diff options
author | german77 <juangerman-13@hotmail.com> | 2021-09-20 19:47:45 -0500 |
---|---|---|
committer | Narr the Reg <juangerman-13@hotmail.com> | 2021-11-24 20:30:23 -0600 |
commit | c405a19b73fa1e084918a2d39336363cd0f8b567 (patch) | |
tree | 914051d695b4473aa355cad62c8cc50d12f9e68d /src/yuzu/configuration/configure_input_player.cpp | |
parent | 967cca10ff5721cc942f557c3e0a20c07f5aa45e (diff) |
yuzu: Update frontend
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 922 |
1 files changed, 367 insertions, 555 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 09f0b219b..adc9706f1 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -13,9 +13,11 @@ #include <QTimer> #include "common/param_package.h" #include "core/core.h" -#include "core/hle/service/hid/controllers/npad.h" -#include "core/hle/service/hid/hid.h" -#include "core/hle/service/sm/sm.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" +#include "input_common/drivers/keyboard.h" +#include "input_common/drivers/mouse.h" #include "input_common/main.h" #include "ui_configure_input_player.h" #include "yuzu/bootmanager.h" @@ -26,8 +28,6 @@ #include "yuzu/configuration/input_profiles.h" #include "yuzu/util/limitable_input_dialog.h" -using namespace Service::HID; - const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> ConfigureInputPlayer::analog_sub_buttons{{ "up", @@ -40,31 +40,8 @@ namespace { constexpr std::size_t HANDHELD_INDEX = 8; -void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, - bool connected, Core::System& system) { - if (!system.IsPoweredOn()) { - return; - } - Service::SM::ServiceManager& sm = system.ServiceManager(); - - auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>( - HidController::NPad); - - npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); -} - QString GetKeyName(int key_code) { switch (key_code) { - case Qt::LeftButton: - return QObject::tr("Click 0"); - case Qt::RightButton: - return QObject::tr("Click 1"); - case Qt::MiddleButton: - return QObject::tr("Click 2"); - case Qt::BackButton: - return QObject::tr("Click 3"); - case Qt::ForwardButton: - return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -94,95 +71,26 @@ void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackag } analog_param.Set(button_name, input_param.Serialize()); } +} // namespace -QString ButtonToText(const Common::ParamPackage& param) { +QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } + // Retrieve the names from Qt if (param.Get("engine", "") == "keyboard") { const QString button_str = GetKeyName(param.Get("code", 0)); const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); return QObject::tr("%1%2").arg(toggle, button_str); } - if (param.Get("engine", "") == "gcpad") { - if (param.Has("axis")) { - const QString axis_str = QString::fromStdString(param.Get("axis", "")); - const QString direction_str = QString::fromStdString(param.Get("direction", "")); - - return QObject::tr("GC Axis %1%2").arg(axis_str, direction_str); - } - if (param.Has("button")) { - const QString button_str = QString::number(int(std::log2(param.Get("button", 0)))); - return QObject::tr("GC Button %1").arg(button_str); - } - return GetKeyName(param.Get("code", 0)); - } - - if (param.Get("engine", "") == "tas") { - if (param.Has("axis")) { - const QString axis_str = QString::fromStdString(param.Get("axis", "")); - - return QObject::tr("TAS Axis %1").arg(axis_str); - } - if (param.Has("button")) { - const QString button_str = QString::number(int(std::log2(param.Get("button", 0)))); - return QObject::tr("TAS Btn %1").arg(button_str); - } - return GetKeyName(param.Get("code", 0)); - } - - if (param.Get("engine", "") == "cemuhookudp") { - if (param.Has("pad_index")) { - const QString motion_str = QString::fromStdString(param.Get("pad_index", "")); - return QObject::tr("Motion %1").arg(motion_str); - } - return GetKeyName(param.Get("code", 0)); - } - - if (param.Get("engine", "") == "sdl") { - if (param.Has("hat")) { - const QString hat_str = QString::fromStdString(param.Get("hat", "")); - const QString direction_str = QString::fromStdString(param.Get("direction", "")); - - return QObject::tr("Hat %1 %2").arg(hat_str, direction_str); - } - - if (param.Has("axis")) { - const QString axis_str = QString::fromStdString(param.Get("axis", "")); - const QString direction_str = QString::fromStdString(param.Get("direction", "")); - - return QObject::tr("Axis %1%2").arg(axis_str, direction_str); - } - - if (param.Has("button")) { - const QString button_str = QString::fromStdString(param.Get("button", "")); - const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); - - return QObject::tr("%1Button %2").arg(toggle, button_str); - } - - if (param.Has("motion")) { - return QObject::tr("SDL Motion"); - } - - return {}; - } - - if (param.Get("engine", "") == "mouse") { - if (param.Has("button")) { - const QString button_str = QString::number(int(param.Get("button", 0))); - const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); - return QObject::tr("%1Click %2").arg(toggle, button_str); - } - return GetKeyName(param.Get("code", 0)); - } - - return QObject::tr("[unknown]"); + std::string button_name = input_subsystem->GetButtonName(param); + return QString::fromStdString(button_name); } -QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { +QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param, + const std::string& dir) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -191,39 +99,39 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); } + if (!param.Has("axis_x") || !param.Has("axis_y")) { + return QObject::tr("[unknown]"); + } + const auto engine_str = param.Get("engine", ""); const QString axis_x_str = QString::fromStdString(param.Get("axis_x", "")); const QString axis_y_str = QString::fromStdString(param.Get("axis_y", "")); const bool invert_x = param.Get("invert_x", "+") == "-"; const bool invert_y = param.Get("invert_y", "+") == "-"; - if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse" || - engine_str == "tas") { - if (dir == "modifier") { - return QObject::tr("[unused]"); - } - if (dir == "left") { - const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-"); - return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); - } - if (dir == "right") { - const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+"); - return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); - } - if (dir == "up") { - const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+"); - return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); - } - if (dir == "down") { - const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-"); - return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); - } + if (dir == "modifier") { + return QObject::tr("[unused]"); + } - return {}; + if (dir == "left") { + const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-"); + return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); + } + if (dir == "right") { + const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+"); + return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str); + } + if (dir == "up") { + const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+"); + return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); } + if (dir == "down") { + const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-"); + return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str); + } + return QObject::tr("[unknown]"); } -} // namespace ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, @@ -234,6 +142,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_), timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), system{system_} { + + emulated_controller = system_.HIDCore().GetEmulatedControllerByIndex(player_index); + emulated_controller->EnableConfiguration(); ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); @@ -275,31 +186,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup}; analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange}; - const auto ConfigureButtonClick = [&](QPushButton* button, std::size_t button_id, - Common::ParamPackage* param, int default_val, - InputCommon::Polling::DeviceType type) { - connect(button, &QPushButton::clicked, [=, this] { - HandleClick( - button, button_id, - [=, this](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX - // controllers. Analog triggers (from controllers like the XBOX - // controller) would not work due to a different range of their - // signals (from 0 to 255 on analog triggers instead of -32768 to - // 32768 on analog joysticks). The SDL driver misinterprets analog - // triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of - // the analog triggers of the GameCube controller. - if (button == ui->buttonZL || button == ui->buttonZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - *param = std::move(params); - }, - type); - }); - }; + ui->controllerFrame->SetController(emulated_controller); for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { auto* const button = button_map[button_id]; @@ -308,34 +195,52 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i continue; } - ConfigureButtonClick(button_map[button_id], button_id, &buttons_param[button_id], - Config::default_buttons[button_id], - InputCommon::Polling::DeviceType::Button); + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button, button_id, + [=, this](Common::ParamPackage params) { + emulated_controller->SetButtonParam(button_id, params); + }, + InputCommon::Polling::InputType::Button); + }); button->setContextMenuPolicy(Qt::CustomContextMenu); connect(button, &QPushButton::customContextMenuRequested, [=, this](const QPoint& menu_location) { QMenu context_menu; + Common::ParamPackage param = emulated_controller->GetButtonParam(button_id); context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); + emulated_controller->SetButtonParam(button_id, {}); button_map[button_id]->setText(tr("[not set]")); }); - if (buttons_param[button_id].Has("toggle")) { + if (param.Has("button") || param.Has("hat")) { context_menu.addAction(tr("Toggle button"), [&] { - const bool toggle_value = - !buttons_param[button_id].Get("toggle", false); - buttons_param[button_id].Set("toggle", toggle_value); - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + const bool toggle_value = !param.Get("toggle", false); + param.Set("toggle", toggle_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); + context_menu.addAction(tr("Invert button"), [&] { + const bool toggle_value = !param.Get("inverted", false); + param.Set("inverted", toggle_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); }); } - if (buttons_param[button_id].Has("threshold")) { + if (param.Has("axis")) { + context_menu.addAction(tr("Invert axis"), [&] { + const bool toggle_value = !(param.Get("invert", "+") == "-"); + param.Set("invert", toggle_value ? "-" : "+"); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); context_menu.addAction(tr("Set threshold"), [&] { - const int button_threshold = static_cast<int>( - buttons_param[button_id].Get("threshold", 0.5f) * 100.0f); + const int button_threshold = + static_cast<int>(param.Get("threshold", 0.5f) * 100.0f); const int new_threshold = QInputDialog::getInt( this, tr("Set threshold"), tr("Choose a value between 0% and 100%"), button_threshold, 0, 100); - buttons_param[button_id].Set("threshold", new_threshold / 100.0f); + param.Set("threshold", new_threshold / 100.0f); if (button_id == Settings::NativeButton::ZL) { ui->sliderZLThreshold->setValue(new_threshold); @@ -343,11 +248,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i if (button_id == Settings::NativeButton::ZR) { ui->sliderZRThreshold->setValue(new_threshold); } + emulated_controller->SetButtonParam(button_id, param); }); } - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); }); } @@ -357,9 +261,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i continue; } - ConfigureButtonClick(motion_map[motion_id], motion_id, &motions_param[motion_id], - Config::default_motions[motion_id], - InputCommon::Polling::DeviceType::Motion); + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button, motion_id, + [=, this](Common::ParamPackage params) { + emulated_controller->SetMotionParam(motion_id, params); + }, + InputCommon::Polling::InputType::Motion); + }); button->setContextMenuPolicy(Qt::CustomContextMenu); @@ -367,7 +276,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i [=, this](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { - motions_param[motion_id].Clear(); + emulated_controller->SetMotionParam(motion_id, {}); motion_map[motion_id]->setText(tr("[not set]")); }); context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location)); @@ -375,16 +284,22 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } connect(ui->sliderZLThreshold, &QSlider::valueChanged, [=, this] { - if (buttons_param[Settings::NativeButton::ZL].Has("threshold")) { + Common::ParamPackage param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZL); + if (param.Has("threshold")) { const auto slider_value = ui->sliderZLThreshold->value(); - buttons_param[Settings::NativeButton::ZL].Set("threshold", slider_value / 100.0f); + param.Set("threshold", slider_value / 100.0f); + emulated_controller->SetButtonParam(Settings::NativeButton::ZL, param); } }); connect(ui->sliderZRThreshold, &QSlider::valueChanged, [=, this] { - if (buttons_param[Settings::NativeButton::ZR].Has("threshold")) { + Common::ParamPackage param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZR); + if (param.Has("threshold")) { const auto slider_value = ui->sliderZRThreshold->value(); - buttons_param[Settings::NativeButton::ZR].Set("threshold", slider_value / 100.0f); + param.Set("threshold", slider_value / 100.0f); + emulated_controller->SetButtonParam(Settings::NativeButton::ZR, param); } }); @@ -412,45 +327,45 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i HandleClick( analog_map_buttons[analog_id][sub_button_id], analog_id, [=, this](const Common::ParamPackage& params) { - SetAnalogParam(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); + SetAnalogParam(params, param, analog_sub_buttons[sub_button_id]); + emulated_controller->SetStickParam(analog_id, param); }, - InputCommon::Polling::DeviceType::AnalogPreferred); + InputCommon::Polling::InputType::Stick); }); analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect( - analog_button, &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Clear(); - analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Invert axis"), [&] { - if (sub_button_id == 2 || sub_button_id == 3) { - const bool invert_value = - analogs_param[analog_id].Get("invert_x", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - analogs_param[analog_id].Set("invert_x", invert_str); - } - if (sub_button_id == 0 || sub_button_id == 1) { - const bool invert_value = - analogs_param[analog_id].Get("invert_y", "+") == "-"; - const std::string invert_str = invert_value ? "+" : "-"; - analogs_param[analog_id].Set("invert_y", invert_str); - } - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; - ++sub_button_id) { - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - } + connect(analog_button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); + context_menu.addAction(tr("Clear"), [&] { + emulated_controller->SetStickParam(analog_id, {}); + analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Invert axis"), [&] { + if (sub_button_id == 2 || sub_button_id == 3) { + const bool invert_value = param.Get("invert_x", "+") == "-"; + const std::string invert_str = invert_value ? "+" : "-"; + param.Set("invert_x", invert_str); + emulated_controller->SetStickParam(analog_id, param); + } + if (sub_button_id == 0 || sub_button_id == 1) { + const bool invert_value = param.Get("invert_y", "+") == "-"; + const std::string invert_str = invert_value ? "+" : "-"; + param.Set("invert_y", invert_str); + emulated_controller->SetStickParam(analog_id, param); + } + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; + ++sub_button_id) { + analog_map_buttons[analog_id][sub_button_id]->setText( + AnalogToText(param, analog_sub_buttons[sub_button_id])); + } + }); + context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( + menu_location)); }); - context_menu.exec( - analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(menu_location)); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); - }); } // Handle clicks for the modifier buttons as well. @@ -458,9 +373,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i HandleClick( analog_map_modifier_button[analog_id], analog_id, [=, this](const Common::ParamPackage& params) { - analogs_param[analog_id].Set("modifier", params.Serialize()); + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); + param.Set("modifier", params.Serialize()); + emulated_controller->SetStickParam(analog_id, param); }, - InputCommon::Polling::DeviceType::Button); + InputCommon::Polling::InputType::Button); }); analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu); @@ -468,18 +385,21 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested, [=, this](const QPoint& menu_location) { QMenu context_menu; + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Set("modifier", ""); + param.Set("modifier", ""); analog_map_modifier_button[analog_id]->setText(tr("[not set]")); + emulated_controller->SetStickParam(analog_id, param); }); context_menu.addAction(tr("Toggle button"), [&] { Common::ParamPackage modifier_param = - Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")}; + Common::ParamPackage{param.Get("modifier", "")}; const bool toggle_value = !modifier_param.Get("toggle", false); modifier_param.Set("toggle", toggle_value); - analogs_param[analog_id].Set("modifier", modifier_param.Serialize()); + param.Set("modifier", modifier_param.Serialize()); analog_map_modifier_button[analog_id]->setText( ButtonToText(modifier_param)); + emulated_controller->SetStickParam(analog_id, param); }); context_menu.exec( analog_map_modifier_button[analog_id]->mapToGlobal(menu_location)); @@ -487,37 +407,39 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged), [=, this] { + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); const auto spinbox_value = analog_map_range_spinbox[analog_id]->value(); - analogs_param[analog_id].Set("range", spinbox_value / 100.0f); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); + param.Set("range", spinbox_value / 100.0f); + emulated_controller->SetStickParam(analog_id, param); }); connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] { + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); const auto slider_value = analog_map_deadzone_slider[analog_id]->value(); analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value)); - analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); + param.Set("deadzone", slider_value / 100.0f); + emulated_controller->SetStickParam(analog_id, param); }); connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] { + Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); const