diff options
author | Zach Hilman <zachhilman@gmail.com> | 2018-11-03 12:55:39 -0400 |
---|---|---|
committer | Zach Hilman <zachhilman@gmail.com> | 2018-11-18 23:22:36 -0500 |
commit | 3a6cd5b3c8dec11cc88c6aebdc4773233f615c91 (patch) | |
tree | 980ef0304b375ddea0ef83c8786253e1a3548be7 /src/yuzu/configuration/configure_input.cpp | |
parent | 3d1a221893127f2be317d9237d26c607a4b736e1 (diff) |
hid: Use player-defined controller type as PREFERRED_CONTROLLER
Diffstat (limited to 'src/yuzu/configuration/configure_input.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 9ae9827fe..a52abdd8f 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -11,6 +11,7 @@ #include "common/param_package.h" #include "configuration/configure_touchscreen_advanced.h" #include "core/core.h" +#include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "ui_configure_input.h" #include "ui_configure_input_player.h" @@ -83,9 +84,9 @@ ConfigureInput::ConfigureInput(QWidget* parent) } template <typename Dialog, typename... Args> -void ConfigureInput::CallConfigureDialog(Args... args) { +void ConfigureInput::CallConfigureDialog(Args&&... args) { this->applyConfiguration(); - Dialog dialog(this, args...); + Dialog dialog(this, std::forward<Args>(args)...); const auto res = dialog.exec(); if (res == QDialog::Accepted) { @@ -94,14 +95,16 @@ void ConfigureInput::CallConfigureDialog(Args... args) { } void ConfigureInput::applyConfiguration() { - for (std::size_t i = 0; i < 8; ++i) { + for (std::size_t i = 0; i < players_enabled.size(); ++i) { Settings::values.players[i].connected = players_enabled[i]->isChecked(); Settings::values.players[i].type = static_cast<Settings::ControllerType>(player_controller[i]->currentIndex()); } Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); - Settings::values.players[8].connected = ui->handheld_connected->isChecked(); + Settings::values + .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] + .connected = ui->handheld_connected->isChecked(); Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); @@ -109,7 +112,7 @@ void ConfigureInput::applyConfiguration() { } void ConfigureInput::updateUIEnabled() { - for (std::size_t i = 0; i < 8; ++i) { + for (std::size_t i = 0; i < players_enabled.size(); ++i) { const auto enabled = players_enabled[i]->checkState() == Qt::Checked; player_controller[i]->setEnabled(enabled); @@ -118,10 +121,7 @@ void ConfigureInput::updateUIEnabled() { bool hit_disabled = false; for (auto* player : players_enabled) { - if (hit_disabled) - player->setDisabled(true); - else - player->setEnabled(true); + player->setDisabled(hit_disabled); if (!player->isChecked()) hit_disabled = true; } @@ -138,13 +138,16 @@ void ConfigureInput::loadConfiguration() { std::stable_partition(Settings::values.players.begin(), Settings::values.players.end(), [](const auto& player) { return player.connected; }); - for (std::size_t i = 0; i < 8; ++i) { + for (std::size_t i = 0; i < players_enabled.size(); ++i) { players_enabled[i]->setChecked(Settings::values.players[i].connected); player_controller[i]->setCurrentIndex(static_cast<u8>(Settings::values.players[i].type)); } ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); - ui->handheld_connected->setChecked(Settings::values.players[8].connected); + ui->handheld_connected->setChecked( + Settings::values + .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] + .connected); ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); @@ -157,7 +160,7 @@ void ConfigureInput::restoreDefaults() { players_enabled[0]->setCheckState(Qt::Checked); player_controller[0]->setCurrentIndex(1); - for (std::size_t i = 1; i < 8; ++i) { + for (std::size_t i = 1; i < players_enabled.size(); ++i) { players_enabled[i]->setCheckState(Qt::Unchecked); player_controller[i]->setCurrentIndex(0); } |