diff options
author | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
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committer | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
commit | 9427e27e24a7135880ee2881c3c44988e174b41a (patch) | |
tree | 83f0062a35be144f6b162eaa823c5b3c7620146e /src/yuzu/configuration/configure_input_player.cpp | |
parent | b35ae725d20960411e8588b11c12a2d55f86c9d0 (diff) |
chore: update project branding to citron
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 1670 |
1 files changed, 0 insertions, 1670 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp deleted file mode 100644 index 400917f9d..000000000 --- a/src/yuzu/configuration/configure_input_player.cpp +++ /dev/null @@ -1,1670 +0,0 @@ -// SPDX-FileCopyrightText: 2016 Citra Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include <algorithm> -#include <memory> -#include <utility> -#include <QGridLayout> -#include <QInputDialog> -#include <QMenu> -#include <QMessageBox> -#include <QMouseEvent> -#include <QTimer> -#include "common/assert.h" -#include "common/param_package.h" -#include "configuration/qt_config.h" -#include "frontend_common/config.h" -#include "hid_core/frontend/emulated_controller.h" -#include "hid_core/hid_core.h" -#include "hid_core/hid_types.h" -#include "input_common/drivers/keyboard.h" -#include "input_common/drivers/mouse.h" -#include "input_common/main.h" -#include "ui_configure_input_player.h" -#include "yuzu/bootmanager.h" -#include "yuzu/configuration/configure_input_player.h" -#include "yuzu/configuration/configure_input_player_widget.h" -#include "yuzu/configuration/configure_mouse_panning.h" -#include "yuzu/configuration/input_profiles.h" -#include "yuzu/util/limitable_input_dialog.h" - -const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> - ConfigureInputPlayer::analog_sub_buttons{{ - "up", - "down", - "left", - "right", - }}; - -namespace { - -QString GetKeyName(int key_code) { - switch (key_code) { - case Qt::Key_Shift: - return QObject::tr("Shift"); - case Qt::Key_Control: - return QObject::tr("Ctrl"); - case Qt::Key_Alt: - return QObject::tr("Alt"); - case Qt::Key_Meta: - return {}; - default: - return QKeySequence(key_code).toString(); - } -} - -QString GetButtonName(Common::Input::ButtonNames button_name) { - switch (button_name) { - case Common::Input::ButtonNames::ButtonLeft: - return QObject::tr("Left"); - case Common::Input::ButtonNames::ButtonRight: - return QObject::tr("Right"); - case Common::Input::ButtonNames::ButtonDown: - return QObject::tr("Down"); - case Common::Input::ButtonNames::ButtonUp: - return QObject::tr("Up"); - case Common::Input::ButtonNames::TriggerZ: - return QObject::tr("Z"); - case Common::Input::ButtonNames::TriggerR: - return QObject::tr("R"); - case Common::Input::ButtonNames::TriggerL: - return QObject::tr("L"); - case Common::Input::ButtonNames::TriggerZR: - return QObject::tr("ZR"); - case Common::Input::ButtonNames::TriggerZL: - return QObject::tr("ZL"); - case Common::Input::ButtonNames::TriggerSR: - return QObject::tr("SR"); - case Common::Input::ButtonNames::TriggerSL: - return QObject::tr("SL"); - case Common::Input::ButtonNames::ButtonStickL: - return QObject::tr("Stick L"); - case Common::Input::ButtonNames::ButtonStickR: - return QObject::tr("Stick R"); - case Common::Input::ButtonNames::ButtonA: - return QObject::tr("A"); - case Common::Input::ButtonNames::ButtonB: - return QObject::tr("B"); - case Common::Input::ButtonNames::ButtonX: - return QObject::tr("X"); - case Common::Input::ButtonNames::ButtonY: - return QObject::tr("Y"); - case Common::Input::ButtonNames::ButtonStart: - return QObject::tr("Start"); - case Common::Input::ButtonNames::ButtonPlus: - return QObject::tr("Plus"); - case Common::Input::ButtonNames::ButtonMinus: - return QObject::tr("Minus"); - case Common::Input::ButtonNames::ButtonHome: - return QObject::tr("Home"); - case Common::Input::ButtonNames::ButtonCapture: - return QObject::tr("Capture"); - case Common::Input::ButtonNames::L1: - return QObject::tr("L1"); - case Common::Input::ButtonNames::L2: - return QObject::tr("L2"); - case Common::Input::ButtonNames::L3: - return QObject::tr("L3"); - case Common::Input::ButtonNames::R1: - return QObject::tr("R1"); - case Common::Input::ButtonNames::R2: - return QObject::tr("R2"); - case Common::Input::ButtonNames::R3: - return QObject::tr("R3"); - case Common::Input::ButtonNames::Circle: - return QObject::tr("Circle"); - case Common::Input::ButtonNames::Cross: - return QObject::tr("Cross"); - case Common::Input::ButtonNames::Square: - return QObject::tr("Square"); - case Common::Input::ButtonNames::Triangle: - return QObject::tr("Triangle"); - case Common::Input::ButtonNames::Share: - return QObject::tr("Share"); - case Common::Input::ButtonNames::Options: - return QObject::tr("Options"); - case Common::Input::ButtonNames::Home: - return QObject::tr("Home"); - case Common::Input::ButtonNames::Touch: - return QObject::tr("Touch"); - case Common::Input::ButtonNames::ButtonMouseWheel: - return QObject::tr("Wheel", "Indicates the mouse wheel"); - case Common::Input::ButtonNames::ButtonBackward: - return QObject::tr("Backward"); - case Common::Input::ButtonNames::ButtonForward: - return QObject::tr("Forward"); - case Common::Input::ButtonNames::ButtonTask: - return QObject::tr("Task"); - case Common::Input::ButtonNames::ButtonExtra: - return QObject::tr("Extra"); - default: - return QObject::tr("[undefined]"); - } -} - -QString GetDirectionName(const std::string& direction) { - if (direction == "left") { - return QObject::tr("Left"); - } - if (direction == "right") { - return QObject::tr("Right"); - } - if (direction == "up") { - return QObject::tr("Up"); - } - if (direction == "down") { - return QObject::tr("Down"); - } - UNIMPLEMENTED_MSG("Unimplemented direction name={}", direction); - return QString::fromStdString(direction); -} - -void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param, - const std::string& button_name) { - // The poller returned a complete axis, so set all the buttons - if (input_param.Has("axis_x") && input_param.Has("axis_y")) { - analog_param = input_param; - return; - } - // Check if the current configuration has either no engine or an axis binding. - // Clears out the old binding and adds one with analog_from_button. - if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) { - analog_param = { - {"engine", "analog_from_button"}, - }; - } - analog_param.Set(button_name, input_param.Serialize()); -} -} // namespace - -QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { - if (!param.Has("engine")) { - return QObject::tr("[not set]"); - } - - const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); - const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : ""); - const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : ""); - const QString turbo = QString::fromStdString(param.Get("turbo", false) ? "$" : ""); - const auto common_button_name = input_subsystem->GetButtonName(param); - - // Retrieve the names from Qt - if (param.Get("engine", "") == "keyboard") { - const QString button_str = GetKeyName(param.Get("code", 0)); - return QObject::tr("%1%2%3%4").arg(turbo, toggle, inverted, button_str); - } - - if (common_button_name == Common::Input::ButtonNames::Invalid) { - return QObject::tr("[invalid]"); - } - - if (common_button_name == Common::Input::ButtonNames::Engine) { - return QString::fromStdString(param.Get("engine", "")); - } - - if (common_button_name == Common::Input::ButtonNames::Value) { - if (param.Has("hat")) { - const QString hat = GetDirectionName(param.Get("direction", "")); - return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, hat); - } - if (param.Has("axis")) { - const QString axis = QString::fromStdString(param.Get("axis", "")); - return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, axis); - } - if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) { - const QString axis_x = QString::fromStdString(param.Get("axis_x", "")); - const QString axis_y = QString::fromStdString(param.Get("axis_y", "")); - const QString axis_z = QString::fromStdString(param.Get("axis_z", "")); - return QObject::tr("%1%2Axis %3,%4,%5").arg(toggle, inverted, axis_x, axis_y, axis_z); - } - if (param.Has("motion")) { - const QString motion = QString::fromStdString(param.Get("motion", "")); - return QObject::tr("%1%2Motion %3").arg(toggle, inverted, motion); - } - if (param.Has("button")) { - const QString button = QString::fromStdString(param.Get("button", "")); - return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button); - } - } - - QString button_name = GetButtonName(common_button_name); - if (param.Has("hat")) { - return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name); - } - if (param.Has("axis")) { - return QObject::tr("%1%2%3Axis %4").arg(toggle, inverted, invert, button_name); - } - if (param.Has("motion")) { - return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name); - } - if (param.Has("button")) { - return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button_name); - } - - return QObject::tr("[unknown]"); -} - -QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param, - const std::string& dir) { - if (!param.Has("engine")) { - return QObject::tr("[not set]"); - } - - if (param.Get("engine", "") == "analog_from_button") { - return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); - } - - if (!param.Has("axis_x") || !param.Has("axis_y")) { - return QObject::tr("[unknown]"); - } - - const auto engine_str = param.Get("engine", ""); - const QString axis_x_str = QString::fromStdString(param.Get("axis_x", "")); - const QString axis_y_str = QString::fromStdString(param.Get("axis_y", "")); - const bool invert_x = param.Get("invert_x", "+") == "-"; - const bool invert_y = param.Get("invert_y", "+") == "-"; - - if (dir == "modifier") { - return QObject::tr("[unused]"); - } - - if (dir == "left") { - const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-"); - return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); - } - if (dir == "right") { - const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+"); - return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); - } - if (dir == "up") { - const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+"); - return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); - } - if (dir == "down") { - const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-"); - return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); - } - - return QObject::tr("[unknown]"); -} - -ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index_, - QWidget* bottom_row_, - InputCommon::InputSubsystem* input_subsystem_, - InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, - bool is_powered_on_, bool debug_) - : QWidget(parent), - ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_}, - is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_), - timeout_timer(std::make_unique<QTimer>()), - poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} { - if (player_index == 0) { - auto* emulated_controller_p1 = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_handheld = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); - emulated_controller_p1->SaveCurrentConfig(); - emulated_controller_p1->EnableConfiguration(); - emulated_controller_handheld->SaveCurrentConfig(); - emulated_controller_handheld->EnableConfiguration(); - if (emulated_controller_handheld->IsConnected(true)) { - emulated_controller_p1->Disconnect(); - emulated_controller = emulated_controller_handheld; - } else { - emulated_controller = emulated_controller_p1; - } - } else { - emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); - emulated_controller->SaveCurrentConfig(); - emulated_controller->EnableConfiguration(); - } - ui->setupUi(this); - - setFocusPolicy(Qt::ClickFocus); - - button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, - ui->buttonSLLeft, ui->buttonSRLeft, ui->buttonHome, ui->buttonScreenshot, - ui->buttonSLRight, ui->buttonSRRight, - }; - - analog_map_buttons = {{ - { - ui->buttonLStickUp, - ui->buttonLStickDown, - ui->buttonLStickLeft, - ui->buttonLStickRight, - }, - { - ui->buttonRStickUp, - ui->buttonRStickDown, - ui->buttonRStickLeft, - ui->buttonRStickRight, - }, - }}; - - motion_map = { - ui->buttonMotionLeft, - ui->buttonMotionRight, - }; - - analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone}; - analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone}; - analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup}; - analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod}; - analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange}; - analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange}; - analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup}; - analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange}; - - ui->controllerFrame->SetController(emulated_controller); - - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - auto* const button = button_map[button_id]; - - if (button == nullptr) { - continue; - } - - connect(button, &QPushButton::clicked, [=, this] { - HandleClick( - button, button_id, - [=, this](const Common::ParamPackage& params) { - emulated_controller->SetButtonParam(button_id, params); - }, - InputCommon::Polling::InputType::Button); - }); - - button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - Common::ParamPackage param = emulated_controller->GetButtonParam(button_id); - context_menu.addAction(tr("Clear"), [&] { - emulated_controller->SetButtonParam(button_id, {}); - button_map[button_id]->setText(tr("[not