auto slider_value = analog_map_modifier_slider[analog_id]->value(); analog_map_modifier_label[analog_id]->setText( tr("Modifier Range: %1%").arg(slider_value)); - analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); + param.Set("modifier_scale", slider_value / 100.0f); + emulated_controller->SetStickParam(analog_id, param); }); } // Player Connected checkbox - connect(ui->groupConnectedController, &QGroupBox::toggled, [this](bool checked) { - emit Connected(checked); - ui->controllerFrame->SetConnectedStatus(checked); - }); + connect(ui->groupConnectedController, &QGroupBox::toggled, + [this](bool checked) { emit Connected(checked); }); if (player_index == 0) { connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int index) { emit HandheldStateChanged(GetControllerTypeFromIndex(index) == - Settings::ControllerType::Handheld); + Core::HID::NpadType::Handheld); }); } @@ -534,13 +456,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i SetConnectableControllers(); } - UpdateControllerIcon(); UpdateControllerAvailableButtons(); UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { - UpdateControllerIcon(); UpdateControllerAvailableButtons(); UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); @@ -560,13 +480,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this] { - Common::ParamPackage params; - for (auto& poller : device_pollers) { - params = poller->GetNextInput(); - if (params.Has("engine") && IsInputAcceptable(params)) { - SetPollingResult(params, false); - return; - } + const auto& params = input_subsystem->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; } }); @@ -582,110 +499,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i &ConfigureInputPlayer::SaveProfile); LoadConfiguration(); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); - ui->controllerFrame->SetConnectedStatus(ui->groupConnectedController->isChecked()); } -ConfigureInputPlayer::~ConfigureInputPlayer() = default; +ConfigureInputPlayer::~ConfigureInputPlayer() { + emulated_controller->DisableConfiguration(); +}; void ConfigureInputPlayer::ApplyConfiguration() { - auto& player = Settings::values.players.GetValue()[player_index]; - auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons; - auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs; - - std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - - if (debug) { - return; - } - - auto& motions = player.motions; - - std::transform(motions_param.begin(), motions_param.end(), motions.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - - // Apply configuration for handheld - if (player_index == 0) { - auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - const auto handheld_connected = handheld.connected; - handheld = player; - handheld.connected = handheld_connected; - } -} - -void ConfigureInputPlayer::TryConnectSelectedController() { - auto& player = Settings::values.players.GetValue()[player_index]; - - const auto controller_type = - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - const auto player_connected = ui->groupConnectedController->isChecked() && - controller_type != Settings::ControllerType::Handheld; - - // Connect Handheld depending on Player 1's controller configuration. - if (player_index == 0) { - auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - const auto handheld_connected = ui->groupConnectedController->isChecked() && - controller_type == Settings::ControllerType::Handheld; - // Connect only if handheld is going from disconnected to connected - if (!handheld.connected && handheld_connected) { - UpdateController(controller_type, HANDHELD_INDEX, true, system); - } - handheld.connected = handheld_connected; - } - - if (player.controller_type == controller_type && player.connected == player_connected) { - // Set vibration devices in the event that the input device has changed. - ConfigureVibration::SetVibrationDevices(player_index); - return; - } - - player.controller_type = controller_type; - player.connected = player_connected; - - ConfigureVibration::SetVibrationDevices(player_index); - - if (!player.connected) { - return; - } - - UpdateController(controller_type, player_index, true, system); -} - -void ConfigureInputPlayer::TryDisconnectSelectedController() { - const auto& player = Settings::values.players.GetValue()[player_index]; - - const auto controller_type = - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - const auto player_connected = ui->groupConnectedController->isChecked() && - controller_type != Settings::ControllerType::Handheld; - - // Disconnect Handheld depending on Player 1's controller configuration. - if (player_index == 0 && player.controller_type == Settings::ControllerType::Handheld) { - const auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - const auto handheld_connected = ui->groupConnectedController->isChecked() && - controller_type == Settings::ControllerType::Handheld; - // Disconnect only if handheld is going from connected to disconnected - if (handheld.connected && !handheld_connected) { - UpdateController(controller_type, HANDHELD_INDEX, false, system); - } - return; - } - - // Do not do anything if the controller configuration has not changed. - if (player.controller_type == controller_type && player.connected == player_connected) { - return; - } - - // Do not disconnect if the controller is already disconnected - if (!player.connected) { - return; - } - - // Disconnect the controller first. - UpdateController(controller_type, player_index, false, system); + emulated_controller->SaveCurrentConfig(); } void ConfigureInputPlayer::showEvent(QShowEvent* event) { @@ -710,34 +531,11 @@ void ConfigureInputPlayer::RetranslateUI() { } void ConfigureInputPlayer::LoadConfiguration() { - auto& player = Settings::values.players.GetValue()[player_index]; - if (debug) { - std::transform(Settings::values.debug_pad_buttons.begin(), - Settings::values.debug_pad_buttons.end(), buttons_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.debug_pad_analogs.begin(), - Settings::values.debug_pad_analogs.end(), analogs_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - } else { - std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(player.motions.begin(), player.motions.end(), motions_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - } - UpdateUI(); UpdateInputDeviceCombobox(); - - if (debug) { - return; - } - - ui->comboControllerType->setCurrentIndex(GetIndexFromControllerType(player.controller_type)); - ui->groupConnectedController->setChecked( - player.connected || - (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected)); + const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType()); + ui->comboControllerType->setCurrentIndex(comboBoxIndex); + ui->groupConnectedController->setChecked(emulated_controller->IsConnected()); } void ConfigureInputPlayer::ConnectPlayer(bool connected) { @@ -751,48 +549,63 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { return; } - // Find the first button that isn't empty. - const auto button_param = - std::find_if(buttons_param.begin(), buttons_param.end(), - [](const Common::ParamPackage param) { return param.Has("engine"); }); - const bool buttons_empty = button_param == buttons_param.end(); + const auto devices = emulated_controller->GetMappedDevices(); + UpdateInputDevices(); + + if (devices.empty()) { + return; + } + + if (devices.size() > 2) { + ui->comboDevices->setCurrentIndex(0); + return; + } + + const auto first_engine = devices[0].Get("engine", ""); + const auto first_guid = devices[0].Get("guid", ""); + const auto first_port = devices[0].Get("port", ""); - const auto current_engine = button_param->Get("engine", ""); - const auto current_guid = button_param->Get("guid", ""); - const auto current_port = button_param->Get("port", ""); + if (devices.size() == 1) { + const auto devices_it = + std::find_if(input_devices.begin(), input_devices.end(), + [first_engine, first_guid, first_port](const Common::ParamPackage param) { + return param.Get("engine", "") == first_engine && + param.Get("guid", "") == first_guid && + param.Get("port", "") == first_port; + }); + const int device_index = + devices_it != input_devices.end() + ? static_cast<int>(std::distance(input_devices.begin(), devices_it)) + : 0; + ui->comboDevices->setCurrentIndex(device_index); + return; + } - const bool is_keyboard_mouse = current_engine == "keyboard" || current_engine == "mouse"; + const auto second_engine = devices[1].Get("engine", ""); + const auto second_guid = devices[1].Get("guid", ""); + const auto second_port = devices[1].Get("port", ""); - UpdateInputDevices(); + const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") && + (second_engine == "keyboard" || second_engine == "mouse"); - if (buttons_empty) { + if (is_keyboard_mouse) { + ui->comboDevices->setCurrentIndex(2); return; } - const bool all_one_device = - std::all_of(buttons_param.begin(), buttons_param.end(), - [current_engine, current_guid, current_port, - is_keyboard_mouse](const Common::ParamPackage param) { - if (is_keyboard_mouse) { - return !param.Has("engine") || param.Get("engine", "") == "keyboard" || - param.Get("engine", "") == "mouse"; - } - return !param.Has("engine") || (param.Get("engine", "") == current_engine && - param.Get("guid", "") == current_guid && - param.Get("port", "") == current_port); - }); + const bool is_engine_equal = first_engine == second_engine; + const bool is_port_equal = first_port == second_port; - if (all_one_device) { - if (is_keyboard_mouse) { - ui->comboDevices->setCurrentIndex(1); - return; - } + if (is_engine_equal && is_port_equal) { const auto devices_it = std::find_if( input_devices.begin(), input_devices.end(), - [current_engine, current_guid, current_port](const Common::ParamPackage param) { - return param.Get("class", "") == current_engine && - param.Get("guid", "") == current_guid && - param.Get("port", "") == current_port; + [first_engine, first_guid, second_guid, first_port](const Common::ParamPackage param) { + const bool is_guid_valid = + (param.Get("guid", "") == first_guid && + param.Get("guid2", "") == second_guid) || + (param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid); + return param.Get("engine", "") == first_engine && is_guid_valid && + param.Get("port", "") == first_port; }); const int device_index = devices_it != input_devices.end() @@ -814,8 +627,7 @@ void ConfigureInputPlayer::ClearAll() { if (button == nullptr) { continue; } - - buttons_param[button_id].Clear(); + emulated_controller->SetButtonParam(button_id, {}); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { @@ -824,8 +636,7 @@ void ConfigureInputPlayer::ClearAll() { if (analog_button == nullptr) { continue; } - - analogs_param[analog_id].Clear(); + emulated_controller->SetStickParam(analog_id, {}); } } @@ -834,8 +645,7 @@ void ConfigureInputPlayer::ClearAll() { if (motion_button == nullptr) { continue; } - - motions_param[motion_id].Clear(); + emulated_controller->SetMotionParam(motion_id, {}); } UpdateUI(); @@ -844,26 +654,31 @@ void ConfigureInputPlayer::ClearAll() { void ConfigureInputPlayer::UpdateUI() { for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) { - button_map[button]->setText(ButtonToText(buttons_param[button])); + const Common::ParamPackage param = emulated_controller->GetButtonParam(button); + button_map[button]->setText(ButtonToText(param)); } - if (buttons_param[Settings::NativeButton::ZL].Has("threshold")) { - const int button_threshold = static_cast<int>( - buttons_param[Settings::NativeButton::ZL].Get("threshold", 0.5f) * 100.0f); + const Common::ParamPackage ZL_param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZL); + if (ZL_param.Has("threshold")) { + const int button_threshold = static_cast<int>(ZL_param.Get("threshold", 0.5f) * 100.0f); ui->sliderZLThreshold->setValue(button_threshold); } - if (buttons_param[Settings::NativeButton::ZR].Has("threshold")) { - const int button_threshold = static_cast<int>( - buttons_param[Settings::NativeButton::ZR].Get("threshold", 0.5f) * 100.0f); + const Common::ParamPackage ZR_param = + emulated_controller->GetButtonParam(Settings::NativeButton::ZR); + if (ZR_param.Has("threshold")) { + const int button_threshold = static_cast<int>(ZR_param.Get("threshold", 0.5f) * 100.0f); ui->sliderZRThreshold->setValue(button_threshold); } for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id])); + const Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id); + motion_map[motion_id]->setText(ButtonToText(param)); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + const Common::ParamPackage param = emulated_controller->GetStickParam(analog_id); for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; @@ -871,12 +686,11 @@ void ConfigureInputPlayer::UpdateUI() { continue; } - analog_button->setText( - AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + analog_button->setText(AnalogToText(param, analog_sub_buttons[sub_button_id])); } analog_map_modifier_button[analog_id]->setText( - ButtonToText(Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")})); + ButtonToText(Common::ParamPackage{param.Get("modifier", "")})); const auto deadzone_label = analog_map_deadzone_label[analog_id]; const auto deadzone_slider = analog_map_deadzone_slider[analog_id]; @@ -887,26 +701,14 @@ void ConfigureInputPlayer::UpdateUI() { const auto range_spinbox = analog_map_range_spinbox[analog_id]; int slider_value; - auto& param = analogs_param[analog_id]; - const bool is_controller = - param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad" || - param.Get("engine", "") == "mouse" || param.Get("engine", "") == "tas"; + const bool is_controller = input_subsystem->IsController(param); if (is_controller) { - if (!param.Has("deadzone")) { - param.Set("deadzone", 0.1f); - } - slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100); + slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100); deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value)); deadzone_slider->setValue(slider_value); - if (!param.Has("range")) { - param.Set("range", 1.0f); - } range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100)); } else { - if (!param.Has("modifier_scale")) { - param.Set("modifier_scale", 0.5f); - } slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100); modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value)); modifier_slider->setValue(slider_value); @@ -918,49 +720,48 @@ void ConfigureInputPlayer::UpdateUI() { modifier_label->setVisible(!is_controller); modifier_slider->setVisible(!is_controller); range_groupbox->setVisible(is_controller); - ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param); } } void ConfigureInputPlayer::SetConnectableControllers() { const auto add_controllers = [this](bool enable_all, - Controller_NPad::NpadStyleSet npad_style_set = {}) { + Core::HID::NpadStyleTag npad_style_set = {}) { index_controller_type_pairs.clear(); ui->comboControllerType->clear(); if (enable_all || npad_style_set.fullkey == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::ProController); + Core::HID::NpadType::ProController); ui->comboControllerType->addItem(tr("Pro Controller")); } if (enable_all || npad_style_set.joycon_dual == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::DualJoyconDetached); + Core::HID::NpadType::JoyconDual); ui->comboControllerType->addItem(tr("Dual Joycons")); } if (enable_all || npad_style_set.joycon_left == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::LeftJoycon); + Core::HID::NpadType::JoyconLeft); ui->comboControllerType->addItem(tr("Left Joycon")); } if (enable_all || npad_style_set.joycon_right == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::RightJoycon); + Core::HID::NpadType::JoyconRight); ui->comboControllerType->addItem(tr("Right Joycon")); } if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::Handheld); + Core::HID::NpadType::Handheld); ui->comboControllerType->addItem(tr("Handheld")); } if (enable_all || npad_style_set.gamecube == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Settings::ControllerType::GameCube); + Core::HID::NpadType::GameCube); ui->comboControllerType->addItem(tr("GameCube Controller")); } }; @@ -970,27 +771,22 @@ void ConfigureInputPlayer::SetConnectableControllers() { return; } - Service::SM::ServiceManager& sm = system.ServiceManager(); - - auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>( - HidController::NPad); - - add_controllers(false, npad.GetSupportedStyleSet()); + add_controllers(false, system.HIDCore().GetSupportedStyleTag()); } -Settings::ControllerType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { +Core::HID::NpadType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { const auto it = std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), [index](const auto& pair) { return pair.first == index; }); if (it == index_controller_type_pairs.end()) { - return Settings::ControllerType::ProController; + return Core::HID::NpadType::ProController; } return it->second; } -int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType type) const { +int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadType type) const { const auto it = std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), [type](const auto& pair) { return pair.second == type; }); @@ -1005,52 +801,15 @@ int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType ty void ConfigureInputPlayer::UpdateInputDevices() { input_devices = input_subsystem->GetInputDevices(); ui->comboDevices->clear(); - for (auto& device : input_devices) { - const std::string display = device.Get("display", "Unknown"); - ui->comboDevices->addItem(QString::fromStdString(display), {}); - if (display == "TAS") { - device.Set("pad", static_cast<u8>(player_index)); - } + for (auto device : input_devices) { + ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {}); } } -void ConfigureInputPlayer::UpdateControllerIcon() { - // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its - // "nonstandard" to use an image through the icon support) - const QString stylesheet = [this] { - switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { - case Settings::ControllerType::ProController: - return QStringLiteral("image: url(:/controller/pro_controller%0)"); - case Settings::ControllerType::DualJoyconDetached: - return QStringLiteral("image: url(:/controller/dual_joycon%0)"); - case Settings::ControllerType::LeftJoycon: - return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); - case Settings::ControllerType::RightJoycon: - return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); - case Settings::ControllerType::Handheld: - return QStringLiteral("image: url(:/controller/handheld%0)"); - default: - return QString{}; - } - }(); - - const QString theme = [] { - if (QIcon::themeName().contains(QStringLiteral("dark"))) { - return QStringLiteral("_dark"); - } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { - return QStringLiteral("_midnight"); - } else { - return QString{}; - } - }(); - ui->controllerFrame->SetControllerType( - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())); -} - void