diff options
author | Charles Lombardo <clombardo169@gmail.com> | 2023-11-24 22:59:55 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-11-24 22:59:55 -0500 |
commit | 5a182f4e7ccfac696cd54542089c880d002f5cc9 (patch) | |
tree | e1bcd72f38f4f57ff6b915022268b0feb86a7937 /src/yuzu/configuration/configure_input_per_game.cpp | |
parent | 093eb075a686d3584f59b129a200c2652a5cdb10 (diff) | |
parent | dda187d300de379abc4f4e17b5fd73a4eed8d956 (diff) |
Merge pull request #11889 from t895/ini-lib
configuration: Unify config handling across frontends
Diffstat (limited to 'src/yuzu/configuration/configure_input_per_game.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input_per_game.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp index 78e65d468..8d9f65a05 100644 --- a/src/yuzu/configuration/configure_input_per_game.cpp +++ b/src/yuzu/configuration/configure_input_per_game.cpp @@ -5,12 +5,12 @@ #include "core/core.h" #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" +#include "frontend_common/config.h" #include "ui_configure_input_per_game.h" -#include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_per_game.h" #include "yuzu/configuration/input_profiles.h" -ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, Config* config_, +ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QtConfig* config_, QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()), profiles(std::make_unique<InputProfiles>()), system{system_}, config{config_} { @@ -110,6 +110,6 @@ void ConfigureInputPerGame::SaveConfiguration() { // Clear all controls from the config in case the user reverted back to globals config->ClearControlPlayerValues(); for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) { - config->SaveControlPlayerValue(index); + config->SaveQtControlPlayerValues(index); } } |