diff options
author | James Rowe <jroweboy@gmail.com> | 2019-08-16 19:39:05 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-08-16 19:39:05 -0600 |
commit | e2392fe46fb775bafac0a2cdb43436e794849a15 (patch) | |
tree | e6f944c21905e4bebc6e2225ebb33b0a1497d5c2 /src/yuzu/configuration/configure_input.cpp | |
parent | 0e9e166d85a11f52af90efc7fb2b05345d093cdf (diff) | |
parent | 221250d922a29a364f1ec1181edf2c0444ffd079 (diff) |
Merge pull request #2766 from FearlessTobi/port-4849
Port citra-emu/citra#4849: "Qt: Fixed behaviour of buttons by connecting functors to correct signals"
Diffstat (limited to 'src/yuzu/configuration/configure_input.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 4dd775aab..7613197f2 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -79,7 +79,7 @@ ConfigureInput::ConfigureInput(QWidget* parent) LoadConfiguration(); UpdateUIEnabled(); - connect(ui->restore_defaults_button, &QPushButton::pressed, this, + connect(ui->restore_defaults_button, &QPushButton::clicked, this, &ConfigureInput::RestoreDefaults); for (auto* enabled : players_controller) { @@ -96,20 +96,20 @@ ConfigureInput::ConfigureInput(QWidget* parent) &ConfigureInput::UpdateUIEnabled); for (std::size_t i = 0; i < players_configure.size(); ++i) { - connect(players_configure[i], &QPushButton::pressed, this, + connect(players_configure[i], &QPushButton::clicked, this, [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); }); } - connect(ui->handheld_configure, &QPushButton::pressed, this, + connect(ui->handheld_configure, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); }); - connect(ui->debug_configure, &QPushButton::pressed, this, + connect(ui->debug_configure, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); }); - connect(ui->mouse_advanced, &QPushButton::pressed, this, + connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); }); - connect(ui->touchscreen_advanced, &QPushButton::pressed, this, + connect(ui->touchscreen_advanced, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); } |