ConfigureInputPlayer::UpdateControllerAvailableButtons() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Settings::ControllerType::ProController; + layout = Core::HID::NpadType::ProController; } // List of all the widgets that will be hidden by any of the following layouts that need @@ -1075,15 +834,15 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { std::vector<QWidget*> layout_hidden; switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoyconDetached: - case Settings::ControllerType::Handheld: + case Core::HID::NpadType::ProController: + case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadType::Handheld: layout_hidden = { ui->buttonShoulderButtonsSLSR, ui->horizontalSpacerShoulderButtonsWidget2, }; break; - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadType::JoyconLeft: layout_hidden = { ui->horizontalSpacerShoulderButtonsWidget2, ui->buttonShoulderButtonsRight, @@ -1091,7 +850,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->bottomRight, }; break; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadType::JoyconRight: layout_hidden = { ui->horizontalSpacerShoulderButtonsWidget, ui->buttonShoulderButtonsLeft, @@ -1099,7 +858,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->bottomLeft, }; break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadType::GameCube: layout_hidden = { ui->buttonShoulderButtonsSLSR, ui->horizontalSpacerShoulderButtonsWidget2, @@ -1107,6 +866,8 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->buttonMiscButtonsScreenshotGroup, }; break; + default: + break; } for (auto* widget : layout_hidden) { @@ -1117,13 +878,12 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { void ConfigureInputPlayer::UpdateControllerEnabledButtons() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Settings::ControllerType::ProController; + layout = Core::HID::NpadType::ProController; } // List of all the widgets that will be disabled by any of the following layouts that need // "enabled" after the controller type changes - const std::array<QWidget*, 4> layout_enable = { - ui->buttonHome, + const std::array<QWidget*, 3> layout_enable = { ui->buttonLStickPressedGroup, ui->groupRStickPressed, ui->buttonShoulderButtonsButtonLGroup, @@ -1135,17 +895,13 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() { std::vector<QWidget*> layout_disable; switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoyconDetached: - case Settings::ControllerType::Handheld: - case Settings::ControllerType::LeftJoycon: - case Settings::ControllerType::RightJoycon: - // TODO(wwylele): enable this when we actually emulate it - layout_disable = { - ui->buttonHome, - }; + case Core::HID::NpadType::ProController: + case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadType::Handheld: + case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadType::JoyconRight: break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadType::GameCube: layout_disable = { ui->buttonHome, ui->buttonLStickPressedGroup, @@ -1153,6 +909,8 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() { ui->buttonShoulderButtonsButtonLGroup, }; break; + default: + break; } for (auto* widget : layout_disable) { @@ -1170,24 +928,24 @@ void ConfigureInputPlayer::UpdateMotionButtons() { // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller. switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::LeftJoycon: - case Settings::ControllerType::Handheld: + case Core::HID::NpadType::ProController: + case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadType::Handheld: // Show "Motion 1" and hide "Motion 2". ui->buttonMotionLeftGroup->show(); ui->buttonMotionRightGroup->hide(); break; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadType::JoyconRight: // Show "Motion 2" and hide "Motion 1". ui->buttonMotionLeftGroup->hide(); ui->buttonMotionRightGroup->show(); break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadType::GameCube: // Hide both "Motion 1/2". ui->buttonMotionLeftGroup->hide(); ui->buttonMotionRightGroup->hide(); break; - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadType::JoyconDual: default: // Show both "Motion 1/2". ui->buttonMotionLeftGroup->show(); @@ -1199,15 +957,15 @@ void ConfigureInputPlayer::UpdateMotionButtons() { void ConfigureInputPlayer::UpdateControllerButtonNames() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Settings::ControllerType::ProController; + layout = Core::HID::NpadType::ProController; } switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoyconDetached: - case Settings::ControllerType::Handheld: - case Settings::ControllerType::LeftJoycon: - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadType::ProController: + case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadType::Handheld: + case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadType::JoyconRight: ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR")); @@ -1215,7 +973,7 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() { ui->LStick->setTitle(tr("Left Stick")); ui->RStick->setTitle(tr("Right Stick")); break; - case Settings::ControllerType::GameCube: + case Core::HID::NpadType::GameCube: ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("R")); @@ -1223,6 +981,8 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() { ui->LStick->setTitle(tr("Control Stick")); ui->RStick->setTitle(tr("C-Stick")); break; + default: + break; } } @@ -1231,26 +991,93 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { return; } + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { + const auto* const button = button_map[button_id]; + if (button == nullptr) { + continue; + } + emulated_controller->SetButtonParam(button_id, {}); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { + const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; + if (analog_button == nullptr) { + continue; + } + emulated_controller->SetStickParam(analog_id, {}); + } + } + + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + const auto* const motion_button = motion_map[motion_id]; + if (motion_button == nullptr) { + continue; + } + emulated_controller->SetMotionParam(motion_id, {}); + } + + // Reset keyboard bindings if (ui->comboDevices->currentIndex() == 1) { - // Reset keyboard bindings for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + