diff options
author | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
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committer | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
commit | 9427e27e24a7135880ee2881c3c44988e174b41a (patch) | |
tree | 83f0062a35be144f6b162eaa823c5b3c7620146e /src/yuzu/configuration/configure_input_player_widget.h | |
parent | b35ae725d20960411e8588b11c12a2d55f86c9d0 (diff) |
chore: update project branding to citron
Diffstat (limited to 'src/yuzu/configuration/configure_input_player_widget.h')
-rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.h | 230 |
1 files changed, 0 insertions, 230 deletions
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h deleted file mode 100644 index 76340912d..000000000 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ /dev/null @@ -1,230 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include <array> -#include <QFrame> -#include <QPointer> - -#include "common/input.h" -#include "common/settings_input.h" -#include "common/vector_math.h" -#include "hid_core/frontend/emulated_controller.h" -#include "hid_core/hid_types.h" - -class QLabel; - -using AnalogParam = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>; -using ButtonParam = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>; - -// Widget for representing controller animations -class PlayerControlPreview : public QFrame { - Q_OBJECT - -public: - explicit PlayerControlPreview(QWidget* parent); - ~PlayerControlPreview() override; - - // Sets the emulated controller to be displayed - void SetController(Core::HID::EmulatedController* controller); - - // Disables events from the emulated controller - void UnloadController(); - - // Starts blinking animation at the button specified - void BeginMappingButton(std::size_t button_id); - - // Starts moving animation at the stick specified - void BeginMappingAnalog(std::size_t stick_id); - - // Stops any ongoing animation - void EndMapping(); - - // Handles emulated controller events - void ControllerUpdate(Core::HID::ControllerTriggerType type); - - // Updates input on scheduled interval - void UpdateInput(); - -protected: - void paintEvent(QPaintEvent* event) override; - -private: - enum class Direction : std::size_t { - None, - Up, - Right, - Down, - Left, - }; - - enum class Symbol { - House, - A, - B, - X, - Y, - L, - R, - C, - SL, - ZL, - ZR, - SR, - Charging, - }; - - struct ColorMapping { - QColor outline{}; - QColor primary{}; - QColor left{}; - QColor right{}; - QColor button{}; - QColor button2{}; - QColor button_turbo{}; - QColor font{}; - QColor font2{}; - QColor highlight{}; - QColor highlight2{}; - QColor transparent{}; - QColor indicator{}; - QColor indicator2{}; - QColor led_on{}; - QColor led_off{}; - QColor slider{}; - QColor slider_button{}; - QColor slider_arrow{}; - QColor deadzone{}; - QColor charging{}; - }; - - void UpdateColors(); - void ResetInputs(); - - // Draw controller functions - void DrawHandheldController(QPainter& p, QPointF center); - void DrawDualController(QPainter& p, QPointF center); - void DrawLeftController(QPainter& p, QPointF center); - void DrawRightController(QPainter& p, QPointF center); - void DrawProController(QPainter& p, QPointF center); - void DrawGCController(QPainter& p, QPointF center); - - // Draw body functions - void DrawHandheldBody(QPainter& p, QPointF center); - void DrawDualBody(QPainter& p, QPointF center); - void DrawLeftBody(QPainter& p, QPointF center); - void DrawRightBody(QPainter& p, QPointF center); - void DrawProBody(QPainter& p, QPointF center); - void DrawGCBody(QPainter& p, QPointF center); - - // Draw triggers functions - void DrawProTriggers(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed, - const Common::Input::ButtonStatus& right_pressed); - void DrawGCTriggers(QPainter& p, QPointF center, Common::Input::TriggerStatus left_trigger, - Common::Input::TriggerStatus right_trigger); - void DrawHandheldTriggers(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed, - const Common::Input::ButtonStatus& right_pressed); - void DrawDualTriggers(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed, - const Common::Input::ButtonStatus& right_pressed); - void DrawDualTriggersTopView(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed, - const Common::Input::ButtonStatus& right_pressed); - void DrawDualZTriggersTopView(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed, - const Common::Input::ButtonStatus& right_pressed); - void DrawLeftTriggers(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed); - void DrawLeftZTriggers(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed); - void DrawLeftTriggersTopView(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed); - void DrawLeftZTriggersTopView(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& left_pressed); - void DrawRightTriggers(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& right_pressed); - void DrawRightZTriggers(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& right_pressed); - void DrawRightTriggersTopView(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& right_pressed); - void DrawRightZTriggersTopView(QPainter& p, QPointF center, - const Common::Input::ButtonStatus& right_pressed); - - // Draw joystick functions - void DrawJoystick(QPainter& p, QPointF center, float size, - const Common::Input::ButtonStatus& pressed); - void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, - const Common::Input::ButtonStatus& pressed); - void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right); - void DrawJoystickProperties(QPainter& p, QPointF center, - const Common::Input::AnalogProperties& properties); - void DrawJoystickDot(QPainter& p, QPointF center, const Common::Input::StickStatus& stick, - bool raw); - void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, - const Common::Input::ButtonStatus& pressed); - void DrawGCJoystick(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); - - // Draw button functions - void DrawCircleButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, - float button_size); - void DrawRoundButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, - float width, float height, Direction direction = Direction::None, - float radius = 2); - void DrawMinusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, - int button_size); - void DrawPlusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, - int button_size); - void DrawGCButtonX(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); - void DrawGCButtonY(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); - void DrawGCButtonZ(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); - void DrawArrowButtonOutline(QPainter& p, const QPointF center, float size = 1.0f); - void DrawArrowButton(QPainter& p, QPointF center, Direction direction, - const Common::Input::ButtonStatus& pressed, float size = 1.0f); - void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, - const Common::Input::ButtonStatus& pressed); - QColor GetButtonColor(QColor default_color, bool is_pressed, bool turbo); - - // Draw battery functions - void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery); - - // Draw icon functions - void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size); - void DrawArrow(QPainter& p, QPointF center, Direction direction, float size); - - // Draw motion functions - void Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler, float size); - - // Draw primitive types - template <size_t N> - void DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon); - void DrawCircle(QPainter& p, QPointF center, float size); - void DrawRectangle(QPainter& p, QPointF center, float width, float height); - void DrawRoundRectangle(QPainter& p, QPointF center, float width, float height, float round); - void DrawText(QPainter& p, QPointF center, float text_size, const QString& text); - void SetTextFont(QPainter& p, float text_size, - const QString& font_family = QStringLiteral("sans-serif")); - - bool is_controller_set{}; - bool is_connected{}; - bool needs_redraw{}; - Core::HID::NpadStyleIndex controller_type; - - bool mapping_active{}; - int blink_counter{}; - int callback_key; - QColor button_color{}; - ColorMapping colors{}; - Core::HID::LedPattern led_pattern{0, 0, 0, 0}; - std::size_t player_index{}; - Core::HID::EmulatedController* controller; - std::size_t button_mapping_index{Settings::NativeButton::NumButtons}; - std::size_t analog_mapping_index{Settings::NativeAnalog::NumAnalogs}; - Core::HID::ButtonValues button_values{}; - Core::HID::SticksValues stick_values{}; - Core::HID::TriggerValues trigger_values{}; - Core::HID::BatteryValues battery_values{}; - Core::HID::MotionState motion_values{}; -}; |