set]")); - }); - if (param.Has("code") || param.Has("button") || param.Has("hat")) { - context_menu.addAction(tr("Invert button"), [&] { - const bool invert_value = !param.Get("inverted", false); - param.Set("inverted", invert_value); - button_map[button_id]->setText(ButtonToText(param)); - emulated_controller->SetButtonParam(button_id, param); - }); - context_menu.addAction(tr("Toggle button"), [&] { - const bool toggle_value = !param.Get("toggle", false); - param.Set("toggle", toggle_value); - button_map[button_id]->setText(ButtonToText(param)); - emulated_controller->SetButtonParam(button_id, param); - }); - context_menu.addAction(tr("Turbo button"), [&] { - const bool turbo_value = !param.Get("turbo", false); - param.Set("turbo", turbo_value); - button_map[button_id]->setText(ButtonToText(param)); - emulated_controller->SetButtonParam(button_id, param); - }); - } - if (param.Has("axis")) { - context_menu.addAction(tr("Invert axis"), [&] { - const bool toggle_value = !(param.Get("invert", "+") == "-"); - param.Set("invert", toggle_value ? "-" : "+"); - button_map[button_id]->setText(ButtonToText(param)); - emulated_controller->SetButtonParam(button_id, param); - }); - context_menu.addAction(tr("Invert button"), [&] { - const bool invert_value = !param.Get("inverted", false); - param.Set("inverted", invert_value); - button_map[button_id]->setText(ButtonToText(param)); - emulated_controller->SetButtonParam(button_id, param); - }); - context_menu.addAction(tr("Set threshold"), [&] { - const int button_threshold = - static_cast<int>(param.Get("threshold", 0.5f) * 100.0f); - const int new_threshold = QInputDialog::getInt( - this, tr("Set threshold"), tr("Choose a value between 0% and 100%"), - button_threshold, 0, 100); - param.Set("threshold", new_threshold / 100.0f); - - if (button_id == Settings::NativeButton::ZL) { - ui->sliderZLThreshold->setValue(new_threshold); - } - if (button_id == Settings::NativeButton::ZR) { - ui->sliderZRThreshold->setValue(new_threshold); - } - emulated_controller->SetButtonParam(button_id, param); - }); - context_menu.addAction(tr("Toggle axis"), [&] { - const bool toggle_value = !param.Get("toggle", false); - param.Set("toggle", toggle_value); - button_map[button_id]->setText(ButtonToText(param)); - emulated_controller->SetButtonParam(button_id, param); - }); - } - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); - } - - for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - auto* const button = motion_map[motion_id]; - if (button == nullptr) { - continue; - } - - connect(button, &QPushButton::clicked, [=, this] { - HandleClick( - button, motion_id, - [=, this](const Common::ParamPackage& params) { - emulated_controller->SetMotionParam(motion_id, params); - }, - InputCommon::Polling::InputType::Motion); - }); - - button->setContextMenuPolicy(Qt::CustomContextMenu); - - connect(button, &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id); - context_menu.addAction(tr("Clear"), [&] { - emulated_controller->SetMotionParam(motion_id, {}); - motion_map[motion_id]->setText(tr("[not set]")); - }); - if (param.Has("motion")) { - context_menu.addAction(tr("Set gyro threshold"), [&] { - const int gyro_threshold = - static_cast<int>(param.Get("threshold", 0.007f) * 1000.0f); - const int new_threshold = QInputDialog::getInt( - this, tr("Set threshold"), tr("Choose a value between 0% and 100%"), - gyro_threshold, 0, 100); - param.Set("threshold", new_threshold / 1000.0f); - emulated_controller->SetMotionParam(motion_id, param); - }); - context_menu.addAction(tr("Calibrate sensor"), [&] { - emulated_controller->StartMotionCalibration(); - }); - } - context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location)); - }); - } - - connect(ui->sliderZLThreshold, &QSlider::valueChanged, [=, this] { - Common::ParamPackage param = - emulated_controller->GetButtonParam(Settings::NativeButton::ZL); - if (param.Has("threshold")) { - const auto slider_value = ui->sliderZLThreshold->value(); - param.Set("threshold", slider_value / 100.0f); - emulated_controller->SetButtonParam(Settings::NativeButton::ZL, param); - } - }); - - connect(ui->sliderZRThreshold, &QSlider::valueChanged, [=, this] { - Common::ParamPackage param = - emulated_controller->GetButtonParam(Settings::NativeButton::ZR); - if (param.Has("threshold")) { - const auto slider_value = ui->sliderZRThreshold->value(); - param.Set("threshold", slider_value / 100.0f); - emulated_controller->SetButtonParam(Settings::NativeButton::ZR, param); - } - }); - - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { - auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; - - if (analog_button == nullptr) { - continue; - } - - connect(analog_button, &QPushButton::clicked, [=, this] { - if (!map_analog_stick_accepted) { - map_analog_stick_accepted = - QMessageBox::information( - this, tr("Map Analog Stick"), - tr("After pressing OK, first move your joystick horizontally, and then " - "vertically.\nTo invert the axes, first move your joystick " - "vertically, and then horizontally."), - QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok; - if (!map_analog_stick_accepted) { - return; - } - } - HandleClick( - analog_map_buttons[analog_id][sub_button_id], analog_id, - [=, this](const Common::ParamPackage& params) { - Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - SetAnalogParam(params, param, analog_sub_buttons[sub_button_id]); - // Correct axis direction for inverted sticks - if (input_subsystem->IsStickInverted(param)) { - switch (analog_id) { - case Settings::NativeAnalog::LStick: { - const bool invert_value = param.Get("invert_x", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - param.Set("invert_x", invert_str); - break; - } - case Settings::NativeAnalog::RStick: { - const bool invert_value = param.Get("invert_y", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - param.Set("invert_y", invert_str); - break; - } - default: - break; - } - } - emulated_controller->SetStickParam(analog_id, param); - }, - InputCommon::Polling::InputType::Stick); - }); - - analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - - connect(analog_button, &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - context_menu.addAction(tr("Clear"), [&] { - if (param.Get("engine", "") != "analog_from_button") { - emulated_controller->SetStickParam(analog_id, {}); - for (auto button : analog_map_buttons[analog_id]) { - button->setText(tr("[not set]")); - } - return; - } - switch (sub_button_id) { - case 0: - param.Erase("up"); - break; - case 1: - param.Erase("down"); - break; - case 2: - param.Erase("left"); - break; - case 3: - param.Erase("right"); - break; - } - emulated_controller->SetStickParam(analog_id, param); - analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Center