emulated_controller->SetButtonParam( + button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_buttons[button_id])}); } for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + Common::ParamPackage analog_param{}; for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]); } - analogs_param[analog_id].Set("modifier", InputCommon::GenerateKeyboardParam( - Config::default_stick_mod[analog_id])); + analog_param.Set("modifier", InputCommon::GenerateKeyboardParam( + Config::default_stick_mod[analog_id])); + emulated_controller->SetStickParam(analog_id, analog_param); + } + + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + emulated_controller->SetMotionParam( + motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_motions[motion_id])}); + } + + UpdateUI(); + return; + } + + // Reset keyboard with mouse bindings + if (ui->comboDevices->currentIndex() == 2) { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { + emulated_controller->SetButtonParam( + button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_buttons[button_id])}); + } + + Common::ParamPackage left_analog_param{}; + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[Settings::NativeAnalog::LStick][sub_button_id])}; + SetAnalogParam(params, left_analog_param, analog_sub_buttons[sub_button_id]); } + left_analog_param.Set("modifier", + InputCommon::GenerateKeyboardParam( + Config::default_stick_mod[Settings::NativeAnalog::LStick])); + emulated_controller->SetStickParam(Settings::NativeAnalog::LStick, left_analog_param); + + Common::ParamPackage right_analog_param{}; + right_analog_param.Set("engine", "mouse"); + right_analog_param.Set("port", 0); + right_analog_param.Set("axis_x", 0); + right_analog_param.Set("axis_y", 1); + emulated_controller->SetStickParam(Settings::NativeAnalog::RStick, + std::move(right_analog_param)); for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - motions_param[motion_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])}; + emulated_controller->SetMotionParam( + motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_motions[motion_id])}); } UpdateUI(); @@ -1262,14 +1089,17 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); auto motion_mapping = input_subsystem->GetMotionMappingForDevice(device); - for (std::size_t i = 0; i < buttons_param.size(); ++i) { - buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)]; + for (std::size_t i = 0; i < button_mapping.size(); ++i) { + emulated_controller->SetButtonParam( + i, button_mapping[static_cast<Settings::NativeButton::Values>(i)]); } - for (std::size_t i = 0; i < analogs_param.size(); ++i) { - analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]; + for (std::size_t i = 0; i < analog_mapping.size(); ++i) { + emulated_controller->SetStickParam( + i, analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]); } - for (std::size_t i = 0; i < motions_param.size(); ++i) { - motions_param[i] = motion_mapping[static_cast<Settings::NativeMotion::Values>(i)]; + for (std::size_t i = 0; i < motion_mapping.size(); ++i) { + emulated_controller->SetMotionParam( + i, motion_mapping[static_cast<Settings::NativeMotion::Values>(i)]); } UpdateUI(); @@ -1278,7 +1108,7 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { void ConfigureInputPlayer::HandleClick( QPushButton* button, std::size_t button_id, std::function<void(const Common::ParamPackage&)> new_input_setter, - InputCommon::Polling::DeviceType type) { + InputCommon::Polling::InputType type) { if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) { button->setText(tr("Shake!")); } else { @@ -1286,25 +1116,16 @@ void ConfigureInputPlayer::HandleClick( } button->setFocus(); - // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a - // controller, then they don't want keyboard/mouse input - want_keyboard_mouse = ui->comboDevices->currentIndex() < 2; - input_setter = new_input_setter; - device_pollers = input_subsystem->GetPollers(type); - - for (auto& poller : device_pollers) { - poller->Start(); - } + input_subsystem->BeginMapping(type); QWidget::grabMouse(); QWidget::grabKeyboard(); - - if (type == InputCommon::Polling::DeviceType::Button) { + if (type == InputCommon::Polling::InputType::Button) { ui->controllerFrame->BeginMappingButton(button_id); - } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) { + } else if (type == InputCommon::Polling::InputType::Stick) { ui->controllerFrame->BeginMappingAnalog(button_id); } @@ -1315,14 +1136,11 @@ void ConfigureInputPlayer::HandleClick( void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) { timeout_timer->stop(); poll_timer->stop(); - for (auto& poller : device_pollers) { - poller->Stop(); - } + input_subsystem->StopMapping(); QWidget::releaseMouse(); QWidget::releaseKeyboard(); - if (!abort) { (*input_setter)(params); } @@ -1340,13 +1158,14 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) } // Keyboard/Mouse - if (ui->comboDevices->currentIndex() == 1) { + if (ui->comboDevices->currentIndex() == 2) { return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse"; } const auto current_input_device = input_devices[ui->comboDevices->currentIndex()]; - return params.Get("engine", "") == current_input_device.Get("class", "") && - params.Get("guid", "") == current_input_device.Get("guid", "") && + return params.Get("engine", "") == current_input_device.Get("engine", "") && + (params.Get("guid", "") == current_input_device.Get("guid", "") || + params.Get("guid", "") == current_input_device.Get("guid2", "")) && params.Get("port", "") == current_input_device.Get("port", ""); } @@ -1355,25 +1174,18 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { return; } - //const auto button = GRenderWindow::QtButtonToMouseButton(event->button()); + const auto button = GRenderWindow::QtButtonToMouseButton(event->button()); + input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button); } void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { + event->ignore(); if (!input_setter || !event) { return; } - if (event->key() != Qt::Key_Escape) { - if (want_keyboard_mouse) { - SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, - false); - } else { - // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling - return; - } + input_subsystem->GetKeyboard()->PressKey(event->key()); } - - SetPollingResult({}, true); } void ConfigureInputPlayer::CreateProfile() { |