item> - <widget class="QCheckBox" name="use_aggressive_anisotropic_filtering"> - <property name="toolTip"> - <string>Enable this option for a more aggressive approach to applying Anisotropic Filtering to textures. -By toggling this, Anisotropic Filtering is added to textures with both nearest and linear mipmapping modes. -This may result in improved visual quality for a wider range of textures, but can also introduce artifacts in -some titles.</string> - </property> - <property name="text"> - <string>Apply Anisotropic Filtering for all mipmap modes</string> - </property> - </widget> - </item> </layout> </widget> </item> |