axis"), [&] { - const auto stick_value = - emulated_controller->GetSticksValues()[analog_id]; - const float offset_x = stick_value.x.properties.offset; - const float offset_y = stick_value.y.properties.offset; - float raw_value_x = stick_value.x.raw_value; - float raw_value_y = stick_value.y.raw_value; - // See Core::HID::SanitizeStick() to obtain the original raw axis value - if (std::abs(offset_x) < 0.5f) { - if (raw_value_x > 0) { - raw_value_x *= 1 + offset_x; - } else { - raw_value_x *= 1 - offset_x; - } - } - if (std::abs(offset_x) < 0.5f) { - if (raw_value_y > 0) { - raw_value_y *= 1 + offset_y; - } else { - raw_value_y *= 1 - offset_y; - } - } - param.Set("offset_x", -raw_value_x + offset_x); - param.Set("offset_y", -raw_value_y + offset_y); - emulated_controller->SetStickParam(analog_id, param); - }); - context_menu.addAction(tr("Invert axis"), [&] { - if (sub_button_id == 2 || sub_button_id == 3) { - const bool invert_value = param.Get("invert_x", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - param.Set("invert_x", invert_str); - emulated_controller->SetStickParam(analog_id, param); - } - if (sub_button_id == 0 || sub_button_id == 1) { - const bool invert_value = param.Get("invert_y", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - param.Set("invert_y", invert_str); - emulated_controller->SetStickParam(analog_id, param); - } - for (int analog_sub_button_id = 0; - analog_sub_button_id < ANALOG_SUB_BUTTONS_NUM; - ++analog_sub_button_id) { - analog_map_buttons[analog_id][analog_sub_button_id]->setText( - AnalogToText(param, analog_sub_buttons[analog_sub_button_id])); - } - }); - context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( - menu_location)); - }); - } - - // Handle clicks for the modifier buttons as well. - connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] { - HandleClick( - analog_map_modifier_button[analog_id], analog_id, - [=, this](const Common::ParamPackage& params) { - Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - param.Set("modifier", params.Serialize()); - emulated_controller->SetStickParam(analog_id, param); - }, - InputCommon::Polling::InputType::Button); - }); - - analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu); - - connect( - analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - context_menu.addAction(tr("Clear"), [&] { - param.Set("modifier", ""); - analog_map_modifier_button[analog_id]->setText(tr("[not set]")); - emulated_controller->SetStickParam(analog_id, param); - }); - context_menu.addAction(tr("Toggle button"), [&] { - Common::ParamPackage modifier_param = - Common::ParamPackage{param.Get("modifier", "")}; - const bool toggle_value = !modifier_param.Get("toggle", false); - modifier_param.Set("toggle", toggle_value); - param.Set("modifier", modifier_param.Serialize()); - analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param)); - emulated_controller->SetStickParam(analog_id, param); - }); - context_menu.addAction(tr("Invert button"), [&] { - Common::ParamPackage modifier_param = - Common::ParamPackage{param.Get("modifier", "")}; - const bool invert_value = !modifier_param.Get("inverted", false); - modifier_param.Set("inverted", invert_value); - param.Set("modifier", modifier_param.Serialize()); - analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param)); - emulated_controller->SetStickParam(analog_id, param); - }); - context_menu.exec( - analog_map_modifier_button[analog_id]->mapToGlobal(menu_location)); - }); - - connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged), - [=, this] { - Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - const auto spinbox_value = analog_map_range_spinbox[analog_id]->value(); - param.Set("range", spinbox_value / 100.0f); - emulated_controller->SetStickParam(analog_id, param); - }); - - connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] { - Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - const auto slider_value = analog_map_deadzone_slider[analog_id]->value(); - analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value)); - param.Set("deadzone", slider_value / 100.0f); - emulated_controller->SetStickParam(analog_id, param); - }); - - connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] { - Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - const auto slider_value = analog_map_modifier_slider[analog_id]->value(); - analog_map_modifier_label[analog_id]->setText( - tr("Modifier Range: %1%").arg(slider_value)); - param.Set("modifier_scale", slider_value / 100.0f); - emulated_controller->SetStickParam(analog_id, param); - }); - } - - if (player_index_ == 0) { - connect(ui->mousePanningButton, &QPushButton::clicked, [this, input_subsystem_] { - const auto right_stick_param = - emulated_controller->GetStickParam(Settings::NativeAnalog::RStick); - ConfigureMousePanning dialog(this, input_subsystem_, - right_stick_param.Get("deadzone", 0.0f), - right_stick_param.Get("range", 1.0f)); - if (dialog.exec() == QDialog::Accepted) { - dialog.ApplyConfiguration(); - } - }); - } else { - ui->mousePanningWidget->hide(); - } - - // Player Connected checkbox - connect(ui->groupConnectedController, &QGroupBox::toggled, - [this](bool checked) { emit Connected(checked); }); - - if (player_index == 0) { - connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), - [this](int index) { - emit HandheldStateChanged(GetControllerTypeFromIndex(index) == - Core::HID::NpadStyleIndex::Handheld); - }); - } - - if (debug || player_index == 9) { - ui->groupConnectedController->setCheckable(false); - } - - // The Debug Controller can only choose the Pro Controller. - if (debug) { - ui->buttonScreenshot->setEnabled(false); - ui->buttonHome->setEnabled(false); - ui->comboControllerType->addItem(tr("Pro Controller")); - } else { - SetConnectableControllers(); - } - - UpdateControllerAvailableButtons(); - UpdateControllerEnabledButtons(); - UpdateControllerButtonNames(); - UpdateMotionButtons(); - connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { - UpdateControllerAvailableButtons(); - UpdateControllerEnabledButtons(); - UpdateControllerButtonNames(); - UpdateMotionButtons(); - const Core::HID::NpadStyleIndex type = - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - - if (player_index == 0) { - auto* emulated_controller_p1 = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_handheld = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); - bool is_connected = emulated_controller->IsConnected(true); - - emulated_controller_p1->SetNpadStyleIndex(type); - emulated_controller_handheld->SetNpadStyleIndex(type); - if (is_connected) { - if (type == Core::HID::NpadStyleIndex::Handheld) { - emulated_controller_p1->Disconnect(); - emulated_controller_handheld->Connect(true); - emulated_controller = emulated_controller_handheld; - } else { - emulated_controller_handheld->Disconnect(); - emulated_controller_p1->Connect(true); - emulated_controller = emulated_controller_p1; - } - } - ui->controllerFrame->SetController(emulated_controller); - } - emulated_controller->SetNpadStyleIndex(type); - }); - - connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this, - &ConfigureInputPlayer::UpdateMappingWithDefaults); - ui->comboDevices->installEventFilter(this); - - ui->comboDevices->setCurrentIndex(-1); - - timeout_timer->setSingleShot(true); - connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); - - connect(poll_timer.get(), &QTimer::timeout, [this] { - const auto& params = input_subsystem->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } - }); - - UpdateInputProfiles(); - - connect(ui->buttonProfilesNew, &QPushButton::clicked, this, - &ConfigureInputPlayer::CreateProfile); - connect(ui->buttonProfilesDelete, &QPushButton::clicked, this, - &ConfigureInputPlayer::DeleteProfile); - connect(ui->comboProfiles, qOverload<int>(&QComboBox::activated), this, - &ConfigureInputPlayer::LoadProfile); - connect(ui->buttonProfilesSave, &QPushButton::clicked, this, - &ConfigureInputPlayer::SaveProfile); - - LoadConfiguration(); -} - -ConfigureInputPlayer::~ConfigureInputPlayer() { - if (player_index == 0) { - auto* emulated_controller_p1 = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_handheld = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); - emulated_controller_p1->DisableConfiguration(); - emulated_controller_handheld->DisableConfiguration(); - } else { - emulated_controller->DisableConfiguration(); - } -} - -void ConfigureInputPlayer::ApplyConfiguration() { - if (player_index == 0) { - auto* emulated_controller_p1 = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_handheld = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); - emulated_controller_p1->DisableConfiguration(); - emulated_controller_p1->SaveCurrentConfig(); - emulated_controller_p1->EnableConfiguration(); - emulated_controller_handheld->DisableConfiguration(); - emulated_controller_handheld->SaveCurrentConfig(); - emulated_controller_handheld->EnableConfiguration(); - return; - } - emulated_controller->DisableConfiguration(); - emulated_controller->SaveCurrentConfig(); - emulated_controller->EnableConfiguration(); -} - -void ConfigureInputPlayer::showEvent(QShowEvent* event) { - if (bottom_row == nullptr) { - return; - } - QWidget::showEvent(event); - ui->main->addWidget(bottom_row); -} - -void ConfigureInputPlayer::changeEvent(QEvent* event) { - if (event->type() == QEvent::LanguageChange) { - RetranslateUI(); - } - - QWidget::changeEvent(event); -} - -void ConfigureInputPlayer::RetranslateUI() { - ui->retranslateUi(this); - UpdateUI(); -} - -void ConfigureInputPlayer::LoadConfiguration() { - emulated_controller->ReloadFromSettings(); - - UpdateUI(); - UpdateInputDeviceCombobox(); - - if (debug) { - return; - } - - const int comboBoxIndex = - GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true)); - ui->comboControllerType->setCurrentIndex(comboBoxIndex); - ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true)); -} - -void ConfigureInputPlayer::ConnectPlayer(bool connected) { - ui->groupConnectedController->setChecked(connected); - if (connected) { - emulated_controller->Connect(true); - } else { - emulated_controller->Disconnect(); - } -} - -void ConfigureInputPlayer::UpdateInputDeviceCombobox() { - // Skip input device persistence if "Input Devices" is set to "Any". - if (ui->comboDevices->currentIndex() == 0) { - UpdateInputDevices(); - return; - } - - const auto devices = emulated_controller->GetMappedDevices(); - UpdateInputDevices(); - - if (devices.empty()) { - return; - } - - if (devices.size() > 2) { - ui->comboDevices->setCurrentIndex(0); - return; - } - - const auto first_engine = devices[0].Get("engine", ""); - const auto first_guid = devices[0].Get("guid", ""); - const auto first_port = devices[0].Get("port", 0); - const auto first_pad = devices[0].Get("pad", 0); - - if (devices.size() == 1) { - const auto devices_it = std::find_if( - input_devices.begin(), input_devices.end(), - [first_engine, first_guid, first_port, first_pad](const Common::ParamPackage& param) { - return param.Get("engine", "") == first_engine && - param.Get("guid", "") == first_guid && param.Get("port", 0) == first_port && - param.Get("pad", 0) == first_pad; - }); - const int device_index = - devices_it != input_devices.end() - ? static_cast<int>(std::distance(input_devices.begin(), devices_it)) - : 0; - ui->comboDevices->setCurrentIndex(device_index); - return; - } - - const auto second_engine = devices[1].Get("engine", ""); - const auto second_guid = devices[1].Get("guid", ""); - const auto second_port = devices[1].Get("port", 0); - - const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") && - (second_engine == "keyboard" || second_engine == "mouse"); - - if (is_keyboard_mouse) { - ui->comboDevices->setCurrentIndex(2); - return; - } - - const bool is_engine_equal = first_engine == second_engine; - const bool is_port_equal = first_port == second_port; - - if (is_engine_equal && is_port_equal) { - const auto devices_it = std::find_if( - input_devices.begin(), input_devices.end(), - [first_engine, first_guid, second_guid, first_port](const Common::ParamPackage& param) { - const bool is_guid_valid = - (param.Get("guid", "") == first_guid && - param.Get("guid2", "") == second_guid) || - (param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid); - return param.Get("engine", "") == first_engine && is_guid_valid && - param.Get("port", 0) == first_port; - }); - const int device_index = - devices_it != input_devices.end() - ? static_cast<int>(std::distance(input_devices.begin(), devices_it)) - : 0; - ui->comboDevices->setCurrentIndex(device_index); - } else { - ui->comboDevices->setCurrentIndex(0); - } -} - -void ConfigureInputPlayer::RestoreDefaults() { - UpdateMappingWithDefaults(); -} - -void ConfigureInputPlayer::ClearAll() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - const auto* const button = button_map[button_id]; - if (button == nullptr) { - continue; - } - emulated_controller->SetButtonParam(button_id, {}); - } - - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { - const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; - if (analog_button == nullptr) { - continue; - } - emulated_controller->SetStickParam(analog_id, {}); - } - } - - for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - const auto* const motion_button = motion_map[motion_id]; - if (motion_button == nullptr) { - continue; - } - emulated_controller->SetMotionParam(motion_id, {}); - } - - UpdateUI(); - UpdateInputDevices(); -} - -void ConfigureInputPlayer::UpdateUI() { - for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) { - const Common::ParamPackage param = emulated_controller->GetButtonParam(button); - button_map[button]->setText(ButtonToText(param)); - } - - const Common::ParamPackage ZL_param = - emulated_controller->GetButtonParam(Settings::NativeButton::ZL); - if (ZL_param.Has("threshold")) { - const int button_threshold = static_cast<int>(ZL_param.Get("threshold", 0.5f) * 100.0f); - ui->sliderZLThreshold->setValue(button_threshold); - } - - const Common::ParamPackage ZR_param = - emulated_controller->GetButtonParam(Settings::NativeButton::ZR); - if (ZR_param.Has("threshold")) { - const int button_threshold = static_cast<int>(ZR_param.Get("threshold", 0.5f) * 100.0f); - ui->sliderZRThreshold->setValue(button_threshold); - } - - for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - const Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id); - motion_map[motion_id]->setText(ButtonToText(param)); - } - - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { - const Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { - auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; - - if (analog_button == nullptr) { - continue; - } - - analog_button->setText(AnalogToText(param, analog_sub_buttons[sub_button_id])); - } - - analog_map_modifier_button[analog_id]->setText( - ButtonToText(Common::ParamPackage{param.Get("modifier", "")})); - - const auto deadzone_label = analog_map_deadzone_label[analog_id]; - const auto deadzone_slider = analog_map_deadzone_slider[analog_id]; - const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id]; - const auto modifier_label = analog_map_modifier_label[analog_id]; - const auto modifier_slider = analog_map_modifier_slider[analog_id]; - const auto range_groupbox = analog_map_range_groupbox[analog_id]; - const auto range_spinbox = analog_map_range_spinbox[analog_id]; - - int slider_value; - const bool is_controller = input_subsystem->IsController(param); - - if (is_controller) { - slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100); - deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value)); - deadzone_slider->setValue(slider_value); - range_spinbox->setValue(static_cast<int>(param.Get("range", 0.95f) * 100)); - } else { - slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100); - modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value)); - modifier_slider->setValue(slider_value); - } - - deadzone_label->setVisible(is_controller); - deadzone_slider->setVisible(is_controller); - modifier_groupbox->setVisible(!is_controller); - modifier_label->setVisible(!is_controller); - modifier_slider->setVisible(!is_controller); - range_groupbox->setVisible(is_controller); - } -} - -void ConfigureInputPlayer::SetConnectableControllers() { - const auto npad_style_set = hid_core.GetSupportedStyleTag(); - index_controller_type_pairs.clear(); - ui->comboControllerType->clear(); - - const auto add_item = [&](Core::HID::NpadStyleIndex controller_type, - const QString& controller_name) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), controller_type); - ui->comboControllerType->addItem(controller_name); - }; - - if (npad_style_set.fullkey == 1) { - add_item(Core::HID::NpadStyleIndex::Fullkey, tr("Pro Controller")); - } - - if (npad_style_set.joycon_dual == 1) { - add_item(Core::HID::NpadStyleIndex::JoyconDual, tr("Dual Joycons")); - } - - if (npad_style_set.joycon_left == 1) { - add_item(Core::HID::NpadStyleIndex::JoyconLeft, tr("Left Joycon")); - } - - if (npad_style_set.joycon_right == 1) { - add_item(Core::HID::NpadStyleIndex::JoyconRight, tr("Right Joycon")); - } - - if (player_index == 0 && npad_style_set.handheld == 1) { - add_item(Core::HID::NpadStyleIndex::Handheld, tr("Handheld")); - } - - if (npad_style_set.gamecube == 1) { - add_item(Core::HID::NpadStyleIndex::GameCube, tr("GameCube Controller")); - } - - // Disable all unsupported controllers - if (!Settings::values.enable_all_controllers) { - return; - } - - if (npad_style_set.palma == 1) { - add_item(Core::HID::NpadStyleIndex::Pokeball, tr("Poke Ball Plus")); - } - - if (npad_style_set.lark == 1) { - add_item(Core::HID::NpadStyleIndex::NES, tr("NES Controller")); - } - - if (npad_style_set.lucia == 1) { - add_item(Core::HID::NpadStyleIndex::SNES, tr("SNES Controller")); - } - - if (npad_style_set.lagoon == 1) { - add_item(Core::HID::NpadStyleIndex::N64, tr("N64 Controller")); - } - - if (npad_style_set.lager == 1) { - add_item(Core::HID::NpadStyleIndex::SegaGenesis, tr("Sega Genesis")); - } -} - -Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { - const auto it = - std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), - [index](const auto& pair) { return pair.first == index; }); - - if (it == index_controller_type_pairs.end()) { - return Core::HID::NpadStyleIndex::Fullkey; - } - - return it->second; -} - -int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const { - const auto it = - std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), - [type](const auto& pair) { return pair.second == type; }); - - if (it == index_controller_type_pairs.end()) { - return -1; - } - - return it->first; -} - -void ConfigureInputPlayer::UpdateInputDevices() { - input_devices = input_subsystem->GetInputDevices(); - ui->comboDevices->clear(); - for (const auto& device : input_devices) { - ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {}); - } -} - -void ConfigureInputPlayer::UpdateControllerAvailableButtons() { - auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - if (debug) { - layout = Core::HID::NpadStyleIndex::Fullkey; - } - - // List of all the widgets that will be hidden by any of the following layouts that need - // "unhidden" after the controller type changes - const std::array<QWidget*, 14> layout_show = { - ui->buttonShoulderButtonsSLSRLeft, - ui->buttonShoulderButtonsSLSRRight, - ui->horizontalSpacerShoulderButtonsWidget, - ui->horizontalSpacerShoulderButtonsWidget2, - ui->horizontalSpacerShoulderButtonsWidget3, - ui->horizontalSpacerShoulderButtonsWidget4, - ui->buttonShoulderButtonsLeft, - ui->buttonMiscButtonsMinusScreenshot, - ui->bottomLeft, - ui->buttonShoulderButtonsRight, - ui->buttonMiscButtonsPlusHome, - ui->bottomRight, - ui->buttonMiscButtonsMinusGroup, - ui->buttonMiscButtonsScreenshotGroup, - }; - - for (auto* widget : layout_show) { - widget->show(); - } - - std::vector<QWidget*> layout_hidden; - switch (layout) { - case Core::HID::NpadStyleIndex::Fullkey: - case Core::HID::NpadStyleIndex::Handheld: - layout_hidden = { - ui->buttonShoulderButtonsSLSRLeft, - ui->buttonShoulderButtonsSLSRRight, - ui->horizontalSpacerShoulderButtonsWidget2, - ui->horizontalSpacerShoulderButtonsWidget4, - }; - break; - case Core::HID::NpadStyleIndex::JoyconLeft: - layout_hidden = { - ui->buttonShoulderButtonsSLSRRight, - ui->horizontalSpacerShoulderButtonsWidget2, - ui->horizontalSpacerShoulderButtonsWidget3, - ui->buttonShoulderButtonsRight, - ui->buttonMiscButtonsPlusHome, - ui->bottomRight, - }; - break; - case Core::HID::NpadStyleIndex::JoyconRight: - layout_hidden = { - ui->buttonShoulderButtonsSLSRLeft, ui->horizontalSpacerShoulderButtonsWidget, - ui->horizontalSpacerShoulderButtonsWidget4, ui->buttonShoulderButtonsLeft, - ui->buttonMiscButtonsMinusScreenshot, ui->bottomLeft, - }; - break; - case Core::HID::NpadStyleIndex::GameCube: - layout_hidden = { - ui->buttonShoulderButtonsSLSRLeft, - ui->buttonShoulderButtonsSLSRRight, - ui->horizontalSpacerShoulderButtonsWidget2, - ui->horizontalSpacerShoulderButtonsWidget4, - ui->buttonMiscButtonsMinusGroup, - ui->buttonMiscButtonsScreenshotGroup, - }; - break; - default: - break; - } - - for (auto* widget : layout_hidden) { - widget->hide(); - } -} - -void ConfigureInputPlayer::UpdateControllerEnabledButtons() { - auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - if (debug) { - layout = Core::HID::NpadStyleIndex::Fullkey; - } - - // List of all the widgets that will be disabled by any of the following layouts that need - // "enabled" after the controller type changes - const std::array<QWidget*, 3> layout_enable = { - ui->buttonLStickPressedGroup, - ui->groupRStickPressed, - ui->buttonShoulderButtonsButtonLGroup, - }; - - for (auto* widget : layout_enable) { - widget->setEnabled(true); - } - - std::vector<QWidget*> layout_disable; - switch (layout) { - case Core::HID::NpadStyleIndex::Fullkey: - case Core::HID::NpadStyleIndex::JoyconDual: - case Core::HID::NpadStyleIndex::Handheld: - case Core::HID::NpadStyleIndex::JoyconLeft: - case Core::HID::NpadStyleIndex::JoyconRight: - break; - case Core::HID::NpadStyleIndex::GameCube: - layout_disable = { - ui->buttonHome, - ui->buttonLStickPressedGroup, - ui->groupRStickPressed, - ui->buttonShoulderButtonsButtonLGroup, - }; - break; - default: - break; - } - - for (auto* widget : layout_disable) { - widget->setEnabled(false); - } -} - -void ConfigureInputPlayer::UpdateMotionButtons() { - if (debug) { - // Motion isn't used with the debug controller, hide both groupboxes. - ui->buttonMotionLeftGroup->hide(); - ui->buttonMotionRightGroup->hide(); - return; - } - - // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller. - switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { - case Core::HID::NpadStyleIndex::Fullkey: - case Core::HID::NpadStyleIndex::JoyconLeft: - case Core::HID::NpadStyleIndex::Handheld: - // Show "Motion 1" and hide "Motion 2". - ui->buttonMotionLeftGroup->show(); - ui->buttonMotionRightGroup->hide(); - break; - case Core::HID::NpadStyleIndex::JoyconRight: - // Show "Motion 2" and hide "Motion 1". - ui->buttonMotionLeftGroup->hide(); - ui->buttonMotionRightGroup->show(); - break; - case Core::HID::NpadStyleIndex::GameCube: - // Hide both "Motion 1/2". - ui->buttonMotionLeftGroup->hide(); - ui->buttonMotionRightGroup->hide(); - break; - case Core::HID::NpadStyleIndex::JoyconDual: - default: - // Show both "Motion 1/2". - ui->buttonMotionLeftGroup->show(); - ui->buttonMotionRightGroup->show(); - break; - } -} - -void ConfigureInputPlayer::UpdateControllerButtonNames() { - auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - if (debug) { - layout = Core::HID::NpadStyleIndex::Fullkey; - } - - switch (layout) { - case Core::HID::NpadStyleIndex::Fullkey: - case Core::HID::NpadStyleIndex::JoyconDual: - case Core::HID::NpadStyleIndex::Handheld: - case Core::HID::NpadStyleIndex::JoyconLeft: - case Core::HID::NpadStyleIndex::JoyconRight: - ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus")); - ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL")); - ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR")); - ui->buttonShoulderButtonsRGroup->setTitle(tr("R")); - ui->LStick->setTitle(tr("Left Stick")); - ui->RStick->setTitle(tr("Right Stick")); - break; - case Core::HID::NpadStyleIndex::GameCube: - ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause")); - ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L")); - ui->buttonShoulderButtonsZRGroup->setTitle(tr("R")); - ui->buttonShoulderButtonsRGroup->setTitle(tr("Z")); - ui->LStick->setTitle(tr("Control Stick")); - ui->RStick->setTitle(tr("C-Stick")); - break; - default: - break; - } -} - -void ConfigureInputPlayer::UpdateMappingWithDefaults() { - if (ui->comboDevices->currentIndex() == 0) { - return; - } - - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - const auto* const button = button_map[button_id]; - if (button == nullptr) { - continue; - } - emulated_controller->SetButtonParam(button_id, {}); - } - - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { - const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; - if (analog_button == nullptr) { - continue; - } - emulated_controller->SetStickParam(analog_id, {}); - } - } - - for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - const auto* const motion_button = motion_map[motion_id]; - if (motion_button == nullptr) { - continue; - } - emulated_controller->SetMotionParam(motion_id, {}); - } - - // Reset keyboard or mouse bindings - if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - emulated_controller->SetButtonParam( - button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( - QtConfig::default_buttons[button_id])}); - } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { - Common::ParamPackage analog_param{}; - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - QtConfig::default_analogs[analog_id][sub_button_id])}; - SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]); - } - - analog_param.Set("modifier", InputCommon::GenerateKeyboardParam( - QtConfig::default_stick_mod[analog_id])); - emulated_controller->SetStickParam(analog_id, analog_param); - } - - for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - emulated_controller->SetMotionParam( - motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( - QtConfig::default_motions[motion_id])}); - } - - // If mouse is selected we want to override with mappings from the driver - if (ui->comboDevices->currentIndex() == 1) { - UpdateUI(); - return; - } - } - - // Reset controller bindings - const auto& device = input_devices[ui->comboDevices->currentIndex()]; - auto button_mappings = input_subsystem->GetButtonMappingForDevice(device); - auto analog_mappings = input_subsystem->GetAnalogMappingForDevice(device); - auto motion_mappings = input_subsystem->GetMotionMappingForDevice(device); - - for (const auto& button_mapping : button_mappings) { - const std::size_t index = button_mapping.first; - emulated_controller->SetButtonParam(index, button_mapping.second); - } - for (const auto& analog_mapping : analog_mappings) { - const std::size_t index = analog_mapping.first; - emulated_controller->SetStickParam(index, analog_mapping.second); - } - for (const auto& motion_mapping : motion_mappings) { - const std::size_t index = motion_mapping.first; - emulated_controller->SetMotionParam(index, motion_mapping.second); - } - - UpdateUI(); -} - -void ConfigureInputPlayer::HandleClick( - QPushButton* button, std::size_t button_id, - std::function<void(const Common::ParamPackage&)> new_input_setter, - InputCommon::Polling::InputType type) { - if (timeout_timer->isActive()) { - return; - } - if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) { - button->setText(tr("Shake!")); - } else { - button->setText(tr("[waiting]")); - } - button->setFocus(); - - input_setter = std::move(new_input_setter); - - input_subsystem->BeginMapping(type); - - QWidget::grabMouse(); - QWidget::grabKeyboard(); - - if (type == InputCommon::Polling::InputType::Button) { - ui->controllerFrame->BeginMappingButton(button_id); - } else if (type == InputCommon::Polling::InputType::Stick) { - ui->controllerFrame->BeginMappingAnalog(button_id); - } - - timeout_timer->start(4000); // Cancel after 4 seconds - poll_timer->start(25); // Check for new inputs every 25ms -} - -void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) { - timeout_timer->stop(); - poll_timer->stop(); - input_subsystem->StopMapping(); - - QWidget::releaseMouse(); - QWidget::releaseKeyboard(); - - if (!abort) { - (*input_setter)(params); - } - - UpdateUI(); - UpdateInputDeviceCombobox(); - ui->controllerFrame->EndMapping(); - - input_setter = std::nullopt; -} - -bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) const { - if (ui->comboDevices->currentIndex() == 0) { - return true; - } - - if (params.Has("motion")) { - return true; - } - - // Keyboard/Mouse - if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { - return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse"; - } - - const auto& current_input_device = input_devices[ui->comboDevices->currentIndex()]; - return params.Get("engine", "") == current_input_device.Get("engine", "") && - (params.Get("guid", "") == current_input_device.Get("guid", "") || - params.Get("guid", "") == current_input_device.Get("guid2", "")) && - params.Get("port", 0) == current_input_device.Get("port", 0); -} - -void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { - if (!input_setter || !event) { - return; - } - - const auto button = GRenderWindow::QtButtonToMouseButton(event->button()); - input_subsystem->GetMouse()->PressButton(0, 0, button); -} - -void ConfigureInputPlayer::wheelEvent(QWheelEvent* event) { - const int x = event->angleDelta().x(); - const int y = event->angleDelta().y(); - input_subsystem->GetMouse()->MouseWheelChange(x, y); -} - -void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { - if (!input_setter || !event) { - return; - } - event->ignore(); - if (event->key() != Qt::Key_Escape) { - input_subsystem->GetKeyboard()->PressKey(event->key()); - } -} - -bool ConfigureInputPlayer::eventFilter(QObject* object, QEvent* event) { - if (object == ui->comboDevices && event->type() == QEvent::MouseButtonPress) { - RefreshInputDevices(); - } - return object->eventFilter(object, event); -} - -void ConfigureInputPlayer::CreateProfile() { - const auto profile_name = - LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 30, - LimitableInputDialog::InputLimiter::Filesystem); - - if (profile_name.isEmpty()) { - return; - } - - if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) { - QMessageBox::critical(this, tr("Create Input Profile"), - tr("The given profile name is not valid!")); - return; - } - - ApplyConfiguration(); - - if (!profiles->CreateProfile(profile_name.toStdString(), player_index)) { - QMessageBox::critical(this, tr("Create Input Profile"), - tr("Failed to create the input profile \"%1\"").arg(profile_name)); - UpdateInputProfiles(); - emit RefreshInputProfiles(player_index); - return; - } - - emit RefreshInputProfiles(player_index); - - ui->comboProfiles->addItem(profile_name); - ui->comboProfiles->setCurrentIndex(ui->comboProfiles->count() - 1); -} - -void ConfigureInputPlayer::DeleteProfile() { - const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex()); - - if (profile_name.isEmpty()) { - return; - } - - if (!profiles->DeleteProfile(profile_name.toStdString())) { - QMessageBox::critical(this, tr("Delete Input Profile"), - tr("Failed to delete the input profile \"%1\"").arg(profile_name)); - UpdateInputProfiles(); - emit RefreshInputProfiles(player_index); - return; - } - - emit RefreshInputProfiles(player_index); - - ui->comboProfiles->removeItem(ui->comboProfiles->currentIndex()); - ui->comboProfiles->setCurrentIndex(-1); -} - -void ConfigureInputPlayer::LoadProfile() { - const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex()); - - if (profile_name.isEmpty()) { - return; - } - - ApplyConfiguration(); - - if (!profiles->LoadProfile(profile_name.toStdString(), player_index)) { - QMessageBox::critical(this, tr("Load Input Profile"), - tr("Failed to load the input profile \"%1\"").arg(profile_name)); - UpdateInputProfiles(); - emit RefreshInputProfiles(player_index); - return; - } - - LoadConfiguration(); -} - -void ConfigureInputPlayer::SaveProfile() { - static constexpr size_t HANDHELD_INDEX = 8; - const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex()); - - if (profile_name.isEmpty()) { - return; - } - - ApplyConfiguration(); - - // When we're in handheld mode, only the handheld emulated controller bindings are updated - const bool is_handheld = player_index == 0 && emulated_controller->GetNpadIdType() == - Core::HID::NpadIdType::Handheld; - const auto profile_player_index = is_handheld ? HANDHELD_INDEX : player_index; - - if (!profiles->SaveProfile(profile_name.toStdString(), profile_player_index)) { - QMessageBox::critical(this, tr("Save Input Profile"), - tr("Failed to save the input profile \"%1\"").arg(profile_name)); - UpdateInputProfiles(); - emit RefreshInputProfiles(player_index); - return; - } -} - -void ConfigureInputPlayer::UpdateInputProfiles() { - ui->comboProfiles->clear(); - - // Set current profile as empty by default - int profile_index = -1; - - // Add every available profile and search the player profile to set it as current one - auto& current_profile = Settings::values.players.GetValue()[player_index].profile_name; - std::vector<std::string> profile_names = profiles->GetInputProfileNames(); - std::string profile_name; - for (size_t i = 0; i < profile_names.size(); i++) { - profile_name = profile_names[i]; - ui->comboProfiles->addItem(QString::fromStdString(profile_name)); - if (current_profile == profile_name) { - profile_index = (int)i; - } - } - - LOG_DEBUG(Frontend, "Setting the current input profile to index {}", profile_index); - ui->comboProfiles->setCurrentIndex(profile_index); -} |