diff options
author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-08-15 15:26:29 -0400 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-08-26 02:32:32 -0400 |
commit | efa0b7a056b73dffb8789c95ebf8a9c09e55f539 (patch) | |
tree | 52d74b2708105c14c086cddafed83b6f4eb98f7c /src/yuzu/configuration/configure_input_player.cpp | |
parent | fc505110f1860afcd774e7f9b3ac2e136eb22571 (diff) |
Address feedback
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 70 |
1 files changed, 31 insertions, 39 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 4d79a51f3..68d0d5db7 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -348,22 +348,22 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i // Player Connected checkbox connect(ui->groupConnectedController, &QGroupBox::toggled, - [&](bool checked) { emit Connected(checked); }); + [this](bool checked) { emit Connected(checked); }); // Set up controller type. Only Player 1 can choose Handheld. ui->comboControllerType->clear(); QStringList controller_types = { - QStringLiteral("Pro Controller"), - QStringLiteral("Dual Joycons"), - QStringLiteral("Left Joycon"), - QStringLiteral("Right Joycon"), + tr("Pro Controller"), + tr("Dual Joycons"), + tr("Left Joycon"), + tr("Right Joycon"), }; if (player_index == 0) { - controller_types.append(QStringLiteral("Handheld")); + controller_types.append(tr("Handheld")); connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), - [&](int index) { + [this](int index) { emit HandheldStateChanged(GetControllerTypeFromIndex(index) == Settings::ControllerType::Handheld); }); @@ -375,7 +375,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ui->buttonHome->setEnabled(false); ui->groupConnectedController->setCheckable(false); QStringList debug_controller_types = { - QStringLiteral("Pro Controller"), + tr("Pro Controller"), }; ui->comboControllerType->addItems(debug_controller_types); } else { @@ -384,17 +384,18 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i UpdateControllerIcon(); UpdateControllerAvailableButtons(); - connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [&](int) { + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { UpdateControllerIcon(); UpdateControllerAvailableButtons(); }); - connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged), - [&] { UpdateMappingWithDefaults(); }); + connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureInputPlayer::UpdateMappingWithDefaults); ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh"))); UpdateInputDevices(); - connect(ui->buttonRefreshDevices, &QPushButton::clicked, [&] { emit RefreshInputDevices(); }); + connect(ui->buttonRefreshDevices, &QPushButton::clicked, + [this] { emit RefreshInputDevices(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); @@ -707,26 +708,22 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { void ConfigureInputPlayer::UpdateControllerIcon() { // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its // "nonstandard" to use an image through the icon support) - QString stylesheet{}; - switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { - case Settings::ControllerType::ProController: - stylesheet = QStringLiteral("image: url(:/controller/pro_controller%0)"); - break; - case Settings::ControllerType::DualJoyconDetached: - stylesheet = QStringLiteral("image: url(:/controller/dual_joycon%0)"); - break; - case Settings::ControllerType::LeftJoycon: - stylesheet = QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); - break; - case Settings::ControllerType::RightJoycon: - stylesheet = QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); - break; - case Settings::ControllerType::Handheld: - stylesheet = QStringLiteral("image: url(:/controller/handheld%0)"); - break; - default: - break; - } + const QString stylesheet = [this] { + switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { + case Settings::ControllerType::ProController: + return QStringLiteral("image: url(:/controller/pro_controller%0)"); + case Settings::ControllerType::DualJoyconDetached: + return QStringLiteral("image: url(:/controller/dual_joycon%0)"); + case Settings::ControllerType::LeftJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); + case Settings::ControllerType::RightJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); + case Settings::ControllerType::Handheld: + return QStringLiteral("image: url(:/controller/handheld%0)"); + default: + return QString{}; + } + }(); const QString theme = [this] { if (QIcon::themeName().contains(QStringLiteral("dark"))) { @@ -744,12 +741,12 @@ void ConfigureInputPlayer::UpdateControllerIcon() { void ConfigureInputPlayer::UpdateControllerAvailableButtons() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Settings::ControllerType::DualJoyconDetached; + layout = Settings::ControllerType::ProController; } // List of all the widgets that will be hidden by any of the following layouts that need // "unhidden" after the controller type changes - const std::vector<QWidget*> layout_show = { + const std::array<QWidget*, 9> layout_show = { ui->buttonShoulderButtonsSLSR, ui->horizontalSpacerShoulderButtonsWidget, ui->horizontalSpacerShoulderButtonsWidget2, @@ -768,11 +765,6 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { std::vector<QWidget*> layout_hidden; switch (layout) { case Settings::ControllerType::ProController: - layout_hidden = { - ui->buttonShoulderButtonsSLSR, - ui->horizontalSpacerShoulderButtonsWidget2, - }; - break; case Settings::ControllerType::DualJoyconDetached: case Settings::ControllerType::Handheld: layout_hidden = { |