diff options
author | liamwhite <liamwhite@users.noreply.github.com> | 2023-08-26 19:15:00 -0400 |
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committer | GitHub <noreply@github.com> | 2023-08-26 19:15:00 -0400 |
commit | 6c4abd23be375afda850661cdf164b65e52f8cb8 (patch) | |
tree | 4245dfb837da484556040bb02915d0e7b53569c8 /src/yuzu/configuration/configure_input.cpp | |
parent | 84b384fbeafcb49f7ded1300cfc9dfa319a2fd3a (diff) | |
parent | 1cdd11d9f5541ba9b49baf3dddcb7e411f035669 (diff) |
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
Diffstat (limited to 'src/yuzu/configuration/configure_input.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 7fce85bca..e8f9ebfd8 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -4,6 +4,8 @@ #include <memory> #include <thread> +#include "common/settings.h" +#include "common/settings_enums.h" #include "core/core.h" #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" @@ -197,9 +199,11 @@ void ConfigureInput::ApplyConfiguration() { advanced->ApplyConfiguration(); - const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); - Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system); + const bool pre_docked_mode = Settings::IsDockedMode(); + const bool docked_mode_selected = ui->radioDocked->isChecked(); + Settings::values.use_docked_mode.SetValue( + docked_mode_selected ? Settings::ConsoleMode::Docked : Settings::ConsoleMode::Handheld); + OnDockedModeChanged(pre_docked_mode, docked_mode_selected, system); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); @@ -267,8 +271,8 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); + ui->radioDocked->setChecked(Settings::IsDockedMode()); + ui->radioUndocked->setChecked(!Settings::IsDockedMode()); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { |